my adventure has an outpost that's two towers side-by-side with the wall knocked out between them...four stories tall, but with 3 of them underground so it just looks like a 10x20 shack from the distance.
One of my bedrooms in my house is 110sqft (10x11ft) and can fit a twin bed, a desk for my computer, and a dresser with room to get around. It’s not as small as you think. Not huge but if it was empty a group of 5-6 people could put out sleeping bags and sleep without too much problems
The whole 5ft square thing is really only for combat. They estimate that is how much space you need to be able to dodge and swing your weapons unhindered.
Even if it's "big enough" it feels like those spells are quite small... Magnificent Mansion has a total size of one floor of an average real mansion... 10ftx10ft from Galder's Tower is less than my first flat was and that was really small.
And I really don't see why those spaces have to be so small. Especially the mansion, since it's in another dimension.
It probably doesn't matter, though. The actual size will likely never be relevant during play. :D
The average person in a D&D world would be impressed by the size of a modern studio apartment. We think that these spells produce structures that are too small because we're used to the D&D combat grid and the inflation of home sizes that occurred after World War 2.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Even if it's "big enough" it feels like those spells are quite small... Magnificent Mansion has a total size of one floor of an average real mansion... 10ftx10ft from Galder's Tower is less than my first flat was and that was really small.
And I really don't see why those spaces have to be so small. Especially the mansion, since it's in another dimension.
It probably doesn't matter, though. The actual size will likely never be relevant during play. :D
See it this way.
Your Spellcaster is conjuring out of thin air a Safe place with solide walls and a roof in the midst of the wilds, it might be a bit cramped, but it sure beats the tents the fighter was about to set or the hole in the ground the Druid found to crawl in or the branch the Ranger found in the tree to lay on...
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"Normality is but an Illusion, Whats normal to the Spider, is only madness for the Fly"
I imagined the spell making rooms that were, you know, room sized. Something like 30x30 idk.
Right now, I am sitting in a house with two floors. On the first floor, is an open plan space that includes Kitchen, Dining area, Livingroom, and a half-bath. On the second floor, are two bedrooms, and a full bath.
...
The entire house is twenty by thirty. My kitchen fits in a ten-by-ten area, with room to move about and a six-foot-long island, fifteen feet of counterspace, stove, sink, and refrigerator. A medieval "kitchen", with fireplace, a table, and 3 to 5 chairs could EASILY fit into a ten-by-ten space.
My bedroom is ten by twenty ... and frankly, it's larger than it really needs to be. I could cut it into two rooms (bedroom at the back, and an office in the front) and it'd be just fine.
...
"Thirty by thirty" isn't the proper size for a room like the ones described. Seriously, it's not. That's the size of an entire public-school classroom!
Yeah, that's incredibly cramped in my opinion. I'm debating making my own version in homebrew that is just a bigger area.
Change anything you want. If it fits your table better, always house rule. I never understand the necessity to try to adhere to a D&D rule that clearly doesn't fit their version of fun.
My DM described the spell as the same massive tower seen in the previous city owned by a resident wizard. That tower was about 50 ft wide and 10 stories tall. Following the quote “Your table, your rules” stated earlier, my DM said the spell could make each floor wider with additional casts, justifying how and why.
If you are allowed to use this spell in your game consider two options:
1) The tower’s exterior appears to have 100 square feet, but each floor is extra dimension in scale to Radius (self) 10 ft, totaling 25 ft side to side.
2) Ask if your DM will let you cast the spell to make it not just taller, but wider, like mine did.
Author R. A. Salvatore’s Exile, third of his Driz’zt Do’Urden books, had a Humam Wizard who traveled to the Underdark for experiments and magic flexing (lol), who lived inside a two story tower made of Adamantine. The inside was two stories tall and each floor was about 200 sq. ft. Sound familiar? The material component says a piece of wood, stone or other piece of a building. Perhaps a piece of an Adamantine building would make the exterior all Adamantine 🧙♀️
So a couple of quick things I noticed, being late to the party:
1. 10x10 is only slightly smaller an area than my home off (at 9'x14'). It's perfectly fine for me, and my dog and the work desk, bookshelves, TV stand, and chaise lounge.
2. It's a tower clearly made for 1, MAYBE 2 people.
3. Lots of people seem to mix up radius and diameter. Tiny Hut creates a dome 10' RADIUS, which means it's 20' across in diameter. Which is more than enough space for 9 people, sleeping like the hour marks on a clock.
<<It's small, but big enough, the real problem with Galder's Tower is it not being a ritual spell. Tiny Hut is bigger, impenetrable and a ritual.>>
yeah, but you can't make it permanent by casting it every day. I mean, my wizard would just make this part of his routine, reserving one spell slot of the appropriate level and cast at the end of the day. Then move right on in after a year. :P
This is for the wizard who knows he'll never have Magnificent Mansion. Or the one who wants to slum it with a second tower and not pay for it.
<<It's small, but big enough, the real problem with Galder's Tower is it not being a ritual spell. Tiny Hut is bigger, impenetrable and a ritual.>>
yeah, but you can't make it permanent by casting it every day. I mean, my wizard would just make this part of his routine, reserving one spell slot of the appropriate level and cast at the end of the day. Then move right on in after a year. :P
This is for the wizard who knows he'll never have Magnificent Mansion. Or the one who wants to slum it with a second tower and not pay for it.
Or it's for the wizard who moves regularly and knows they won't be staying in one place long enough to bother making a permanent Magnificent Mansion.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Galder's Tower has an errata on it by the creator. Each floor is roughly the perimeter of 100 ft, which means that each wall is 25 ft. long. Perimeter = 2L + 2W; Perimeter = 100 ft. Then (2*25) + (2*25) = 100. My roommate showed me the errata, I am sorry I do not have the source.
Galder's Tower is the same level as Leomund's Tiny Hut, and the same casting time. Leomund's Tiny Hut is 314 square feet, Galder's Tower is a total of 200. Leomund's Hut is 8 hours, Galder's Tower is 24 hours. Leomund's Hut is Ritual, Galder's Tower is not. In general, I would say Galder's Tower is outclassed.
However, Leomund's Hut is weirdly overpowered; the equivalent spell in 3.5e only blocked weather (you needed Leomund's Secure Shelter to block other hazards, which was a 4th level spell that's broadly comparable to Galder's Tower). Galder's Tower is fine for what it does, though I wouldn't be bothered by making it slightly better.
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Basically each floor can fit one of the things described, and you need to cast it to higher levels to get all the functions of the spell..
my adventure has an outpost that's two towers side-by-side with the wall knocked out between them...four stories tall, but with 3 of them underground so it just looks like a 10x20 shack from the distance.
nice place.
Guide to the Five Factions (PWYW)
Deck of Decks
One of my bedrooms in my house is 110sqft (10x11ft) and can fit a twin bed, a desk for my computer, and a dresser with room to get around. It’s not as small as you think. Not huge but if it was empty a group of 5-6 people could put out sleeping bags and sleep without too much problems
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
This is 5ft squares IRL...
So 100 square ft is plenty enough for 4-5 people to move around and chill...
"Normality is but an Illusion, Whats normal to the Spider, is only madness for the Fly"
Kain de Frostberg- Dark Knight - (Vengeance Pal3/ Hexblade 9), Port Mourn
Kain de Draakberg-Dark Knight lvl8-Avergreen(DitA)
The whole 5ft square thing is really only for combat. They estimate that is how much space you need to be able to dodge and swing your weapons unhindered.
Even if it's "big enough" it feels like those spells are quite small... Magnificent Mansion has a total size of one floor of an average real mansion... 10ftx10ft from Galder's Tower is less than my first flat was and that was really small.
And I really don't see why those spaces have to be so small. Especially the mansion, since it's in another dimension.
It probably doesn't matter, though. The actual size will likely never be relevant during play. :D
The average person in a D&D world would be impressed by the size of a modern studio apartment. We think that these spells produce structures that are too small because we're used to the D&D combat grid and the inflation of home sizes that occurred after World War 2.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
See it this way.
Your Spellcaster is conjuring out of thin air a Safe place with solide walls and a roof in the midst of the wilds, it might be a bit cramped, but it sure beats the tents the fighter was about to set or the hole in the ground the Druid found to crawl in or the branch the Ranger found in the tree to lay on...
"Normality is but an Illusion, Whats normal to the Spider, is only madness for the Fly"
Kain de Frostberg- Dark Knight - (Vengeance Pal3/ Hexblade 9), Port Mourn
Kain de Draakberg-Dark Knight lvl8-Avergreen(DitA)
Right now, I am sitting in a house with two floors. On the first floor, is an open plan space that includes Kitchen, Dining area, Livingroom, and a half-bath. On the second floor, are two bedrooms, and a full bath.
...
The entire house is twenty by thirty. My kitchen fits in a ten-by-ten area, with room to move about and a six-foot-long island, fifteen feet of counterspace, stove, sink, and refrigerator. A medieval "kitchen", with fireplace, a table, and 3 to 5 chairs could EASILY fit into a ten-by-ten space.
My bedroom is ten by twenty ... and frankly, it's larger than it really needs to be. I could cut it into two rooms (bedroom at the back, and an office in the front) and it'd be just fine.
...
"Thirty by thirty" isn't the proper size for a room like the ones described. Seriously, it's not. That's the size of an entire public-school classroom!
Change anything you want. If it fits your table better, always house rule. I never understand the necessity to try to adhere to a D&D rule that clearly doesn't fit their version of fun.
All things Lich - DM tips, tricks, and other creative shenanigans
It's small, but big enough, the real problem with Galder's Tower is it not being a ritual spell. Tiny Hut is bigger, impenetrable and a ritual.
My DM described the spell as the same massive tower seen in the previous city owned by a resident wizard. That tower was about 50 ft wide and 10 stories tall. Following the quote “Your table, your rules” stated earlier, my DM said the spell could make each floor wider with additional casts, justifying how and why.
If you are allowed to use this spell in your game consider two options:
1) The tower’s exterior appears to have 100 square feet, but each floor is extra dimension in scale to Radius (self) 10 ft, totaling 25 ft side to side.
2) Ask if your DM will let you cast the spell to make it not just taller, but wider, like mine did.
Author R. A. Salvatore’s Exile, third of his Driz’zt Do’Urden books, had a Humam Wizard who traveled to the Underdark for experiments and magic flexing (lol), who lived inside a two story tower made of Adamantine. The inside was two stories tall and each floor was about 200 sq. ft. Sound familiar? The material component says a piece of wood, stone or other piece of a building. Perhaps a piece of an Adamantine building would make the exterior all Adamantine 🧙♀️
So a couple of quick things I noticed, being late to the party:
1. 10x10 is only slightly smaller an area than my home off (at 9'x14'). It's perfectly fine for me, and my dog and the work desk, bookshelves, TV stand, and chaise lounge.
2. It's a tower clearly made for 1, MAYBE 2 people.
3. Lots of people seem to mix up radius and diameter. Tiny Hut creates a dome 10' RADIUS, which means it's 20' across in diameter. Which is more than enough space for 9 people, sleeping like the hour marks on a clock.
Also, melodramatic much? Wow.
<<It's small, but big enough, the real problem with Galder's Tower is it not being a ritual spell. Tiny Hut is bigger, impenetrable and a ritual.>>
yeah, but you can't make it permanent by casting it every day. I mean, my wizard would just make this part of his routine, reserving one spell slot of the appropriate level and cast at the end of the day. Then move right on in after a year. :P
This is for the wizard who knows he'll never have Magnificent Mansion. Or the one who wants to slum it with a second tower and not pay for it.
Also, maybe people will complain less about it if they realize this was included as a wish to someone dying from cancer?
https://www.kickstarter.com/projects/zipperondisney/galders-gazetteer-a-5e-expansion/?fbclid=IwAR3hNoD2yatoESdiCpJTvu0tWPfe2ktWacRvC_qxN_8PiCG-4zQBa7MdnXg
Or it's for the wizard who moves regularly and knows they won't be staying in one place long enough to bother making a permanent Magnificent Mansion.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Galder's Tower has an errata on it by the creator. Each floor is roughly the perimeter of 100 ft, which means that each wall is 25 ft. long. Perimeter = 2L + 2W; Perimeter = 100 ft. Then (2*25) + (2*25) = 100. My roommate showed me the errata, I am sorry I do not have the source.
Why would you even?
yeah you gotta keep in mind that 5th square is combat centre Omegle Bluestacks
Galder's Tower is the same level as Leomund's Tiny Hut, and the same casting time. Leomund's Tiny Hut is 314 square feet, Galder's Tower is a total of 200. Leomund's Hut is 8 hours, Galder's Tower is 24 hours. Leomund's Hut is Ritual, Galder's Tower is not. In general, I would say Galder's Tower is outclassed.
However, Leomund's Hut is weirdly overpowered; the equivalent spell in 3.5e only blocked weather (you needed Leomund's Secure Shelter to block other hazards, which was a 4th level spell that's broadly comparable to Galder's Tower). Galder's Tower is fine for what it does, though I wouldn't be bothered by making it slightly better.