So, I've created a chronurgy based artificer subclass that I put in the Homebrew section of this forum, called the Chronoturgist, but I want to make a Graviturgy based artificer, and possibly some other Dunamancy based artificer subclasses. What are some ideas for subclasses, or what abilities should these subclasses have? This is a forum just to brainstorm abilities, subclass ideas, and name ideas. Anyone have any ideas?
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Please check out my homebrew, I would appreciate feedback:
i don;t know why but whenever i think of Chronurgy i also think of some modron abilities. the ability to nullify advantage and disadvantage comes to mind. it can be flavored as a kind of, 'Redo' function, where your character lived though the disadvantage roll one, reversed time, and then new it was coming and could take steps to avoid it, and vice versa. the actual physical problem with freezing time might also be fun to toy around with, a concept i like to refer to as Time burn. if you freeze time for everyone but yourself, wouldn't you get flung at a thousand miles per hour since you are 'cosmically' in motion and relatively speaking everything else around you stopped moving, but you didn't?? would't that slam you up against the air thats been frozen around you, essentially resulting in a localized SPLAT? granted these are technical nit picks and some people don't want to think that much, but they idea of warping the flow of cause and effect, and the actual physical results of those, would be fun to mess with.
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So, I've created a chronurgy based artificer subclass that I put in the Homebrew section of this forum, called the Chronoturgist, but I want to make a Graviturgy based artificer, and possibly some other Dunamancy based artificer subclasses. What are some ideas for subclasses, or what abilities should these subclasses have? This is a forum just to brainstorm abilities, subclass ideas, and name ideas. Anyone have any ideas?
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
i don;t know why but whenever i think of Chronurgy i also think of some modron abilities. the ability to nullify advantage and disadvantage comes to mind. it can be flavored as a kind of, 'Redo' function, where your character lived though the disadvantage roll one, reversed time, and then new it was coming and could take steps to avoid it, and vice versa. the actual physical problem with freezing time might also be fun to toy around with, a concept i like to refer to as Time burn. if you freeze time for everyone but yourself, wouldn't you get flung at a thousand miles per hour since you are 'cosmically' in motion and relatively speaking everything else around you stopped moving, but you didn't?? would't that slam you up against the air thats been frozen around you, essentially resulting in a localized SPLAT? granted these are technical nit picks and some people don't want to think that much, but they idea of warping the flow of cause and effect, and the actual physical results of those, would be fun to mess with.