Now I remember. I read the Silmarillion as a kid. I forgot they called it Arda instead of Middle-Earth back then.
Getting through the Silmarillion is a real task, especially for a kid. I read it to one-up my older sister who had to put it down about half way through. Even still I can only remember broad strokes, lol.
Now I remember. I read the Silmarillion as a kid. I forgot they called it Arda instead of Middle-Earth back then.
Getting through the Silmarillion is a real task, especially for a kid. I read it to one-up my older sister who had to put it down about half way through. Even still I can only remember broad strokes, lol.
Agreed. It's a slow slow burn.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Now I remember. I read the Silmarillion as a kid. I forgot they called it Arda instead of Middle-Earth back then.
Getting through the Silmarillion is a real task, especially for a kid. I read it to one-up my older sister who had to put it down about half way through. Even still I can only remember broad strokes, lol.
I loved it! I was like eight at the time. Thought it was even better than Lord of the Rings. I especially loved the stories of Beren and Luthien and Turin and Nienor. And Thingol’s death scene in the Mines of Menegroth. Literally gave me goosebumps.
There is a lot of (hopefully unconscious) racism in Tolkien and other early fantasy writers. We just need to be aware of this and sensitive to its implications when we’re playing or running a game in 2020.
No, i don't care about "sensitive" peoples. I don't want my fantasy world to be a big melting pot of happy and friendly "races".
I say the Silmarillion is pretty close to a 'must read' for anyone designing their own cosmology. It provides amazing ideas on divine structure and world design.
I agree. Also tragedy and romance and epic heroism.
Until someone can settle all of this, I'm just going to use "origin".
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Not sure if this is along the same lines of the general discussion, but here goes. I recently created a character based off of the Khajiit from Skyrim. It’s a blast using different races and species for your character! Because of the way I made him (ridiculous persuasion modifier), I can just ask someone for something of their’s and they just straight off give it to me! And no cleric in the world can stop me, I’m technically not stealing if they are willingly giving their stuff to me. Anyone think this is stealing and that the cleric aught to deal some justice or am I just a Khajiit who knows how to get things done?
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Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
I would count it as equivalent to a Charm spell for morality purposes and I’d still make you roleplay it each time. Barring that, I simply wouldn’t allow that race in my campaign if it gave you that ridiculous of a Persuasion modifier.
Not sure if this is along the same lines of the general discussion, but here goes. I recently created a character based off of the Khajiit from Skyrim. It’s a blast using different races and species for your character! Because of the way I made him (ridiculous persuasion modifier), I can just ask someone for something of their’s and they just straight off give it to me! And no cleric in the world can stop me, I’m technically not stealing if they are willingly giving their stuff to me. Anyone think this is stealing and that the cleric aught to deal some justice or am I just a Khajiit who knows how to get things done?
The persuasion skill can only go so far. You might be able to have somebody give you a minor item, or offer a small favor. No matter how well you roll, you're not getting something important like a Fighter's weapon.
Clerics are not the only ones that might want to stop you. A person of any class might have reason to stop a swindler. I think a Zone of Truth would do the trick.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Not sure if this is along the same lines of the general discussion, but here goes. I recently created a character based off of the Khajiit from Skyrim. It’s a blast using different races and species for your character! Because of the way I made him (ridiculous persuasion modifier), I can just ask someone for something of their’s and they just straight off give it to me! And no cleric in the world can stop me, I’m technically not stealing if they are willingly giving their stuff to me. Anyone think this is stealing and that the cleric aught to deal some justice or am I just a Khajiit who knows how to get things done?
The persuasion skill can only go so far. You might be able to have somebody give you a minor item, or offer a small favor. No matter how well you roll, you're not getting something important like a Fighter's weapon.
Clerics are not the only ones that might want to stop you. A person of any class might have reason to stop a swindler. I think a Zone of Truth would do the trick.
I used this character for a private campaign among my friends and siblings. One of them was about to do something stupid that could involve me getting killed...I logically tried to convince her that getting me killed wouldn’t benefit anyone ( I so happened to have the main items for a quest). I rolled an average number and convinced her not to do this action, but she figured out some way to persuade me into doing that very same action. I rolled a nat. 1 on my saving throw and she so happened to roll a nat. 20 on persuasion. 🤣 Her character had a -1 modifier.
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Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
True. But I would still make the PC roleplay it out. I always require players to roleplay social stuff (and mental stuff, though I do give hints if the PC has a high enough skill modifier).
I used this character for a private campaign among my friends and siblings. One of them was about to do something stupid that could involve me getting killed...I logically tried to convince her that getting me killed wouldn’t benefit anyone ( I so happened to have the main items for a quest). I rolled an average number and convinced her not to do this action, but she figured out some way to persuade me into doing that very same action. I rolled a nat. 1 on my saving throw and she so happened to roll a nat. 20 on persuasion. 🤣 Her character had a -1 modifier.
I would not allow Persuasion to work on a PC period. But feel free to try and persuade me otherwise 😊.
I used this character for a private campaign among my friends and siblings. One of them was about to do something stupid that could involve me getting killed...I logically tried to convince her that getting me killed wouldn’t benefit anyone ( I so happened to have the main items for a quest). I rolled an average number and convinced her not to do this action, but she figured out some way to persuade me into doing that very same action. I rolled a nat. 1 on my saving throw and she so happened to roll a nat. 20 on persuasion. 🤣 Her character had a -1 modifier.
I would not allow Persuasion to work on a PC period. But feel free to try and persuade me otherwise 😊.
I think it depends on the situation. More often than not I don't allow persuasion checks against another player. However, I will allow it if a character has been charmed and another player is trying to convince them against the charm affect. If they succeed I give the charmed player advantage on rolling to save from the charm affect.
I used this character for a private campaign among my friends and siblings. One of them was about to do something stupid that could involve me getting killed...I logically tried to convince her that getting me killed wouldn’t benefit anyone ( I so happened to have the main items for a quest). I rolled an average number and convinced her not to do this action, but she figured out some way to persuade me into doing that very same action. I rolled a nat. 1 on my saving throw and she so happened to roll a nat. 20 on persuasion. 🤣 Her character had a -1 modifier.
I would not allow Persuasion to work on a PC period. But feel free to try and persuade me otherwise 😊.
You have, on occasion, agreed with various posts here, including, as I recall, at least one of mine.
Either no one has ever convinced you of anything ever, including teachers in school when you were younger, or persuasion can work :)
Okay, fair enough lol. You make a really good point. But there’s some stuff I can’t be convinced out of (apparently not this, however 😊).
Getting through the Silmarillion is a real task, especially for a kid. I read it to one-up my older sister who had to put it down about half way through. Even still I can only remember broad strokes, lol.
Agreed. It's a slow slow burn.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I loved it! I was like eight at the time. Thought it was even better than Lord of the Rings. I especially loved the stories of Beren and Luthien and Turin and Nienor. And Thingol’s death scene in the Mines of Menegroth. Literally gave me goosebumps.
The Silmarillion. Basically Wikipedia before the internet.
The Silmarillion was cool. Epic and tragic and romantic all at once.
No, i don't care about "sensitive" peoples. I don't want my fantasy world to be a big melting pot of happy and friendly "races".
I agree. Also tragedy and romance and epic heroism.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Not sure if this is along the same lines of the general discussion, but here goes. I recently created a character based off of the Khajiit from Skyrim. It’s a blast using different races and species for your character! Because of the way I made him (ridiculous persuasion modifier), I can just ask someone for something of their’s and they just straight off give it to me! And no cleric in the world can stop me, I’m technically not stealing if they are willingly giving their stuff to me. Anyone think this is stealing and that the cleric aught to deal some justice or am I just a Khajiit who knows how to get things done?
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
I would count it as equivalent to a Charm spell for morality purposes and I’d still make you roleplay it each time. Barring that, I simply wouldn’t allow that race in my campaign if it gave you that ridiculous of a Persuasion modifier.
The persuasion skill can only go so far. You might be able to have somebody give you a minor item, or offer a small favor. No matter how well you roll, you're not getting something important like a Fighter's weapon.
Clerics are not the only ones that might want to stop you. A person of any class might have reason to stop a swindler. I think a Zone of Truth would do the trick.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
This 😊
And yeah, a Zone of Truth would totally work
Unless the suspect passes the saving throw.
I used this character for a private campaign among my friends and siblings. One of them was about to do something stupid that could involve me getting killed...I logically tried to convince her that getting me killed wouldn’t benefit anyone ( I so happened to have the main items for a quest). I rolled an average number and convinced her not to do this action, but she figured out some way to persuade me into doing that very same action. I rolled a nat. 1 on my saving throw and she so happened to roll a nat. 20 on persuasion. 🤣 Her character had a -1 modifier.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
True. But I would still make the PC roleplay it out. I always require players to roleplay social stuff (and mental stuff, though I do give hints if the PC has a high enough skill modifier).
Obviously a magical effect like Charm Person would be different.
I would not allow Persuasion to work on a PC period. But feel free to try and persuade me otherwise 😊.
I think it depends on the situation. More often than not I don't allow persuasion checks against another player. However, I will allow it if a character has been charmed and another player is trying to convince them against the charm affect. If they succeed I give the charmed player advantage on rolling to save from the charm affect.
Okay, fair enough lol. You make a really good point. But there’s some stuff I can’t be convinced out of (apparently not this, however 😊).
To an extent, I would like our DM to prevent this from happening to each, but I guess I’m just the unlucky one in this case.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern