Wikipedia, despite all the respect that I have for the site, is not a dictionary. Now, I have used proper english dictionary and have the following definitions:
Webster: a scale diagram of a room or suite of rooms viewed from above and used especially for planning effective use and arrangement of furnishings / the layout of a room or a suite of rooms
Cambridge: a drawing that shows the shape, size, and arrangement of rooms in a building as viewed from above
Oxford: A scale diagram of the arrangement of rooms in one storey of a building.
Wiktionary (because it is the dictionary equivalent of Wikipedia): A diagram, usually to scale, showing the layout of a building
Apart from this, note that Oxford (like your own definition) seems to insist that it's on the same level, as is usual for that kind of drawing, but I would not insist on it since it's not a common trend of the definitions.
Lets look at the definitions of "floor plan" that you supplied. Your first definition mentions that a floorplan includes the use of "furnishings", such as sinks, baths, jacuzzis, swimming pools, toilets, and so on. Of course, the walls themselves include doors and windows.
• "Webster: a scale diagram of a room or suite of rooms viewed from above and used especially for planning effective use and arrangement of furnishings / the layout of a room or a suite of rooms"
Similarly, the second definition of "floor plan" specifies, how it not only includes the shape and size of a room, but also how a room is "arranged", again referring to its furnishings that are in a room, such as sink, bath, and so on.
• "Cambridge: a drawing that shows the shape, size, and arrangement of rooms in a building as viewed from above."
The third definition is similar. A floor plan includes how a room is arranged. Here the "floor" of the floor plan is understood as synonymous with the storey of a building, where each floor of the building has its own floorplan. Which of course, is true in architectural practice.
• "Oxford: A scale diagram of the arrangement of rooms in one storey of a building."
The fourth vaguely refers to the "layout", but the layout includes things like doors, windows, sinks, baths, jacuzzis, and swimming pools.
• "Wiktionary (because it is the dictionary equivalent of Wikipedia): A diagram, usually to scale, showing the layout of a building"
All definitions allow the floor plan to include the dimensions of the room, as well as what the room is for, and how it is furnished accordingly, as part of its arrangement and layout.
The word "floor plan" is a technical term within architecture. (And in engineering: floor plans show the layout for water pipes and electrical wires. But in a magic environment where a sink faucet can conjure water magically, the layout of water pipes is less necessary to spell out.)
When architects use the word "floor plan", they know what they are talking about. When architects draw floor plans, these floor plans are the definition of what a "floor plan" means. So when we see the reallife floor plans for living spaces with doors, windows, sinks, baths, toilets, and so on, we know that "floor plan" includes such things. Architects are who defined what a floor plan is.
And when the spell description tells "you" that "you can create any floor plan you like", we know we can choose any kind of floor plan, in the maximal, most liberal sense possible.
Likewise, the furnishings and decorations are "as you choose", similarly in the maximal, most liberal sense possible.
Unlike almost anywhere else in D&D 5e, the spell description gives the player freedom to decide what this place looks like.
And you fight to remove this freedom from the player.
Notice, the Magnificent Mansion is a substandard spell. It is worth little more than casting a Tiny Hut, plus a Create Food and Water, and even less good than that. Generally, it is worth about a level 4 spell slot. Everything about it is purely about non-mechanical, thematic flavor. The kind of flavor that normally comes free, and will come free where Tashas supports customizing spells for the sake of flavor.
Probably, the Magnificent Mansion was inexplicably inflated to a level 7 spell slot, just in case the freedom that the player enjoys included some unexpected interpretations.
In other words, the designers intended players to have fun with this spell, to make it whatever kind of luxury home the player oneself can envision, and so the spell is at a level that can handle any surprises.
In this thread, I have simply given examples of what reallife "floor plans" look like. These floor plans are grounded in reality. The designers of the spell obviously looked at these kinds of floor plans too, and thought carefully about the space of the spell, based on such floor plans. These floor plans include luxury homes, with various amenities and decor.
You make accusations against me, who am grounded in reallife examples of floor plans. But in your own words, it is you who indulges a "wild fantasy", in the sense that you insist on your own false definition of what a "floor plan" means. If you try to tell architects that a "floor plan" cannot include windows or bathtubs, they say you are wrong.
The spell conjures water as part of food with drink to quench ones thirst. It implies water to wash oneself up, while the servants wash and press clothes. Likewise, the servants can water and clean any horses or pets, for example. Where a bathtub is a feature in every mansion, its water is a standard part of the furnishings. Where the servants can "pour wine", they can also fill a bathtub.
Similarly, whether a Mansion is decorated with paintings, or plants, or waterfalls and fountains, depends on what interests the player. Things like swimming pools would already have water when the Mansion appears. These are normal furnishings.
Relatedly, a Mansion is normally furnished with stove in the kitchen and a fireplace or a hearth in the living room. Candles, candelabras, and other sources of lighting and fire are also part of the furnishings. The description even says, the servants can "light fires".
The spell of Magnificent Mansion has a duration of 24 hours. Apparently, the mage or several mages can recast the spell to extend the duration of a Mansion for an other 24 hours. A mage could dedicate a spell slot to keep a mansion perpetually.
"You choose where its entrance is located" within "range: 300 feet". The description probably implies but doesnt actually say if the entrance is fixed, or if the entrance can manifest anywhere within the 300 foot radius where it was cast, allowing the entrance to move around. The relocation of the door helps mitigate the problem of foes camping out in front of it, waiting for the end of 24 hours.
"Just so I can say that I got the gist of peoples "thoughts/rulings," let's recap the parts about windows. Per our understanding of the spell…
There can be no windows and any facsimile would just be a painting of some sort..."
Actually, that is my position too. What one sees out of the window, is effectively just a two-dimensional painting, hence is a solid wall.
However, the image itself can be whatever one likes, thus can conceivably be a polarized "holographic" surface that appears to the eyes as if three-dimensional. It would be like watching a 3D movie in a theater, or one of those 3D stickers, except magically seeming more convincing. A more skillful form of artistic illusionism. But it still is a solid wall, so one could touch it and feel its solidity.
At the "raw" edge of 50-cube space, if without an image of a scenic view, there is literally nothing, not even space. So I would imagine it would be pure black, or perhaps gray, or however one might choose to characterize planar nothingness, maybe a luminous pearly white with swirling iridescent rainbow of the potentiality of becoming, energized by the Positive Energy, whatever the DM likes to express the concept of planar nothingness. Whatever the appearance it would still feel like a solid wall because the open space of the 50 cubes ends there.
Regarding a window with a scene. Some of the 50-cube space can be allocated to outside the window. So a person could open the window and still have, say, 5 feet beyond the window, to lean ones head out the window, and even reach ones arms out, to enjoy the view and the air.
Just so I can say that I got the gist of peoples "thoughts/rulings," let's recap the parts about windows. Per our understanding of the spell…
There can be no windows and any facsimile would just be a painting of some sort...
That's my position and I do believe that's the one supported by RAW.
Windows would not be connected to anything outside and if they existed would be viewing panes into dioramas...
It's a possibility, and honestly I'm not sure what would be the benefit compared to the first solution, but why not, I don't see negative consequences.
There's nothing wrong with having genuine windows and display the edges of the pocket dimension or the "open space" there of...
And again not much of a problem there, but you still need to invent (and if possible be consistent) what the edges of an extradimensional mansion look like.
Heh, I find myself surprised that I agree with all of this post.
Regarding fire. It seems the fire is virtually real fire, and could deal fire damage. It says the servants can "light fires", it doesnt say candles, thus includes the possibility of the presence of an oven, a fireplace, and a hearth.
However, the servants cannot inflict damage, and this seems to be the general intent of the spell. So the Magnificent Mansion cannot include intentional deathtraps.
Regarding the fireplace or a hearth. The damage would be like natural fire. Natural fire is different from magical fire, but lacks official stats. Based on other official stats, such as burning oil, it seems natural fire is something like the following:
If a creature ENDS their turn inside natural fire, they take 1d8 fire damage, but can make a "reflex" Dexterity save for zero damage.
It is actually difficult to take damage from natural fire. Again, there cannot be a fire trap. As a DM rule of thumb: is something like this moreorless consistent with a child-safe luxurious home? A hearth can be dangerous to a child, but it is probably the most dangerous possibility in a home. Heh, most children need only choose to burn themself once before ever choosing to burn themself again.
Similarly, a person could fall from a place that is two or more floors high, and take actual falling damage. However, there cannot be any falling-damage traps. There would need to be railing protecting occupants from accidentally falling, and so on. Again, the rule of thumb is, is the feature likely in a child-safe luxurious home.
Likewise, drowning is possible, but is difficult to do, and usually implies the victim is unconscious in the water. Again, no deathtraps are possible with this spell.
An occupant could grab a knife from the kitchen or a tool from a utility room, and wield it as a weapon, generally about 1d4 damage (pierce, slash, or bludgeon depends on the tool). But the servants, of course, could not deal damage in this way. Yet again, no deathtraps are possible, so no spiked pits or so on.
Lets look at the definitions of "floor plan" that you supplied. Your first definition mentions that a floorplan includes the use of "furnishings", such as sinks, baths, jacuzzis, swimming pools, toilets, and so on. Of course, the walls themselves include doors and windows.
• "Webster: a scale diagram of a room or suite of rooms viewed from above and used especially for planning effective use and arrangement of furnishings / the layout of a room or a suite of rooms"
Similarly, the second definition of "floor plan" specifies, how it not only includes the shape and size of a room, but also how a room is "arranged", again referring to its furnishings that are in a room, such as sink, bath, and so on.
• "Cambridge: a drawing that shows the shape, size, and arrangement of rooms in a building as viewed from above."
The third definition is similar. A floor plan includes how a room is arranged. Here the "floor" of the floor plan is understood as synonymous with the storey of a building, where each floor of the building has its own floorplan. Which of course, is true in architectural practice.
• "Oxford: A scale diagram of the arrangement of rooms in one storey of a building."
The fourth vaguely refers to the "layout", but the layout includes things like doors, windows, sinks, baths, jacuzzis, and swimming pools.
• "Wiktionary (because it is the dictionary equivalent of Wikipedia): A diagram, usually to scale, showing the layout of a building"
All definitions allow the floor plan to include the dimensions of the room, as well as what the room is for, and how it is furnished accordingly, as part of its arrangement and layout.
The word "floor plan" is a technical term within architecture. (And in engineering: floor plans show the layout for water pipes and electrical wires. But in a magic environment where a sink faucet can conjure water magically, the layout of water pipes is less necessary to spell out.)
When architects use the word "floor plan", they know what they are talking about. When architects draw floor plans, these floor plans are the definition of what a "floor plan" means. So when we see the reallife floor plans for living spaces with doors, windows, sinks, baths, toilets, and so on, we know that "floor plan" includes such things. Architects are who defined what a floor plan is.
And when the spell description tells "you" that "you can create any floor plan you like", we know we can choose any kind of floor plan, in the maximal, most liberal sense possible.
Likewise, the furnishings and decorations are "as you choose", similarly in the maximal, most liberal sense possible.
Unlike almost anywhere else in D&D 5e, the spell description gives the player freedom to decide what this place looks like.
And you fight to remove this freedom from the player.
Notice, the Magnificent Mansion is a substandard spell. It is worth little more than casting a Tiny Hut, plus a Create Food and Water, and even less good than that. Generally, it is worth about a level 4 spell slot. Everything about it is purely about non-mechanical, thematic flavor. The kind of flavor that normally comes free, and will come free where Tashas supports customizing spells for the sake of flavor.
Probably, the Magnificent Mansion was inexplicably inflated to a level 7 spell slot, just in case the freedom that the player enjoys included some unexpected interpretations.
In other words, the designers intended players to have fun with this spell, to make it whatever kind of luxury home the player oneself can envision, and so the spell is at a level that can handle any surprises.
In this thread, I have simply given examples of what reallife "floor plans" look like. These floor plans are grounded in reality. The designers of the spell obviously looked at these kinds of floor plans too, and thought carefully about the space of the spell, based on such floor plans. These floor plans include luxury homes, with various amenities and decor.
You make accusations against me, who am grounded in reallife examples of floor plans. But in your own words, it is you who indulges a "wild fantasy", in the sense that you insist on your own false definition of what a "floor plan" means. If you try to tell architects that a "floor plan" cannot include windows or bathtubs, they say you are wrong.
he / him
The spell conjures water as part of food with drink to quench ones thirst. It implies water to wash oneself up, while the servants wash and press clothes. Likewise, the servants can water and clean any horses or pets, for example. Where a bathtub is a feature in every mansion, its water is a standard part of the furnishings. Where the servants can "pour wine", they can also fill a bathtub.
Similarly, whether a Mansion is decorated with paintings, or plants, or waterfalls and fountains, depends on what interests the player. Things like swimming pools would already have water when the Mansion appears. These are normal furnishings.
Relatedly, a Mansion is normally furnished with stove in the kitchen and a fireplace or a hearth in the living room. Candles, candelabras, and other sources of lighting and fire are also part of the furnishings. The description even says, the servants can "light fires".
he / him
The spell of Magnificent Mansion has a duration of 24 hours. Apparently, the mage or several mages can recast the spell to extend the duration of a Mansion for an other 24 hours. A mage could dedicate a spell slot to keep a mansion perpetually.
"You choose where its entrance is located" within "range: 300 feet". The description probably implies but doesnt actually say if the entrance is fixed, or if the entrance can manifest anywhere within the 300 foot radius where it was cast, allowing the entrance to move around. The relocation of the door helps mitigate the problem of foes camping out in front of it, waiting for the end of 24 hours.
he / him
Look, it’s obvious you have a much different and literal interpretation than everyone else, which is fine, RAW exists for a reason.
Triple posting to continue an argument no one wants to continue? Let it die.
Just so I can say that I got the gist of peoples "thoughts/rulings," let's recap the parts about windows. Per our understanding of the spell…
There can be no windows and any facsimile would just be a painting of some sort...
Windows would not be connected to anything outside and if they existed would be viewing panes into dioramas...
There's nothing wrong with having genuine windows and display the edges of the pocket dimension or the "open space" there of...
"Just so I can say that I got the gist of peoples "thoughts/rulings," let's recap the parts about windows. Per our understanding of the spell…
There can be no windows and any facsimile would just be a painting of some sort..."
Actually, that is my position too. What one sees out of the window, is effectively just a two-dimensional painting, hence is a solid wall.
However, the image itself can be whatever one likes, thus can conceivably be a polarized "holographic" surface that appears to the eyes as if three-dimensional. It would be like watching a 3D movie in a theater, or one of those 3D stickers, except magically seeming more convincing. A more skillful form of artistic illusionism. But it still is a solid wall, so one could touch it and feel its solidity.
At the "raw" edge of 50-cube space, if without an image of a scenic view, there is literally nothing, not even space. So I would imagine it would be pure black, or perhaps gray, or however one might choose to characterize planar nothingness, maybe a luminous pearly white with swirling iridescent rainbow of the potentiality of becoming, energized by the Positive Energy, whatever the DM likes to express the concept of planar nothingness. Whatever the appearance it would still feel like a solid wall because the open space of the 50 cubes ends there.
Regarding a window with a scene. Some of the 50-cube space can be allocated to outside the window. So a person could open the window and still have, say, 5 feet beyond the window, to lean ones head out the window, and even reach ones arms out, to enjoy the view and the air.
he / him
Heh, I find myself surprised that I agree with all of this post.
he / him
Regarding fire. It seems the fire is virtually real fire, and could deal fire damage. It says the servants can "light fires", it doesnt say candles, thus includes the possibility of the presence of an oven, a fireplace, and a hearth.
However, the servants cannot inflict damage, and this seems to be the general intent of the spell. So the Magnificent Mansion cannot include intentional deathtraps.
Regarding the fireplace or a hearth. The damage would be like natural fire. Natural fire is different from magical fire, but lacks official stats. Based on other official stats, such as burning oil, it seems natural fire is something like the following:
If a creature ENDS their turn inside natural fire, they take 1d8 fire damage, but can make a "reflex" Dexterity save for zero damage.
It is actually difficult to take damage from natural fire. Again, there cannot be a fire trap. As a DM rule of thumb: is something like this moreorless consistent with a child-safe luxurious home? A hearth can be dangerous to a child, but it is probably the most dangerous possibility in a home. Heh, most children need only choose to burn themself once before ever choosing to burn themself again.
Similarly, a person could fall from a place that is two or more floors high, and take actual falling damage. However, there cannot be any falling-damage traps. There would need to be railing protecting occupants from accidentally falling, and so on. Again, the rule of thumb is, is the feature likely in a child-safe luxurious home.
Likewise, drowning is possible, but is difficult to do, and usually implies the victim is unconscious in the water. Again, no deathtraps are possible with this spell.
An occupant could grab a knife from the kitchen or a tool from a utility room, and wield it as a weapon, generally about 1d4 damage (pierce, slash, or bludgeon depends on the tool). But the servants, of course, could not deal damage in this way. Yet again, no deathtraps are possible, so no spiked pits or so on.
he / him