My guesses are Forgotten Realms World Campaign Setting Guide (simular to E: RftLW & EGtW), Spelljammer Setting Guide, and either a Ravenloft or Dragonlance Setting guide, and a Monster book like VGTM.
What we know so far is that the Forgotten Realms is getting a Magic: the Gathering standard legal card set (which means about 250 to 350+ new pieces of full colour art for the Forgotten Realms), that as of last year, they were working on 3 classic settings, that more MtG D&D cross-over products, that they finished a book over Christmas, and that Chris Perkins spent 24 hours on Art Direction for a 224 page book (I don't know if it's the, same book that they finished over Christmas or not), that the DL lawsuit has been dismissed without prejudice with a related exciting announcements coming.
What does the part about the lawsuit mean? I mean, I know what the words mean, but does that mean WotC can now publish Dragonlance 5e books?
They always could. The issue was that publishing a setting book for Dragonlance while embroiled in a lawsuit with external authors about cutting short a project for Dragonlance novels would be used as an argument against them as well as increase the negative publicity.
I have my doubts about Spelljammer getting a 5e sourcebook, but that could be because I was never interested in it myself back when it was a thing. Dragonlance is a certainty as one of the three classic settings being worked on, I expect the other two to be Ravenloft and something FR-related. I don’t see an overall FR book happening, nor something focussing on Kara-Tur or Maztica - for my money it’ll be an Underdark sourcebook or maybe something for the southern parts of Faerûn.
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Maybe the Al-Qadim setting (I have fond memories of that setting because I bought the old Land of Fate boxed set back in college at a flea market on the way to the beach with my then boyfriend and spent the whole day laying on the beach reading it)? Or is that setting considered racist now? (Btw as long as we’re on the subject Al-Qadim was in my opinion extremely progressive for the Nineties because it made the prophet of the setting’s pseudo-Islamic religion a young teen or twenty something woman instead of a middle aged man. Not even being snarky here.)
I'm pretty sure that Al-qadim would not be considered politically correct these days, apparently it's one of the issues that they were having on DL which is a much less controversial setting... :|
And my problem is that FR is boring and generic and too much of a mixed bag, Spelljammer unlikely, DL is not that good a setting outside of the War of the Lance and the two that I love best by far, Planescape and Dark Sun are quite unlikely. Planescape as it is a bit too weird for most people, and Dark Sun more or less for the same reason, plus the fact that the psi has now been clearly ascribed to classes instead of being transverse and available to almost everyone across-classes.
I love Planescape, but I don't know if WotC could/would get Tony DiTerlizzi to reprise the artwork and it wouldn't be the same without. That aside, I agree it's a bit too conceptual to be a likely candidate. The FR is definitely too generic to be really interesting, but it's been the flagship setting for two decades and is just about guaranteed to sell.
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I dug out my Planescape boxed set. Gotta say, I don't think a 5E style sourcebook capped at 300 pages or so can really do it justice. The player's guide is 250 pages, the guide to Sigil is 130. And the entire box is a thing of beauty.
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Baldur's Gate was the more commercially successful game, but Planescape: Torment received higher critical recognition.
Overall, I think that you're underestimating the potential for a 5E Planescape book. It has a better chance of getting published precisely because it's so different from Forgotten Realms. FR already corners the market on the Standard Medieval Europe Fantasy Setting. What WotC really needs is more stuff that isn't that, which is the direction we've seen with most of the other settings: Ravnica, Theros, and Eberron (Wildemont I haven't paid much attention to, but it seems more standard fantasy world than the other three).
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Overall, I think that you're underestimating the potential for a 5E Planescape book. It has a better chance of getting published precisely because it's so different from Forgotten Realms. FR already corners the market on the Standard Medieval Europe Fantasy Setting. What WotC really needs is more stuff that isn't that, which is the direction we've seen with most of the other settings: Ravnica, Theros, and Eberron (Wildemont I haven't paid much attention to, but it seems more standard fantasy world than the other three).
I won't argue against that logic (it's a big part of the reason I think Ravenloft will be making a comeback, aside from CoS being one of the more successful 5E campaigns), but by that reckoning Dragonlance shouldn't be in the offing - that's just Epic Medieval Europe Fantasy Setting vs Standard Medieval Europe Fantasy Setting. I like DL better, it's more focused than the FR's everything and the kitchen sink deal, but it's never going to replace the FR as flagship setting. I'm happy to see it make a comeback, it just doesn't have something that sets it apart like Ravenloft (horror) or Eberron (noir pulp with a side of magitech). Wildemount fishes the same waters, but sells thanks to Critical Role's massive popularity.
I think in the end WotC doesn't bank on that uniqueness. They look at what they think will sell better and has tie-in opportunities that will sell better (and they should have plenty of data to allow them to assess that). Planescape is barely known by younger players, only has a handful of novels (most of which don't even represent the setting all that well) and as a high concept setting is more difficult to write campaigns and modules for. It could work really well, but it's more of a gamble than I think WotC's current strategy is wiling to go for.
That aside, WotC has to the best of my knowledge never done anything with Planescape - not in 3rd ed, nor in 4th. Same with Dark Sun and Spelljammer. I think the properties they already have hands-on experience with are more likely to get picked up again before someone decides to take a run at dusting off a setting that hasn't been current this century even if those might intrinsically be more interesting.
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The only thing that WotC did with Planescape was publish a couple of articles in Dragon Magazine before they turned it over to Paizo.
But that doesn't really matter too much: they made Greyhawk the default setting for 3rd edition but only published a single book that didn't actually contain much info. Forgotten Realms, meanwhile, got something like six or eight books published. Planescape might be unknown to young D&D players, but seriously, which settings aren't?
Planescape might be unknown to young D&D players, but seriously, which settings are?
Well, the FR obviously. And if they consider the players they brought into the fold when they resurrected D&D after TSR almost nailed the coffin shut their core target demographic for experienced DMs to bring in new blood, well, those are players who've certainly seen DL and Eberron and Ravenloft but not necessarily Dark Sun, Spelljammer, Planescape or Al-Qadim.
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I dug out my Planescape boxed set. Gotta say, I don't think a 5E style sourcebook capped at 300 pages or so can really do it justice. The player's guide is 250 pages, the guide to Sigil is 130. And the entire box is a thing of beauty.
Baldur's Gate was the more commercially successful game, but Planescape: Torment received higher critical recognition.
Overall, I think that you're underestimating the potential for a 5E Planescape book. It has a better chance of getting published precisely because it's so different from Forgotten Realms. FR already corners the market on the Standard Medieval Europe Fantasy Setting. What WotC really needs is more stuff that isn't that, which is the direction we've seen with most of the other settings: Ravnica, Theros, and Eberron (Wildemont I haven't paid much attention to, but it seems more standard fantasy world than the other three).
I think "both" to these posts. I think Planescape would be an interesting "different" world for D&D to return to (apparently some iteration of Dragonlance is now in the tea leaves since it seems the litigants have left the court house and are presumably drinking something together again). I don't think it will be as high quality a product as the original boxed set.
To show you where I'm going I don't think we'll be seeing a Forgotten Realms book as part of the "around three revisited" settings, maybe as parallel book to the MtG card set. Forgotten Realms presentation under 5e is certainly diluted from the output of prior editions. I think that's intentional. The resources to the realms provided (mostly through adventures) give players enough of a sense of a world to run through that campaign and if they and the DM want more they can rely on imagination or do deep dives into the lore (maybe through the DMsGuild reprint market or the various free resources like the wiki). I could see them doing the same with Planescape in the form of a setting book. It won't do justice to prior players memories, but that's not the point. The book opens doors, so to speak, groups can build off from there or delve deep into the prior lore, perhaps connecting new players to older players' memories.
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Jander Sunstar is the thinking person's Drizzt, fight me.
3: A Campaign book (Set in FR, possibly Neverwinter)
Which is not ideal for me... But it'll work. I personally want these 4 instead based on usual releases...
1: A setting book (Ravenloft as an alternative to Curse of Strahd / Dragonlance)
2: A MTG book (Innistrad)
3: A Campaign book (setting agnostic, focused around something planar, a la Baldur's Gate: Descent into Avernus
4: A Dungeon Master's Guide 2 (Like what Xanathars and Tasha's were to the PHB, containing info on making subclasses, classes and other homebrew, writing campaigns, and roleplaying tips)
I know that personally, I just pray we get some sort of dragonomicon. I've heard rumors stating a potential Dragonlance setting adventure would probably have a few dragon related things, but I want a full-blown dragonomicon, i want more dragon based subclass (like the ua for the ranger and monk) spell, item, feats, etc.. and I want lore, the sweet sweet lore and illustration and monsters sheet of all those dragon types that haven't been adapted to 5e, please.
My guesses are Forgotten Realms World Campaign Setting Guide (simular to E: RftLW & EGtW), Spelljammer Setting Guide, and either a Ravenloft or Dragonlance Setting guide, and a Monster book like VGTM.
What we know so far is that the Forgotten Realms is getting a Magic: the Gathering standard legal card set (which means about 250 to 350+ new pieces of full colour art for the Forgotten Realms), that as of last year, they were working on 3 classic settings, that more MtG D&D cross-over products, that they finished a book over Christmas, and that Chris Perkins spent 24 hours on Art Direction for a 224 page book (I don't know if it's the, same book that they finished over Christmas or not), that the DL lawsuit has been dismissed without prejudice with a related exciting announcements coming.
What does the part about the lawsuit mean? I mean, I know what the words mean, but does that mean WotC can now publish Dragonlance 5e books?
Warning though: “without prejudice” means they can file another lawsuit if circumstances change or new evidence comes up. “With prejudice” is better.
Excited about the MtG crossover and Setting Guides 😊.
They always could. The issue was that publishing a setting book for Dragonlance while embroiled in a lawsuit with external authors about cutting short a project for Dragonlance novels would be used as an argument against them as well as increase the negative publicity.
I have my doubts about Spelljammer getting a 5e sourcebook, but that could be because I was never interested in it myself back when it was a thing. Dragonlance is a certainty as one of the three classic settings being worked on, I expect the other two to be Ravenloft and something FR-related. I don’t see an overall FR book happening, nor something focussing on Kara-Tur or Maztica - for my money it’ll be an Underdark sourcebook or maybe something for the southern parts of Faerûn.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Maybe the Al-Qadim setting (I have fond memories of that setting because I bought the old Land of Fate boxed set back in college at a flea market on the way to the beach with my then boyfriend and spent the whole day laying on the beach reading it)? Or is that setting considered racist now? (Btw as long as we’re on the subject Al-Qadim was in my opinion extremely progressive for the Nineties because it made the prophet of the setting’s pseudo-Islamic religion a young teen or twenty something woman instead of a middle aged man. Not even being snarky here.)
Thank you.
I love Planescape, but I don't know if WotC could/would get Tony DiTerlizzi to reprise the artwork and it wouldn't be the same without. That aside, I agree it's a bit too conceptual to be a likely candidate. The FR is definitely too generic to be really interesting, but it's been the flagship setting for two decades and is just about guaranteed to sell.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I dug out my Planescape boxed set. Gotta say, I don't think a 5E style sourcebook capped at 300 pages or so can really do it justice. The player's guide is 250 pages, the guide to Sigil is 130. And the entire box is a thing of beauty.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Baldur's Gate was the more commercially successful game, but Planescape: Torment received higher critical recognition.
Overall, I think that you're underestimating the potential for a 5E Planescape book. It has a better chance of getting published precisely because it's so different from Forgotten Realms. FR already corners the market on the Standard Medieval Europe Fantasy Setting. What WotC really needs is more stuff that isn't that, which is the direction we've seen with most of the other settings: Ravnica, Theros, and Eberron (Wildemont I haven't paid much attention to, but it seems more standard fantasy world than the other three).
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I won't argue against that logic (it's a big part of the reason I think Ravenloft will be making a comeback, aside from CoS being one of the more successful 5E campaigns), but by that reckoning Dragonlance shouldn't be in the offing - that's just Epic Medieval Europe Fantasy Setting vs Standard Medieval Europe Fantasy Setting. I like DL better, it's more focused than the FR's everything and the kitchen sink deal, but it's never going to replace the FR as flagship setting. I'm happy to see it make a comeback, it just doesn't have something that sets it apart like Ravenloft (horror) or Eberron (noir pulp with a side of magitech). Wildemount fishes the same waters, but sells thanks to Critical Role's massive popularity.
I think in the end WotC doesn't bank on that uniqueness. They look at what they think will sell better and has tie-in opportunities that will sell better (and they should have plenty of data to allow them to assess that). Planescape is barely known by younger players, only has a handful of novels (most of which don't even represent the setting all that well) and as a high concept setting is more difficult to write campaigns and modules for. It could work really well, but it's more of a gamble than I think WotC's current strategy is wiling to go for.
That aside, WotC has to the best of my knowledge never done anything with Planescape - not in 3rd ed, nor in 4th. Same with Dark Sun and Spelljammer. I think the properties they already have hands-on experience with are more likely to get picked up again before someone decides to take a run at dusting off a setting that hasn't been current this century even if those might intrinsically be more interesting.
Want to start playing but don't have anyone to play with? You can try these options: [link].
The only thing that WotC did with Planescape was publish a couple of articles in Dragon Magazine before they turned it over to Paizo.
But that doesn't really matter too much: they made Greyhawk the default setting for 3rd edition but only published a single book that didn't actually contain much info. Forgotten Realms, meanwhile, got something like six or eight books published. Planescape might be unknown to young D&D players, but seriously, which settings aren't?
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Well, the FR obviously. And if they consider the players they brought into the fold when they resurrected D&D after TSR almost nailed the coffin shut their core target demographic for experienced DMs to bring in new blood, well, those are players who've certainly seen DL and Eberron and Ravenloft but not necessarily Dark Sun, Spelljammer, Planescape or Al-Qadim.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I think "both" to these posts. I think Planescape would be an interesting "different" world for D&D to return to (apparently some iteration of Dragonlance is now in the tea leaves since it seems the litigants have left the court house and are presumably drinking something together again). I don't think it will be as high quality a product as the original boxed set.
To show you where I'm going I don't think we'll be seeing a Forgotten Realms book as part of the "around three revisited" settings, maybe as parallel book to the MtG card set. Forgotten Realms presentation under 5e is certainly diluted from the output of prior editions. I think that's intentional. The resources to the realms provided (mostly through adventures) give players enough of a sense of a world to run through that campaign and if they and the DM want more they can rely on imagination or do deep dives into the lore (maybe through the DMsGuild reprint market or the various free resources like the wiki). I could see them doing the same with Planescape in the form of a setting book. It won't do justice to prior players memories, but that's not the point. The book opens doors, so to speak, groups can build off from there or delve deep into the prior lore, perhaps connecting new players to older players' memories.
Jander Sunstar is the thinking person's Drizzt, fight me.
Dark Sun got a 4E book. Several, in fact, if you count the modules.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
You're right. I even have both of them, just never got to use them.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I'm thinking they'll do 3 books:
1: A setting book (Possibly Dragonlance)
2: A MTG book (Possibly Innistrad)
3: A Campaign book (Set in FR, possibly Neverwinter)
Which is not ideal for me... But it'll work. I personally want these 4 instead based on usual releases...
1: A setting book (Ravenloft as an alternative to Curse of Strahd / Dragonlance)
2: A MTG book (Innistrad)
3: A Campaign book (setting agnostic, focused around something planar, a la Baldur's Gate: Descent into Avernus
4: A Dungeon Master's Guide 2 (Like what Xanathars and Tasha's were to the PHB, containing info on making subclasses, classes and other homebrew, writing campaigns, and roleplaying tips)
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
I know that personally, I just pray we get some sort of dragonomicon. I've heard rumors stating a potential Dragonlance setting adventure would probably have a few dragon related things, but I want a full-blown dragonomicon, i want more dragon based subclass (like the ua for the ranger and monk) spell, item, feats, etc.. and I want lore, the sweet sweet lore and illustration and monsters sheet of all those dragon types that haven't been adapted to 5e, please.
Feel free to check out my hombrew: Magic Items, Spells, Monsters, Species, Feats, Subclassses, and Backgrounds. More detail in my Homebrew Compendium.
If you have any comments, suggestions, or ways to improve my homebrew, tell me, I'm always looking to improve!
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