Hello Everyone! My name is Dave and I've been a DM consistantly since 2013. I've hosted games both in person and online running DND 5e and Savage Worlds. I generally write my own custom campaigns and appreciate player input. I currently use Fantasy Grounds which players can download for free and join the campaign.
I enjoy stories. I like the players to feel like they're a part of the world, what they do matters, and presenting choices with consequences. Immersion is important, and sometimes to bring it about I do get gritty. There's nothing I enjoy more then to hear " I really don't like that NPC/Villain we can't wait to take them out". Combat is great, and I dig players slicing and dicing their way to take down their foe but, using other skills besides a longsword can also be just as gratifying. I like to create homebrewed worlds, Players can describe to me what their hometown was like, it's name, it's belief system and I implement that into the creation. Backstories are needed. They allow me to tap into that character and evolve their history into the campaign.
This adventure starts in Falminorr, an island of my homebrewed world of Athenial. The party works for Bellatti's Academy of Higher Learning retrieving artifacts. The High Elves are searching for ancient knowledge, while others seek it for ancient power. The path will have many twists and turns coming to a decision only the party can make. This campaign will start at level 1, all classes welcome. High Role-Playing, battles, and mystery awaits in Falminorr!
My Session Zero will be this: Character creation, backstory, hometown name etc., and what drives each player so I could incorporate that and begin our journey. We will also discuss what we are not comfortable with so I do not cross boundries and offend anyone. I will also teach anybody who is not familiar with Fantasy Grounds Unity.
Hello Everyone! My name is Dave and I've been a DM consistantly since 2013. I've hosted games both in person and online running DND 5e and Savage Worlds. I generally write my own custom campaigns and appreciate player input. I currently use Fantasy Grounds which players can download for free and join the campaign.
I enjoy stories. I like the players to feel like they're a part of the world, what they do matters, and presenting choices with consequences. Immersion is important, and sometimes to bring it about I do get gritty. There's nothing I enjoy more then to hear " I really don't like that NPC/Villain we can't wait to take them out".
Combat is great, and I dig players slicing and dicing their way to take down their foe but, using other skills besides a longsword can also be just as gratifying. I like to create homebrewed worlds, Players can describe to me what their hometown was like, it's name, it's belief system and I implement that into the creation. Backstories are needed. They allow me to tap into that character and evolve their history into the campaign.
This adventure starts in Falminorr, an island of my homebrewed world of Athenial. The party works for Bellatti's Academy of Higher Learning retrieving artifacts. The High Elves are searching for ancient knowledge, while others seek it for ancient power. The path will have many twists and turns coming to a decision only the party can make.
This campaign will start at level 1, all classes welcome.
High Role-Playing, battles, and mystery awaits in Falminorr!
My Session Zero will be this: Character creation, backstory, hometown name etc., and what drives each player so I could incorporate that and begin our journey. We will also discuss what we are not comfortable with so I do not cross boundries and offend anyone.
I will also teach anybody who is not familiar with Fantasy Grounds Unity.
For More Information and to book:
https://startplaying.games/gm/dungeonmaster72