So I am looking for a group of players who'd want to try and play test a game that could become a long term if everyone likes the game, but it's likely to be a short term game that lasts no more than 4 sessions, it's expected to run about 2 or 3, depends how long the sessions last. I want to run a game that's 2-3 hours but if everyone is good to go for longer sessions then I can go as long as everyone wants. So, I'll get the check list out of the way.
Short Term Game (Expected to Last 2-4 Sessions)
Adults only
Discord for VC and will practice with D&D Beyond's new Map Feature
Combat Heavy, Homebrew Enemies
Based on a TV Episode, if you recognize what it is, SHUSH!
If all goes well and you all want to continue the story, I can try to continue it with a week delay
Players will be Level 7, Point Buy
Start with 1 Rare Magical Item OR 2 Uncommon Magical items
Looking for 4 or 5 Players
Game is on Sunday at around 6pm EST
So, what's the idea, what are you killing? Well it would be good to give you some Gnolledge of what's going on, and when it comes to the homebrew monsters and mechanics that you all try not to be a bunch of Gnoll-it-all about it. Haha... ha... ha... Okay you have one extra magical uncommon item for that one, so yes you get a rare magical item and a uncommon or three uncommon if you want but this only applies if you read this and are paying attention, yes it's going to be one of those types of games.
If you're interested, just respond below and let me know what type of character(s) you had in mind, no background is needed, just Race, Class(es), and general idea
The Quest / Story
(Made by Calvin Streeting on Inkarnate)
The Town Dyrafjoror, a small mining town of roughly seventy people, has put out a call for aid, a bounty of 500 gold to anyone who can aid in dealing with a pact of gnolls that they believe have set up shelter not far from town. The bounty provides information that they believe there probably just over a dozen gnolls and they have been in these lands for a few years and settled in the caves not far. Only recently they began abducting people who wonder too far outside of town such as the local hunters, fishers, or even some of the miners who travel to and from the town alone or in small groups. So far seven have been taken and it has come to the point no one wants to leave town. Deal with the gnolls, make them leave or kill them, do what you see fit. Speak with Falrisk, The Village Foreman, for more information.
So I am looking for a group of players who'd want to try and play test a game that could become a long term if everyone likes the game, but it's likely to be a short term game that lasts no more than 4 sessions, it's expected to run about 2 or 3, depends how long the sessions last. I want to run a game that's 2-3 hours but if everyone is good to go for longer sessions then I can go as long as everyone wants. So, I'll get the check list out of the way.
So, what's the idea, what are you killing? Well it would be good to give you some Gnolledge of what's going on, and when it comes to the homebrew monsters and mechanics that you all try not to be a bunch of Gnoll-it-all about it. Haha... ha... ha... Okay you have one extra magical uncommon item for that one, so yes you get a rare magical item and a uncommon or three uncommon if you want but this only applies if you read this and are paying attention, yes it's going to be one of those types of games.
If you're interested, just respond below and let me know what type of character(s) you had in mind, no background is needed, just Race, Class(es), and general idea
The Quest / Story
(Made by Calvin Streeting on Inkarnate)
The Town Dyrafjoror, a small mining town of roughly seventy people, has put out a call for aid, a bounty of 500 gold to anyone who can aid in dealing with a pact of gnolls that they believe have set up shelter not far from town. The bounty provides information that they believe there probably just over a dozen gnolls and they have been in these lands for a few years and settled in the caves not far. Only recently they began abducting people who wonder too far outside of town such as the local hunters, fishers, or even some of the miners who travel to and from the town alone or in small groups. So far seven have been taken and it has come to the point no one wants to leave town. Deal with the gnolls, make them leave or kill them, do what you see fit. Speak with Falrisk, The Village Foreman, for more information.
This is where you come in.
cool can i join
Sorry I forgot to add something to the main post, which is just submit a character idea
oh ok
I’d be interested in playing. I have a game on Sunday’s but it’s going every other week anyways. Probably play a Loxodon Circle of Stars Druid
discord: MercenaryGod