A Campaign inspired by Hogwarts, and mark of the fool. A sandbox game with optional Storyline’s from level 1-20 Options for Custom spellcraft, making custom magic items, crafting potions, etc. Most things of this world can be changed for enjoyment, and to accommodate backstory's. wizards, clerics, druids, warlocks, Bards, and sorcerers are all allowed classes (I can be convinced on multiclasses and other classes if you have a high enough CHA stat)
5th edition with spells from previous editions (2014 rules) Hook: In a world where natural magic flourishes but the magic of the people wanes, the few gifted with arcane talent are summoned to a place of great renown: Peace Tower. Here, under the watchful eye of the Greatest Archmage of history Balace Peace, young wizards, clerics, druids, warlocks, and sorcerers will uncover the secrets of their power, train to shape the fading tides of magic, and forge bonds that transcend destiny. But the tower is not just a school—it is a gateway to wonders and perils untold. The lands surrounding it teem with strange creatures, magical anomalies, and ancient mysteries waiting to be unraveled. As the students take their first steps into the unknown, they must navigate not only their training but also the wild, untamed forces growing in the world beyond. Will you rise to meet the challenges of magic’s rebirth and carve your mark in an age of mystery, or will the growing chaos consume you? The journey begins with the sorting challenge—where your strengths will be revealed, and your path will take shape. Adventure awaits in Balace’s Tower. The magic of tomorrow rests in your hands. A Purely magic focused game, with a School-ish vibe. Most things of this world can be changed for enjoyment, things can be added to accommodate backstory's.
Hosted on Discord, with a VTT Time: Weekly 6pm Mondays EST - Starting Monday march 10th Session lengths: 2-3 hours
A Campaign inspired by Hogwarts, and mark of the fool.
A sandbox game with optional Storyline’s from level 1-20 Options for Custom spellcraft, making custom magic items, crafting potions, etc.
Most things of this world can be changed for enjoyment, and to accommodate backstory's.
wizards, clerics, druids, warlocks, Bards, and sorcerers are all allowed classes (I can be convinced on multiclasses and other classes if you have a high enough CHA stat)
5th edition with spells from previous editions (2014 rules)
Hook: In a world where natural magic flourishes but the magic of the people wanes, the few gifted with arcane talent are summoned to a place of great renown: Peace Tower. Here, under the watchful eye of the Greatest Archmage of history Balace Peace, young wizards, clerics, druids, warlocks, and sorcerers will uncover the secrets of their power, train to shape the fading tides of magic, and forge bonds that transcend destiny. But the tower is not just a school—it is a gateway to wonders and perils untold. The lands surrounding it teem with strange creatures, magical anomalies, and ancient mysteries waiting to be unraveled. As the students take their first steps into the unknown, they must navigate not only their training but also the wild, untamed forces growing in the world beyond. Will you rise to meet the challenges of magic’s rebirth and carve your mark in an age of mystery, or will the growing chaos consume you? The journey begins with the sorting challenge—where your strengths will be revealed, and your path will take shape. Adventure awaits in Balace’s Tower. The magic of tomorrow rests in your hands. A Purely magic focused game, with a School-ish vibe. Most things of this world can be changed for enjoyment, things can be added to accommodate backstory's.
Hosted on Discord, with a VTT
Time: Weekly 6pm Mondays EST - Starting Monday march 10th
Session lengths: 2-3 hours
Sign up here:
https://startplaying.games/adventure/cm6ppl3iw0006beubmmdeavmt
Blackraine