Will You Unite the Underdark… or Burn It Down Alone?
The frontier is burning. Drow raids strike without warning. Villagers are missing, a sacred ritual is unraveling, and the darkness below is waking.
You’re not just looking for another D&D campaign — you’re searching for something unforgettable. You want a game where your choices matter, where your character can rise from a frostbitten outpost to shape the fate of entire realms. But most games don’t offer that. They rush the story, ignore your backstory, or dissolve into chaos after a few sessions. Worst of all, they never give you the chance to truly become the hero you imagined.
In Rise of the Drow, that changes. This is a high-stakes, level 2–20 campaign where you begin in Rybalka — a snow-covered frontier teetering on the edge of darkness. Something stirs beneath the earth, and the Drow are rising. You and your fellow adventurers are all that stands between the surface world and eternal night. From these icy wilds to the labyrinthine tunnels of the Underdark, your story will unfold across a world in turmoil — one that responds to your choices, your strategies, and your alliances.
By the time your journey reaches its climax, you won’t just be a character on a sheet — you’ll be a legend whispered across the Underdark and etched into the surface world’s history. You’ll command armies you built from the ground up, wield artifacts you personally crafted from the bones of your fallen enemies, and walk halls of power where ancient forces rule. Your choices will have reshaped entire factions. Former rivals may now fight at your side—or lie buried in your wake. You'll have earned the loyalty of NPCs whose lives you changed, made sacrifices that still echo across the realm, and watched your humble beginnings in Rybalka bloom into an empire of your own making. The world will remember your name, because you didn’t just play through a campaign—you carved your story into its heart.
Session 0 is free — and your legend starts the moment you join. You rise from a frostbitten survivor to a living legend, your name known across the realms above and below. You forge powerful alliances, command your own stronghold, and lead armies against a growing darkness. The magical items you craft become the envy of archmages; the decisions you make reshape the fate of nations. Whether through diplomacy, war, or cunning, you carve your own path—and the world bends around it. By the end of this journey, your character isn’t just a hero. They are a myth, a force of change whose legacy will be remembered long after the final die is cast.
Will You Unite the Underdark… or Burn It Down Alone?
The frontier is burning. Drow raids strike without warning. Villagers are missing, a sacred ritual is unraveling, and the darkness below is waking.
You’re not just looking for another D&D campaign — you’re searching for something unforgettable. You want a game where your choices matter, where your character can rise from a frostbitten outpost to shape the fate of entire realms. But most games don’t offer that. They rush the story, ignore your backstory, or dissolve into chaos after a few sessions. Worst of all, they never give you the chance to truly become the hero you imagined.
In Rise of the Drow, that changes. This is a high-stakes, level 2–20 campaign where you begin in Rybalka — a snow-covered frontier teetering on the edge of darkness. Something stirs beneath the earth, and the Drow are rising. You and your fellow adventurers are all that stands between the surface world and eternal night. From these icy wilds to the labyrinthine tunnels of the Underdark, your story will unfold across a world in turmoil — one that responds to your choices, your strategies, and your alliances.
By the time your journey reaches its climax, you won’t just be a character on a sheet — you’ll be a legend whispered across the Underdark and etched into the surface world’s history. You’ll command armies you built from the ground up, wield artifacts you personally crafted from the bones of your fallen enemies, and walk halls of power where ancient forces rule. Your choices will have reshaped entire factions. Former rivals may now fight at your side—or lie buried in your wake. You'll have earned the loyalty of NPCs whose lives you changed, made sacrifices that still echo across the realm, and watched your humble beginnings in Rybalka bloom into an empire of your own making. The world will remember your name, because you didn’t just play through a campaign—you carved your story into its heart.
Session 0 is free — and your legend starts the moment you join. You rise from a frostbitten survivor to a living legend, your name known across the realms above and below. You forge powerful alliances, command your own stronghold, and lead armies against a growing darkness. The magical items you craft become the envy of archmages; the decisions you make reshape the fate of nations. Whether through diplomacy, war, or cunning, you carve your own path—and the world bends around it. By the end of this journey, your character isn’t just a hero. They are a myth, a force of change whose legacy will be remembered long after the final die is cast.
Friday Table @ 7PM: https://startplaying.games/adventure/cmdjb070u002ui804vbnhapcy
Wednesday Table @ 4PM: https://startplaying.games/adventure/cmdxgqfrh00h6jr04mf6zufkv