My availability (will update if changes) is Tuesdays, after 3pm, Wed 3-7, and fairly open on Saturdays. This is the charter concept I have.
I'd like to be able to use "custom lineage," (essentially the 2024 human, but with the option of a skill or dark vision). A character concept I have is using a Scourge and Fallen Aasmir. Growing up, he finds that many people resent the celestial touched, blaming them for when gods fail to save people from ****, murder, and other crimes. Sometimes, evil people see Aasmir, and want to kill them, before Aasmir stop them from doing evil. However, he lacks the Aasmir abilities, like wings, Healing Hands, resistance to necrotic damage and radiant damage, etc.
I would like to design him as a 2024 Eldritch Knight, focusing on being able to use magical weapons, and especially magical ammo from 5ESRD, which has a lot of magical ammo from various 3rd party publications. I would also like to be able to scribe scrolls, using some alt rules (preferred, but not a firm requirement), and some alt ammo rules, for various magic ammo. I've worked on some tables, to make it so that he has a limited amount of magic ammo (similar to spell slots), and limited by the levels of the ammo. This is so, for example, he doesn't have 30 anti-magic arrows/bolts/bullets. I've also worked a balance between how many magic arrows can be used per turn, so that he's not casting multiple rounds of "fireball." I'd really like to bring this build forth.
Like to be able to play in a collaborative way, where players and DMs work together to drive the story.
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My availability (will update if changes) is Tuesdays, after 3pm, Wed 3-7, and fairly open on Saturdays. This is the charter concept I have.
I'd like to be able to use "custom lineage," (essentially the 2024 human, but with the option of a skill or dark vision). A character concept I have is using a Scourge and Fallen Aasmir. Growing up, he finds that many people resent the celestial touched, blaming them for when gods fail to save people from ****, murder, and other crimes. Sometimes, evil people see Aasmir, and want to kill them, before Aasmir stop them from doing evil. However, he lacks the Aasmir abilities, like wings, Healing Hands, resistance to necrotic damage and radiant damage, etc.
I would like to design him as a 2024 Eldritch Knight, focusing on being able to use magical weapons, and especially magical ammo from 5ESRD, which has a lot of magical ammo from various 3rd party publications. I would also like to be able to scribe scrolls, using some alt rules (preferred, but not a firm requirement), and some alt ammo rules, for various magic ammo. I've worked on some tables, to make it so that he has a limited amount of magic ammo (similar to spell slots), and limited by the levels of the ammo. This is so, for example, he doesn't have 30 anti-magic arrows/bolts/bullets. I've also worked a balance between how many magic arrows can be used per turn, so that he's not casting multiple rounds of "fireball." I'd really like to bring this build forth.
Like to be able to play in a collaborative way, where players and DMs work together to drive the story.