In an undercover mission gone too far, our rogue had to protect a prince from an assassination attempt. Using her alchemist's supplies to check his drink for poison resulted in a natural 1, and the prince drunk it after being told it was fine. Our Cleric had used his last 3rd level spell slot, so he couldn't use Revivify, and they were all exiled from the kingdom after failing to protect the prince.
The first session I ever played in was in the mid-to-late 80s. But the first time I played using DnD Beyond was with my local group out here in 2019. It opened my eyes up to the potential of using an online resource to game. It really made it easier to keep track of my PC. #DDBStyle
I was playing a honor & combat loving dumb half-orc named Grunt. During a session Grunt felt that the party lost their honor, he was no longer on their side (He still wanted to kill the big bad monster, but felt he didn’t need the party). He went to reveal everything to the enemy’s leader, and to work for him. I secretly arranged this by chatting with the DM during that faithful session, and between sessions so that he could determine the reaction of the enemy leader. Was he going to trust Grunt, or was he going to kill him on the spot? That was the question my dm needed to answer.
Just a day before the next session, the dm had me do a persuasion check to see if the enemy would trust, or kill me. I rolled a Nat 1. My fate was sealed.
During the panic and laughter between me and the dm, I remembered that everyone in the party had gotten an inspiration just as we were finishing the session, and we got to keep them for the next session. And my kind dm let me use it there and then, in between sessions.
This was the final chance for Grunt, we were tense and anxious to see what fate the dice had chosen for me. The gods were kind, and I rolled 17. The enemy leader accepted a token gift retrieved off of one of the slain party members. He thanked me for the information, and told me to act as normal. I would understand when he wanted me to act. I had successfully betrayed my party, sold them out to the enemy, and were “working” for said enemy.
My very first campaign was Storm King's Thunder. I was playing a Human Aberrant Mind Sorcerer who was previously a Warlock. My ex-patron, a Great Old One known as Necrophades, had become the main big bad after we defeated the one from the previous story arc, the blue dragon Imyrith. She had been serving under Necrophades and we managed to capture her and take her to the court of King Hekaton and Queen Neri. Instead of killing her, my party and I consulted with the King to see if there was a way we could give her a chance to redeem herself. The queen saw wisdom in our decision and our DM granted me one roll to see if I my reasoning and my magic would be enough to change her mind. I ended up rolling over a 25 and was able to cast Modify Memory while Queen Neri cast Geas. Imyrith now lives in her human form as a caretaker/nurse helping treat the people she used to aim to harm. A decision that was entirely her own. #DDBStyle
One of my players was trying to free his team from a warehouse. Caught by a guard, he fired a magic missile. Wild magic triggered on a Nat 20... The percentile? A fireball centered on himself. He survived and saved the team. The warehouse went up in flames. #DDBStyle
#DDBStyle - A million years ago, or so it seems, when I was in high school and we had a dungeon crawl session going, one of my players wanted to make the "impossible shot" (I can't even remember what it was, only that it was truly impossible - as in, around the corner, ricochet off something, pass through a small opening, into the eye of the beast-type shot). I said if you can roll two Nat20s, you can make it, otherwise impossible. It was a do or someone will die situation, so he went for it. Roll... Nat20. People are edge of seat. Roll... Nat20. Done. Chairs tipped over, tears flowing, chips and dips in the air. The beast is slain, the companion is saved. All is right in the world... And then, if memory serves, they rolled a 1 later on and almost died on something stupid, but I digress.
So some friends let me guest play a character in the later stages of their game. We were fighting some type of home brew dragon with spells. She was about to use a 9th level Disintegrate to kill our Cleric, so I counterspelled, claiming I’d roll a 20. I then did so. I was so excited that on my turn I used a regular Disintegrate, then rolled ALL 1s on 10d6 for a total of 50 force damage. The best part, after a few seconds of disappointment, our DM said she had 47 hp left. I have never been more excited. #DDBStyle
I was filling in for someone in a game made up of my DnD friends. His character was a seven-foot-tall barbarian who would recite poetry before going into a rage, meaning I spent the session occasionally reciting Shakespeare. We were fighting a group of dwarves in an enclosed space, which was not great for a giant man with an ax. I attacked a dwarf and rolled a nat 20, slicing off his head and preventing him from stabbing me. The next turn, I critically failed, resulting in my ax swing knocking over a cauldron full of wine, spilling it onto the floor, which I then slipped in, making me fall prone. I definitely got stabbed by a different dwarf because of that. #ddbstyle
My friends and I had been playing Mines of Phandelver. We had a brunch game for my birthday, and were up against Venomfang. We spent a bit of time working out a plan on what to do - and our bard (notoriously chaotic, even for a bard) got bored and Leroy Jenkins’d it. He ran at the front door to the tower and threw a rock at it while insulting the dragon. The fight ensued - and it was Not going well. Our DM had insane luck and rolled three nat20s against us throughout this fight. There came a moment where Venomfang was going to attack my halfling rogue, Daiyn, at disadvantage. I made my DM use my dice. He rolled two nat20s. At disadvantage. ON MY BIRTHDAY.
We were so, SO close to a TPK that day. I’d never been so nervous in a D&D game before.
My players were up against Tiamat, the Dragon Queen, and discovered that some of their spells were completely ineffective against such a being. Prepared to die and mentally exhausted, the sorcerer ran straight for the God, dragonbone dagger in hand, and landed a nat20! Completely turned the mood around and the fight ended in Triumph! #DDBStyle
“Does a two save?” The goblin monk, Squib the Nibbler, lay gasping on the ground watching his last hit point run out. His gaze drifted between the still steaming corpse of the dreaded dracolich Nelpharian and the corpses of his friends. All lay dead at his feet. One stamina check, and he’d have been able to stop the bleeding, pull a scrolls of raise dead out of his bag of holding, and raise they cleric. Five chances to stop the bleeding. All gone. Now, just the echoing question remains, “Does a two save?” #DDBStyle
#DDBStyle The party was split (brilliant, I know) and our warlock had narrowly survived an encounter with an undead. Our rogue caught up to her and saved the day, but he was only alive with one, single hit point. My paladin has... an interesting god, and she has to roll a D20 whenever she heals, and her heals do damage on a Nat 1. She was already having a crisis of faith, and was very close to abandoning her god entirely. She viewed this rogue as her responsibility, as he was only on the adventure because of his friendship with her. She finally found the party, rushed to lay on hands our rogue. I rolled and... Nat 1.
Broken Oath was inevitable. All my plans for this character were gone. I was HEARTBROKEN.
I screamed, threw my dice across the room, and hid my face in my hands before my DM, who is a very kind soul, reminded me I had inspiration.
When playing my party was up against an almost impossible boss, we had tried to escape but our cleric had been grappled. With about 5 hit points between three of us, we had planned to use our barbarian to throw our druid, who would use wild shape into a stench low and land on the boss. Both the barbarian got a 19 and druid got a nat 20 for the landing. Our cleric got free and the boss was k.o #DDBStyle
When our druid used their new Staff of the Woodlands to plant a 60ft tree in the middle of a high ranking politician's mansion tearing apart the building and then trying to escape as the tree reverted back to the staff and the building crumbled around us. So. Many. Rolls. #DDBStyle
We were a party of 5 (Me a paladin, sorcerer, another paladin/rogue, cleric/fighter and a wizard). A whole day of exploring a rather lengthy and dangerous dungeon later, and with most of our spells/abilities and health depleted, the wizard suggested to sleep inside the dungeon. This was because we were too deep into it to backtrack to the entrance. The idea was met with some resistance but in the end we all gave out and decided to do it. Our wizard preps up some rituals for our protection and thus we begin our watch rotations.
Mid-way through the night the earth begins to shake, and the ground gives way, causing our party to fall a good 30 feet into a large chamber. After the initial confusion, when me and the other paladin used Light, 8 rather large and insectoid eyes and 4 sets of jaws were staring back at us. We were surrounded by 4 umber hulks. Little did we know, and later found out that we were in fact on top of a gigantic umber hulk and bulette network. These monsters are usually not a problem for us at our level but considering the fact we were so burnt out and wounded, it was a deadly encounter.
We were in a X shaped formation, with our sorcerer in the middle. First up was the Umber right in front of me, as the series of unfortunate events continues, he scored a nat 20 on his attack and dropped me unconscious at the start of the round. I must note that at this point I was the one with the highest health, but not anymore. Combat continues and things are looking horrible for us, its about to be a TPK, we can feel it. I’m down, my comrades have suffered heavy injuries and we will not take one more round. When the sorcerer’s turn starts, out of sheer desperation, he casts a high-level fireball right in the middle of our party. Instantly causing a death saving throw fail to me and dropping our wizard and cleric, at that point only he and our other paladin/rogue are conscious. However, the umber hulks were also badly injured, and they started to flee, but not before they grabbed me, our wizard and the cleric and started dragging us into their cave network. The sorcerer and the palading/rogue were trying to divide their damage between the three, but it was not being enough. They only managed to kill the one dragging the cleric. The umber hulk carrying me was halfway to the tunnels, where if he got to the end it was going to be impossible to recover my body.
However, on my single last death saving throw, having two saves and two fails, right there, mid-way to his goal, I scored a nat 20 and revived with 1 health. After a turn of playing dead, the umber hulk decided to start digging to escape and just when he was about to disappear, I gathered my courage and decided to try to break free of his grasp and jump out. We have a homebrew where every time you come back from unconsciousness you get 1 point of exhaustion, so the grapple and athletics were both made with disadvantage AND when I got away from his range the umber barely missed his opportunity attack. I barely made them and managed to rejoin our remaining teammates. However… our wizard was missing. And that is one of the best nat 20s I have ever had, in the legitimate last roll between life or death, where only that sweet 20 was going to save me. #DDBStyle
I remember one time we were fighting a group of kobolds, and one of my players used a 7th level magic missile (from a wand) to blast each kobold. He decided to roll each die, one by one. He got literally only 4s, allowing him to one shot every single kobold, 9 kobolds total. The wand unfortunately broke, but it served like a true soldier.
My group was in combat with a Chasme. The Chasme hit our parties Paladin with a crit on it's proboscis attack, which lowers the hit point maximum. After our Paladin took 14d6 necrotic damage she was left with 1 hit point (1 became her hit point maximum). On her next turn she slayed the Chasme then avoiding taking damage for the rest of the encounter. #DDBstyle
#DDBStyle First ever game as a player, we were playing Lost Mines and within the first 4 hours, there were 6 nat 1's and a TPK... it was a sad day... but next week we came back the next week and beat the goblins!
My party was attacked by a couple of owlbears and near the end of the fight, my Eladrin trickery cleric felt bad and healed one of the owlbears. My DM asked me to make an animal handling check and he rolled for the DC: 18. I got a Nat 20. Ikora now has a pet owlbear named Trinket #DDBStyle
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“Life’s short, eat a bagel. Do something to a bagel.” - Taliesin Jaffe
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In an undercover mission gone too far, our rogue had to protect a prince from an assassination attempt. Using her alchemist's supplies to check his drink for poison resulted in a natural 1, and the prince drunk it after being told it was fine. Our Cleric had used his last 3rd level spell slot, so he couldn't use Revivify, and they were all exiled from the kingdom after failing to protect the prince.
#DDBStyle
The first session I ever played in was in the mid-to-late 80s. But the first time I played using DnD Beyond was with my local group out here in 2019. It opened my eyes up to the potential of using an online resource to game. It really made it easier to keep track of my PC. #DDBStyle
I was playing a honor & combat loving dumb half-orc named Grunt. During a session Grunt felt that the party lost their honor, he was no longer on their side (He still wanted to kill the big bad monster, but felt he didn’t need the party). He went to reveal everything to the enemy’s leader, and to work for him. I secretly arranged this by chatting with the DM during that faithful session, and between sessions so that he could determine the reaction of the enemy leader. Was he going to trust Grunt, or was he going to kill him on the spot? That was the question my dm needed to answer.
Just a day before the next session, the dm had me do a persuasion check to see if the enemy would trust, or kill me. I rolled a Nat 1. My fate was sealed.
During the panic and laughter between me and the dm, I remembered that everyone in the party had gotten an inspiration just as we were finishing the session, and we got to keep them for the next session. And my kind dm let me use it there and then, in between sessions.
This was the final chance for Grunt, we were tense and anxious to see what fate the dice had chosen for me. The gods were kind, and I rolled 17.
The enemy leader accepted a token gift retrieved off of one of the slain party members. He thanked me for the information, and told me to act as normal. I would understand when he wanted me to act.
I had successfully betrayed my party, sold them out to the enemy, and were “working” for said enemy.
#DDBStyle
My very first campaign was Storm King's Thunder. I was playing a Human Aberrant Mind Sorcerer who was previously a Warlock. My ex-patron, a Great Old One known as Necrophades, had become the main big bad after we defeated the one from the previous story arc, the blue dragon Imyrith. She had been serving under Necrophades and we managed to capture her and take her to the court of King Hekaton and Queen Neri. Instead of killing her, my party and I consulted with the King to see if there was a way we could give her a chance to redeem herself. The queen saw wisdom in our decision and our DM granted me one roll to see if I my reasoning and my magic would be enough to change her mind. I ended up rolling over a 25 and was able to cast Modify Memory while Queen Neri cast Geas. Imyrith now lives in her human form as a caretaker/nurse helping treat the people she used to aim to harm. A decision that was entirely her own. #DDBStyle
Failing a roll with my dwarf fighter which got him stuck in a mirror thanks to a rather upset wizard.
That was 1985...
...he is still in that mirror to this day.
One of my players was trying to free his team from a warehouse. Caught by a guard, he fired a magic missile. Wild magic triggered on a Nat 20... The percentile? A fireball centered on himself. He survived and saved the team. The warehouse went up in flames. #DDBStyle
#DDBStyle - A million years ago, or so it seems, when I was in high school and we had a dungeon crawl session going, one of my players wanted to make the "impossible shot" (I can't even remember what it was, only that it was truly impossible - as in, around the corner, ricochet off something, pass through a small opening, into the eye of the beast-type shot). I said if you can roll two Nat20s, you can make it, otherwise impossible. It was a do or someone will die situation, so he went for it. Roll... Nat20. People are edge of seat. Roll... Nat20. Done. Chairs tipped over, tears flowing, chips and dips in the air. The beast is slain, the companion is saved. All is right in the world... And then, if memory serves, they rolled a 1 later on and almost died on something stupid, but I digress.
So some friends let me guest play a character in the later stages of their game. We were fighting some type of home brew dragon with spells. She was about to use a 9th level Disintegrate to kill our Cleric, so I counterspelled, claiming I’d roll a 20. I then did so. I was so excited that on my turn I used a regular Disintegrate, then rolled ALL 1s on 10d6 for a total of 50 force damage. The best part, after a few seconds of disappointment, our DM said she had 47 hp left. I have never been more excited. #DDBStyle
I was filling in for someone in a game made up of my DnD friends. His character was a seven-foot-tall barbarian who would recite poetry before going into a rage, meaning I spent the session occasionally reciting Shakespeare. We were fighting a group of dwarves in an enclosed space, which was not great for a giant man with an ax. I attacked a dwarf and rolled a nat 20, slicing off his head and preventing him from stabbing me. The next turn, I critically failed, resulting in my ax swing knocking over a cauldron full of wine, spilling it onto the floor, which I then slipped in, making me fall prone. I definitely got stabbed by a different dwarf because of that. #ddbstyle
My friends and I had been playing Mines of Phandelver. We had a brunch game for my birthday, and were up against Venomfang. We spent a bit of time working out a plan on what to do - and our bard (notoriously chaotic, even for a bard) got bored and Leroy Jenkins’d it. He ran at the front door to the tower and threw a rock at it while insulting the dragon. The fight ensued - and it was Not going well. Our DM had insane luck and rolled three nat20s against us throughout this fight. There came a moment where Venomfang was going to attack my halfling rogue, Daiyn, at disadvantage. I made my DM use my dice. He rolled two nat20s. At disadvantage. ON MY BIRTHDAY.
We were so, SO close to a TPK that day. I’d never been so nervous in a D&D game before.
#DDBStyle
My players were up against Tiamat, the Dragon Queen, and discovered that some of their spells were completely ineffective against such a being. Prepared to die and mentally exhausted, the sorcerer ran straight for the God, dragonbone dagger in hand, and landed a nat20! Completely turned the mood around and the fight ended in Triumph! #DDBStyle
“Does a two save?” The goblin monk, Squib the Nibbler, lay gasping on the ground watching his last hit point run out. His gaze drifted between the still steaming corpse of the dreaded dracolich Nelpharian and the corpses of his friends. All lay dead at his feet. One stamina check, and he’d have been able to stop the bleeding, pull a scrolls of raise dead out of his bag of holding, and raise they cleric. Five chances to stop the bleeding. All gone. Now, just the echoing question remains, “Does a two save?” #DDBStyle
#DDBStyle The party was split (brilliant, I know) and our warlock had narrowly survived an encounter with an undead. Our rogue caught up to her and saved the day, but he was only alive with one, single hit point. My paladin has... an interesting god, and she has to roll a D20 whenever she heals, and her heals do damage on a Nat 1. She was already having a crisis of faith, and was very close to abandoning her god entirely. She viewed this rogue as her responsibility, as he was only on the adventure because of his friendship with her. She finally found the party, rushed to lay on hands our rogue. I rolled and... Nat 1.
Broken Oath was inevitable. All my plans for this character were gone. I was HEARTBROKEN.
I screamed, threw my dice across the room, and hid my face in my hands before my DM, who is a very kind soul, reminded me I had inspiration.
When playing my party was up against an almost impossible boss, we had tried to escape but our cleric had been grappled. With about 5 hit points between three of us, we had planned to use our barbarian to throw our druid, who would use wild shape into a stench low and land on the boss. Both the barbarian got a 19 and druid got a nat 20 for the landing. Our cleric got free and the boss was k.o #DDBStyle
When our druid used their new Staff of the Woodlands to plant a 60ft tree in the middle of a high ranking politician's mansion tearing apart the building and then trying to escape as the tree reverted back to the staff and the building crumbled around us. So. Many. Rolls. #DDBStyle
#ddb-style
We were a party of 5 (Me a paladin, sorcerer, another paladin/rogue, cleric/fighter and a wizard). A whole day of exploring a rather lengthy and dangerous dungeon later, and with most of our spells/abilities and health depleted, the wizard suggested to sleep inside the dungeon. This was because we were too deep into it to backtrack to the entrance. The idea was met with some resistance but in the end we all gave out and decided to do it. Our wizard preps up some rituals for our protection and thus we begin our watch rotations.
Mid-way through the night the earth begins to shake, and the ground gives way, causing our party to fall a good 30 feet into a large chamber. After the initial confusion, when me and the other paladin used Light, 8 rather large and insectoid eyes and 4 sets of jaws were staring back at us. We were surrounded by 4 umber hulks. Little did we know, and later found out that we were in fact on top of a gigantic umber hulk and bulette network. These monsters are usually not a problem for us at our level but considering the fact we were so burnt out and wounded, it was a deadly encounter.
We were in a X shaped formation, with our sorcerer in the middle. First up was the Umber right in front of me, as the series of unfortunate events continues, he scored a nat 20 on his attack and dropped me unconscious at the start of the round. I must note that at this point I was the one with the highest health, but not anymore. Combat continues and things are looking horrible for us, its about to be a TPK, we can feel it. I’m down, my comrades have suffered heavy injuries and we will not take one more round. When the sorcerer’s turn starts, out of sheer desperation, he casts a high-level fireball right in the middle of our party. Instantly causing a death saving throw fail to me and dropping our wizard and cleric, at that point only he and our other paladin/rogue are conscious. However, the umber hulks were also badly injured, and they started to flee, but not before they grabbed me, our wizard and the cleric and started dragging us into their cave network. The sorcerer and the palading/rogue were trying to divide their damage between the three, but it was not being enough. They only managed to kill the one dragging the cleric. The umber hulk carrying me was halfway to the tunnels, where if he got to the end it was going to be impossible to recover my body.
However, on my single last death saving throw, having two saves and two fails, right there, mid-way to his goal, I scored a nat 20 and revived with 1 health. After a turn of playing dead, the umber hulk decided to start digging to escape and just when he was about to disappear, I gathered my courage and decided to try to break free of his grasp and jump out. We have a homebrew where every time you come back from unconsciousness you get 1 point of exhaustion, so the grapple and athletics were both made with disadvantage AND when I got away from his range the umber barely missed his opportunity attack. I barely made them and managed to rejoin our remaining teammates. However… our wizard was missing. And that is one of the best nat 20s I have ever had, in the legitimate last roll between life or death, where only that sweet 20 was going to save me. #DDBStyle
I remember one time we were fighting a group of kobolds, and one of my players used a 7th level magic missile (from a wand) to blast each kobold. He decided to roll each die, one by one. He got literally only 4s, allowing him to one shot every single kobold, 9 kobolds total. The wand unfortunately broke, but it served like a true soldier.
#DDBStyle
My group was in combat with a Chasme. The Chasme hit our parties Paladin with a crit on it's proboscis attack, which lowers the hit point maximum. After our Paladin took 14d6 necrotic damage she was left with 1 hit point (1 became her hit point maximum). On her next turn she slayed the Chasme then avoiding taking damage for the rest of the encounter. #DDBstyle
#DDBStyle First ever game as a player, we were playing Lost Mines and within the first 4 hours, there were 6 nat 1's and a TPK... it was a sad day... but next week we came back the next week and beat the goblins!
Hope you all have a wonderful day!!
My party was attacked by a couple of owlbears and near the end of the fight, my Eladrin trickery cleric felt bad and healed one of the owlbears. My DM asked me to make an animal handling check and he rolled for the DC: 18. I got a Nat 20. Ikora now has a pet owlbear named Trinket
#DDBStyle
“Life’s short, eat a bagel. Do something to a bagel.” - Taliesin Jaffe