(WIP) Character Sheet Framework Phased Rollout - update - We ran into an issue and discovered we needed to do an upgrade. Once the issue is addressed, we will continue rolling out this update.
(UA) Class Feature Variants Built on top of Framework updates
(Incoming) Player Mobile App/Digital Dice Alpha invites started
(Prereq) DDB/Avrae Integration Discord account linking - You can link Discord to your DDB account, here.
(Pre-Order) Hardcover/Digital Bundle! Mythic Odysseys of Theros - You can find WPN stores in your area using the Wizards of the Coast Store Locator.
Reminder that we've teamed up to help our local game store partners with the release of Mythic Odysseys of Theros!
We're giving 20 codes to each WPN store so the first 20 fans who preorder the book via their FLGS will get 50% off on D&D Beyond when it releases 6/2.
Upcoming
DDB/Avrae Integration Use all your unlocked DDB non-SRD content in Avrae
Is there somewhere we can see the new character sheets if we aren't in the alpha? Like screenshots or something?
I'm on it, and as far as I can tell they look identical. I know Adam mentioned some small additional features (like advantage/disadvantage showing up on skills), but I think that isn't turned on for regular users yet.
Is there somewhere we can see the new character sheets if we aren't in the alpha? Like screenshots or something?
I think the differences are mostly in the backend right now. I think the backend changes are designed to make it more possible for them to eventually revamp the homebrew system and thereby implement UA Class Feature Variants too.
Anyway, I'm really looking forward to DDB/Avrae integration, if mostly for lookups and such using the bot :)
Also excited for the dice roller and especially for the "general features system" planned for Q2!
Is there somewhere we can see the new character sheets if we aren't in the alpha? Like screenshots or something?
I'm on it, and as far as I can tell they look identical. I know Adam mentioned some small additional features (like advantage/disadvantage showing up on skills), but I think that isn't turned on for regular users yet.
AD
Oh, its a bunch of back end restructuring? (which is very cool and I'm excited that it will help make future features easier to implement!!)
Edit: How do you get into the Dice alpha? (I am a subscriber if that factors into it)
Dice roller alpha isn't released yet. But it will go out to all subscribers when it does. They seem to be delayed because they have to get all the subscribers onto a new backend first, and there were apparently some hiccups in that roll out.
I'm jazzed about the discount code for Theros! I've really wanted to support my local store but I've honestly never liked any of the alternate covers, and it has always been cost prohibitive to get the physical copy there. It seems like, even with MSRP, the local stores can compete now to match the book+digital content bundle price to be the same as the non-discounted equivalent of buying from a big box or online retailer.
I've already contacted my local store about getting my pre-order set up. Thanks for sharing!
I'm jazzed about the discount code for Theros! I've really wanted to support my local store but I've honestly never liked any of the alternate covers, and it has always been cost prohibitive to get the physical copy there. It seems like, even with MSRP, the local stores can compete now to match the book+digital content bundle price to be the same as the non-discounted equivalent of buying from a big box or online retailer.
I've already contacted my local store about getting my pre-order set up. Thanks for sharing!
I wish I could get a code for digit preorder. No WPN stores anywhere near me. Would have to travel hours to get to one.
So about the Digital Dice... It's suppose to be released once everyone is transferred to the new character sheets, but I was kinda wondering approximately what percent of people have been transferred already?
I don't work for the company. But my understanding is that they'll turn the alpha once they have all the subscribers transferred over. They had almost all the subscribers transferred at one point but ran into some sort of technical problem that required some sort of upgrade. No idea what the time frame is on that. Hopefully some information on the dev update this week.
I'm pretty sure this situation is exactly why they don't give etas.
Does anyone know if there is a plan to allow custom monster tags and/or custom sub monster sub-types in the monster creator? Or even just some way to organize my homebrew creations in a custom fashion? I don't know if this is a thing that is already being planned but it's the only major update I currently have a huge need of.
Does anyone know if there is a plan to allow custom monster tags and/or custom sub monster sub-types in the monster creator? Or even just some way to organize my homebrew creations in a custom fashion? I don't know if this is a thing that is already being planned but it's the only major update I currently have a huge need of.
I would also really love to organize my homebrew collection into groups. It could be through metadata tags (even the stock ones would be great), or custom folders. Tthe way that assets are arranged in Roll20 is kind of like that, which is useful at times, and less so at other times. I would, however, love to have access to something like that here, since I am making all of my assets in DnDBeyond.
Is there a way to see the class variants? I looked in the character editor and on class pages but I don't see anything.
Class variants haven't been implemented yet. It was mentioned in the update that the character sheet work being done lays the groundwork to make the variants features viable.
On working with Character sheets, can we please have the option for gold to auto adjust.
If I have 10gp and spent 1cp, Id like it to split it up into the right change. Currently we have to modify the entire amounts individually.
They actually touched on this before and, due to how currency works in D&D, there is no 'right change'. Would it be 9 gp, 9 sp. 9 cp? Or maybe 1 gp, 1 ep, 99 cp? There are so many permutations, some of which might be affected by your DMs' world (for example, maybe lycanthropes rule and silver is outlawed) that it'd likely be more disruptive than helpful.
On working with Character sheets, can we please have the option for gold to auto adjust.
If I have 10gp and spent 1cp, Id like it to split it up into the right change. Currently we have to modify the entire amounts individually.
They actually touched on this before and, due to how currency works in D&D, there is no 'right change'. Would it be 9 gp, 9 sp. 9 cp? Or maybe 1 gp, 1 ep, 99 cp? There are so many permutations, some of which might be affected by your DMs' world (for example, maybe lycanthropes rule and silver is outlawed) that it'd likely be more disruptive than helpful.
In my game, we just decided that electrum doesn't exist (a lot of y'all do that, right?) and I changes the exchange rates to make the amounts closer together. If there was some way that we could "accept" the default exchange values and/or edit them per campaign, I would love to have a change system in the mix.
Latest Updates
Phased Rollout - update - We ran into an issue and discovered we needed to do an upgrade. Once the issue is addressed, we will continue rolling out this update.
Built on top of Framework updates
Alpha invites started
Discord account linking - You can link Discord to your DDB account, here.
Mythic Odysseys of Theros - You can find WPN stores in your area using the Wizards of the Coast Store Locator.
Reminder that we've teamed up to help our local game store partners with the release of Mythic Odysseys of Theros!
We're giving 20 codes to each WPN store so the first 20 fans who preorder the book via their FLGS will get 50% off on D&D Beyond when it releases 6/2.
Upcoming
Use all your unlocked DDB non-SRD content in Avrae
Coming soon!
To commence in Q2
June 2nd
You can watch the Dev Update on the D&D Beyond YouTube channel.
A dwarf with a canoe on his back? What could go wrong?
Is there somewhere we can see the new character sheets if we aren't in the alpha? Like screenshots or something?
I'm on it, and as far as I can tell they look identical. I know Adam mentioned some small additional features (like advantage/disadvantage showing up on skills), but I think that isn't turned on for regular users yet.
AD
I think the differences are mostly in the backend right now. I think the backend changes are designed to make it more possible for them to eventually revamp the homebrew system and thereby implement UA Class Feature Variants too.
Anyway, I'm really looking forward to DDB/Avrae integration, if mostly for lookups and such using the bot :)
Also excited for the dice roller and especially for the "general features system" planned for Q2!
Oh, its a bunch of back end restructuring? (which is very cool and I'm excited that it will help make future features easier to implement!!)
That makes sense why there are no screenshots :D
Link to the video: https://www.twitch.tv/videos/600301180
Edit: How do you get into the Dice alpha? (I am a subscriber if that factors into it)
Dice roller alpha isn't released yet. But it will go out to all subscribers when it does. They seem to be delayed because they have to get all the subscribers onto a new backend first, and there were apparently some hiccups in that roll out.
AD
I'm jazzed about the discount code for Theros! I've really wanted to support my local store but I've honestly never liked any of the alternate covers, and it has always been cost prohibitive to get the physical copy there. It seems like, even with MSRP, the local stores can compete now to match the book+digital content bundle price to be the same as the non-discounted equivalent of buying from a big box or online retailer.
I've already contacted my local store about getting my pre-order set up. Thanks for sharing!
Homebrewed by PhantomTim: Weapons | Items
Is there a way to see the class variants? I looked in the character editor and on class pages but I don't see anything.
On working with Character sheets, can we please have the option for gold to auto adjust.
If I have 10gp and spent 1cp, Id like it to split it up into the right change. Currently we have to modify the entire amounts individually.
I wish I could get a code for digit preorder. No WPN stores anywhere near me. Would have to travel hours to get to one.
Dang. It might kind of defeat the purpose, but I bet one of them would sell and ship it to you if you call/email for a special order.
Homebrewed by PhantomTim: Weapons | Items
If I were to do the FLGS pre-order would I also get the 6 character sheet DNDbeyond bonus that I would get if I pre-ordered here?
Legendary Bundle ~ Master Tier
So about the Digital Dice... It's suppose to be released once everyone is transferred to the new character sheets, but I was kinda wondering approximately what percent of people have been transferred already?
I don't work for the company. But my understanding is that they'll turn the alpha once they have all the subscribers transferred over. They had almost all the subscribers transferred at one point but ran into some sort of technical problem that required some sort of upgrade. No idea what the time frame is on that. Hopefully some information on the dev update this week.
I'm pretty sure this situation is exactly why they don't give etas.
AD
Does anyone know if there is a plan to allow custom monster tags and/or custom sub monster sub-types in the monster creator? Or even just some way to organize my homebrew creations in a custom fashion? I don't know if this is a thing that is already being planned but it's the only major update I currently have a huge need of.
Homebrew Human Traits Feedback Requested
I would also really love to organize my homebrew collection into groups. It could be through metadata tags (even the stock ones would be great), or custom folders. Tthe way that assets are arranged in Roll20 is kind of like that, which is useful at times, and less so at other times. I would, however, love to have access to something like that here, since I am making all of my assets in DnDBeyond.
Homebrewed by PhantomTim: Weapons | Items
Class variants haven't been implemented yet. It was mentioned in the update that the character sheet work being done lays the groundwork to make the variants features viable.
D&D Beyond moderator across forums, Discord, Twitch and YouTube. Always happy to help and willing to answer questions (or at least try). (he/him/his)
How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
Site Rules & Guidelines - Homebrew Rules - Looking for Players and Groups Rules
They actually touched on this before and, due to how currency works in D&D, there is no 'right change'. Would it be 9 gp, 9 sp. 9 cp? Or maybe 1 gp, 1 ep, 99 cp? There are so many permutations, some of which might be affected by your DMs' world (for example, maybe lycanthropes rule and silver is outlawed) that it'd likely be more disruptive than helpful.
D&D Beyond moderator across forums, Discord, Twitch and YouTube. Always happy to help and willing to answer questions (or at least try). (he/him/his)
How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
Site Rules & Guidelines - Homebrew Rules - Looking for Players and Groups Rules
In my game, we just decided that electrum doesn't exist (a lot of y'all do that, right?) and I changes the exchange rates to make the amounts closer together. If there was some way that we could "accept" the default exchange values and/or edit them per campaign, I would love to have a change system in the mix.
Homebrewed by PhantomTim: Weapons | Items