(Sorry for the long wait, I've been moving back home after my summer internship. lol hopefully now that I'm back my posting should become more consistent again if not more often.)
Zale returns the dirty looks the cultists shoot her, with an even dirtier one. Her lips curl into a snarl, and she growls quietly. Luckily Kriv speaks up before she can open her mouth and say something that might have thrown her into even deeper waters. "Eye." She replies, "That we do mate. That we do."
(I don't think that Zale was aware that Jamna had placed the suspicion on her? If she did let me know...lol)
The rouge tries to simultaneously ignore and keep an eye on the cultists for the duration of the morning. This really just gets her even more distracted and irritated, and she ends up watching them more than ignoring them though she tries to make it not obvious. She stays close to Kriv for the most part, after all, they had tried to kill him before and they clearly would be fine with her disappearing as well. Best not to leave either of them alone if possible.
When the trolls attack, the dragonborn grins. Probably not the best look for a bodyguard, but she's happy for a change of pace. ...though now she has to worry about both the trolls and the cultists trying to kill her and Kriv. Oh well, best to focus on the now. Drawing her rapier she turns her attention to the trolls.
The work camp the convoy is headed toward lies 200 miles up the coast. For most of that distance, the road winds through rough coastal hills nestled between the Sword Mountains and the sea. The first 3 days pass without incident. On the 4th day the convoy is attack by Trolls! Briferhew commands you to defend the right flank (the Trolls you're fightingare those the characters must fight. At the same time, Briferhew, Jamna and other NPC members of the escort are dealing with additional Trolls).
Roll for Initiative!
(OOC: Do we know how many Trolls are those we characters are facing? Or it's too difficult to assess this now, before the actual melee starts?)
Let me give you a visual aid:
Let me know where you want to be on the map. The ruins in the left and the trees to the right could provide shelter. And it looks like the Troll on the right has a little friend :)
I'd like Khessa to start from 2 squares north - 1 west from where she now is ( = 1 north from Eric) - hoping to attract most of the enemies (and be able to mass-damage them with a spell).
Zale will move to the left 5ft, then up 25ft. Still grasping her rapier, lightning dances around her throat just before she uses her breath weapon on mr Lefty.
Lefty must succeed a Dex save of 12 to take half damage.
At first it seems that the Troll intends to simply take on Zale's attack, but at the last moment he tries to block it with his arms anyway. Successfully! It only takes 3 dmg.
Zeminny and Mr. Right are on now! Zemnniy has a Dex modifier, so he can choose to go first (but I'll allow him to wait if he wants to).
Anyway, Mr. Right will storm south 30 ft getting into melee with Kriv and Zeminny. If Zeminny is still in range (or did something else to prevent it) Mr. Right attacks the Halfling. If an attack on Zeminny isn't possible, he will attack Kriv.
Bite: 9 + 7 = 16 to hit, for 6 + 4 = 10 piercing dmg
Claw: 15 + 7 = 22 to hit, for 4 + 1 + 4 = 9 slashing dmg
Claw: 6 + 7 = 13 to hit, for 2 + 4 = 6 slashing dmg
Once the little Zeminny sees the huge troll charging he steps away looking for the cover of the brushes (Zeminny would move westward, two squares ahead of Nixi. Sorry so leave you alone Kriv :D )
As bonus action he casts Hunter Markon the charging Troll.
As regular action he attacks with his bow: to hit: 12 if hits he deals 10 plus 8 from Hunter Mark and Sneak attack.
Khessa is worried as she sees that the trolls will likely split up: 'I would have preferred for the both of them to have come to me, but, oh, well, we'll have to adapt'.
"Guys, let the crocodiles buy us time!" the blonde arcane warrior urges "Let's focus on those to the east first, then we come back for west together!"
That said, the tall adventuress touches Steff's rod, gesturing with it while speaking words of power an running east.
Once near Righty, Khessa is already feeling the power of the dragons within herself... and she unleashes it, breathing acid like a black dragon! A caustic 15' cone engulfs Lefty and Bully with a sinister hiss...
(OOC: Khessa moves 4 steps east and casts Dragon's Breath chosing acid damage type and orienting the 15' cone to exclude Kriv and include the two enemies - breathing straight east should do)
Mr. Right's Dex save: 13 + 1 = 14, it fails and takes 16 Acid dmg
Bully's Dex save: 3 + 1 = 4 it fails and dies a horrible death screaming in pain.
Lefty doesn't like what Khessa has been doing and charges after her, while the wounds from Zale's breath attack quickly heal. Lefty isn't fast enough to catch up, so he attacks Zale instead.
Bite: 13 + 7 = 20 to hit, for 6 + 4 = 10 piercing dmg
Claw: nat 1 to hit
Claw: 7 + 7 = 14 to hit, for 7 + 4 = 11 slashing dmg
Kriv, you're up!
Rollback Post to RevisionRollBack
Player: Any Good Alignment // DM: Lawful Evil
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Khessa's Initiative: 17
Eric's one is: 8
(Sorry for the long wait, I've been moving back home after my summer internship. lol hopefully now that I'm back my posting should become more consistent again if not more often.)
Zale returns the dirty looks the cultists shoot her, with an even dirtier one. Her lips curl into a snarl, and she growls quietly. Luckily Kriv speaks up before she can open her mouth and say something that might have thrown her into even deeper waters. "Eye." She replies, "That we do mate. That we do."
(I don't think that Zale was aware that Jamna had placed the suspicion on her? If she did let me know...lol)
The rouge tries to simultaneously ignore and keep an eye on the cultists for the duration of the morning. This really just gets her even more distracted and irritated, and she ends up watching them more than ignoring them though she tries to make it not obvious. She stays close to Kriv for the most part, after all, they had tried to kill him before and they clearly would be fine with her disappearing as well. Best not to leave either of them alone if possible.
When the trolls attack, the dragonborn grins. Probably not the best look for a bodyguard, but she's happy for a change of pace. ...though now she has to worry about both the trolls and the cultists trying to kill her and Kriv. Oh well, best to focus on the now. Drawing her rapier she turns her attention to the trolls.
Initiative: 24
Kriv initiative: 15
She never admitted it, but you never accused her either. Also, there is no evidence, except for Khessa's figment of the imagination.
Player: Any Good Alignment // DM: Lawful Evil
Let me give you a visual aid:
Let me know where you want to be on the map. The ruins in the left and the trees to the right could provide shelter. And it looks like the Troll on the right has a little friend :)
Initiative T1 (Lefty): 16 + 1 = 17, init T2 (Mr. Right): nat 20 + 1 = 21 and Bully 19 +1 = 20
Nixi: 12
Player: Any Good Alignment // DM: Lawful Evil
I'd like Khessa to start from 2 squares north - 1 west from where she now is ( = 1 north from Eric) - hoping to attract most of the enemies (and be able to mass-damage them with a spell).
Eric is fine where he is
Kriv is fine as is.
Calvin's initiative: 11
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Zeminny's initiative: 21
Updated map:
ROUND 1 - Fight!
Player: Any Good Alignment // DM: Lawful Evil
Zale will move to the left 5ft, then up 25ft. Still grasping her rapier, lightning dances around her throat just before she uses her breath weapon on mr Lefty.
Lefty must succeed a Dex save of 12 to take half damage.
Damage: 7
Lefty's Dex save: 17 + 1 = 18.
At first it seems that the Troll intends to simply take on Zale's attack, but at the last moment he tries to block it with his arms anyway. Successfully! It only takes 3 dmg.
Zeminny and Mr. Right are on now! Zemnniy has a Dex modifier, so he can choose to go first (but I'll allow him to wait if he wants to).
Anyway, Mr. Right will storm south 30 ft getting into melee with Kriv and Zeminny. If Zeminny is still in range (or did something else to prevent it) Mr. Right attacks the Halfling. If an attack on Zeminny isn't possible, he will attack Kriv.
Bite: 9 + 7 = 16 to hit, for 6 + 4 = 10 piercing dmg
Claw: 15 + 7 = 22 to hit, for 4 + 1 + 4 = 9 slashing dmg
Claw: 6 + 7 = 13 to hit, for 2 + 4 = 6 slashing dmg
Updated map (if Zeminny doesn't move):
Player: Any Good Alignment // DM: Lawful Evil
Calvin decides to use his abilities to warp the natural fabric of the world. He conjures four fey spirits to take on the form of crocodiles.
"Attack the trolls," Calvin instructs the crocodiles.
He then uses his powers to turn himself into a crocodile.
(Fey initiative: 1)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Calvin, looks like the dice roller is acting up again. Could you roll in the Game Log (or a new post) for the Fey initiative?
Player: Any Good Alignment // DM: Lawful Evil
Once the little Zeminny sees the huge troll charging he steps away looking for the cover of the brushes (Zeminny would move westward, two squares ahead of Nixi. Sorry so leave you alone Kriv :D )
As bonus action he casts Hunter Mark on the charging Troll.
As regular action he attacks with his bow: to hit: 12 if hits he deals 10 plus 8 from Hunter Mark and Sneak attack.
Zeminny's attack misses, the arrow flying past the charging Troll.
So this happens to Kriv:
The Bullywug makes a long jump south and uses his action to catch up with his friend Mr. Right with another long jump.
Calvin does his croco tricks and the map now looks like this.
Khessa and Lefty are on. Khessa has the biggest modifier, so she can choose to go first.
Player: Any Good Alignment // DM: Lawful Evil
Khessa is worried as she sees that the trolls will likely split up: 'I would have preferred for the both of them to have come to me, but, oh, well, we'll have to adapt'.
"Guys, let the crocodiles buy us time!" the blonde arcane warrior urges "Let's focus on those to the east first, then we come back for west together!"
That said, the tall adventuress touches Steff's rod, gesturing with it while speaking words of power an running east.
Once near Righty, Khessa is already feeling the power of the dragons within herself... and she unleashes it, breathing acid like a black dragon! A caustic 15' cone engulfs Lefty and Bully with a sinister hiss...
(OOC: Khessa moves 4 steps east and casts Dragon's Breath chosing acid damage type and orienting the 15' cone to exclude Kriv and include the two enemies - breathing straight east should do)
Acid cone damage: 12 DC 14 Dex save for half
Mr. Right's Dex save: 13 + 1 = 14, it fails and takes 16 Acid dmg
Bully's Dex save: 3 + 1 = 4 it fails and dies a horrible death screaming in pain.
Lefty doesn't like what Khessa has been doing and charges after her, while the wounds from Zale's breath attack quickly heal. Lefty isn't fast enough to catch up, so he attacks Zale instead.
Bite: 13 + 7 = 20 to hit, for 6 + 4 = 10 piercing dmg
Claw: nat 1 to hit
Claw: 7 + 7 = 14 to hit, for 7 + 4 = 11 slashing dmg
Kriv, you're up!
Player: Any Good Alignment // DM: Lawful Evil