I'm not sure about how Eric should behave: should he be persuaded by Khessa's answer, or should he be still suspicious? (don't know if any check could be appropriate)
I'm not sure about how Eric should behave: should he be persuaded by Khessa's answer, or should he be still suspicious? (don't know if any check could be appropriate)
As a "personal" friend you should be suspicious. She acting strange, but she's right that you are in a hurry. It could be in character for Eric to think that it can wait. If he want to press the matter he can make an Insight check.
Snapjaw guides you over the Outer Ward to a tower. He opens the door to what seems to be a chapel. Over the years, this chapel has been consecrated to several different deities, depending on who ruled the castle. Now it is a shrine to Tiamat, adorned with a handsome wooden statue of the dragon queen crafted by Lizardfolk. The workmanship is surprisingly good, though most of Tiamat’s visages bear a stronger resemblance to Lizardfolk than to Dragons.
Right now there are 4 Cultists that seemed to have retired here for quiet reflection on how the world will suffer when the Queen of Dragons rises. It seems to bother Snapjaw a bit.
Oh Khessa, be a dear and make a WIS save for me.
The one with the Cultists. They didn't intervene during your fight with the Dragonclaws though. Are you going to check them out?
"I think we should pursue forward" says the dwarf "after all she's right we're in a hurry" he gives Khessa a brief, weird gaze, clearly he feels she's acting weird but he is unable to say the reason behind.
"Did you hear him?" Khessa insists, in a vaguely annoyed tone, immediately stopping to consider her beloved, from whom she usually struggles to take her gaze for long, to turn to all the others "The dwarf also agrees. Let's move, as long as no one knows of us... It's obviously the best thing to do!"
Kriv opens the door and begins bringing the bodies inside. As he does, he informs the group of the cultists. “They’re gone. Possibly gathering more to fight us.” Once the bodies are inside, he glances around for anything useful.
[[ OOC: Well, Khessa will sadly not point out this, but let's keep an eye on Zale's wounds... She's got many hits, I think? She might welcome a bit of healing... and Eric can probably notice that event without our blonde arcane warrior pointing this out ]]
Kriv opens the door and begins bringing the bodies inside. As he does, he informs the group of the cultists. “They’re gone. Possibly gathering more to fight us.” Once the bodies are inside, he glances around for anything useful.
Perception: 6
All the trash from the chapel—broken stools, rotted altar cloths, corroded icons—was dumped in this room when the Cultists took over. There’s nothing of value here.
Snapjaw, happy that the Culists are gone, goes over to the statue while Kriv hides the bodies. He's mubbling something about that will come in handy (in Draconic).
After all's done Snapjaw guides you up the stairs to a room with a few crates and chests of books. He explains that Borngray has converted the second floor of the chapel into a library. This chamber at the top of the stairs is know as the Outer Library. He expects that there are Cultists in the actual Library (through the next door)...
OCC: Eric may use healing word on Zale, but being out of combat, it would be better to use Cure wound instead, which Eric hasn't prepared... If no one had it, Eric would use two slots of first level healing word, curing 7 plus 6 hp
(Sorry for being slow. I've been sick for the last week. not at 100% yet, but doing a lot better now.)
Zale returns Kriv's worried glance, but doesn't peruse the issue farther. It's fairly obvious to the others that's she's taken a lot of damage. She's currently grasping her left side, trying to stop the flow of blood oozing it's way onto the floor. She gives Eric a grateful nod when the dwarf offers her healing.
"I do be agreein with ye all. Let's be off." She says, shooting Khessa another concerned glance. Since when did she refer to Eric as 'the dwarf'? Aren't those two in love?
"So, do we be attacking them now?" She asks, as the group makes it's way to the library. "Be we goin on a killin spree? Or are we just huntin for the half-dragon?"
Eric appears to be confused, she just referred to him as "the dwarf" at first he looked back to her, unable to hide his surprise. Although he feels something odd, being unable to find out more about his beloved behavior, he tries to turn his attention to the incoming fight "yes, I'm ready" he says, although is voice may appear hesitant...
DM: is bless still on? If so remember that it affects Khessa and Zale
Eric appears to be confused, she just referred to him as "the dwarf" at first he looked back to her, unable to hide his surprise. Although he feels something odd, being unable to find out more about his beloved behavior, he tries to turn his attention to the incoming fight "yes, I'm ready" he says, although is voice may appear hesitant...
DM: is bless still on? If so remember that it affects Khessa and Zale
With Kriv hiding the bosies? I don't think so (sorry).
Once you tell him you're ready Snapjaw draws a blade you haven't seen yet. Good, they probably are too, the Lizardfolk tells you before he storms up the stairs.
Following Snapjaw you find yourself in what looks like an office. It contains a writing desk, several smaller tables stacked with inventories and reports, and four beautiful but uncomfortable wooden chairs. The furnishings in in the chamber are lavish—surprisingly so, compared to everything else at the castle. Two matched onyx carvings of Black Dragons flank the top of the staircase.
Ah, there you are! If you're looking for the Wyrmspeaker, or his pet Wizard, you just missed him. It's Dralmorrer Borngray sitting in one of the stairs. As he stands up, drawing his Longsword, you notice he's not alone. They must know you were coming.
Khessa tells Borngray: "That's a shame" (but without actually sounding sad...).
The very next moment, the blonde arcane warrior's expression changes dramatically; all of a sudden she is furious: "That five-headed overdized worm! She was controlling me! She alerted this people!" she tells her friends"Well," she fixes her blue eyes on Borngray "we'll see if this is in your best interest. Your queen does not hesitate very much to sacrifice her pawns, you know?"
The mark burns like hell, but the tall adventuress grits her teeth to ignore the pain and unsheats her greatsword.
Kriv gives a concerned look to Zale, but lets the subject be for now. Instead he checks the small room to the south. “We should hide the dead ones.”
If the room is empty of people, he begins dragging the bodies into the room.
DM:
I'm not sure about how Eric should behave: should he be persuaded by Khessa's answer, or should he be still suspicious? (don't know if any check could be appropriate)
As a "personal" friend you should be suspicious. She acting strange, but she's right that you are in a hurry. It could be in character for Eric to think that it can wait. If he want to press the matter he can make an Insight check.
Player: Any Good Alignment // DM: Lawful Evil
You have to go through the bigger room first:
The one with the Cultists. They didn't intervene during your fight with the Dragonclaws though. Are you going to check them out?
Player: Any Good Alignment // DM: Lawful Evil
DM: Eric's Insight check would be 12
Ooc: Apologies, I thought that was were we had the little scuffle. Yes, I will check out the room/cultists first.
There's someting she isn't telling you... but that about it...
Peeking in the room you notice the Cultists are gone and the left the door wide open.
Player: Any Good Alignment // DM: Lawful Evil
"I think we should pursue forward" says the dwarf "after all she's right we're in a hurry" he gives Khessa a brief, weird gaze, clearly he feels she's acting weird but he is unable to say the reason behind.
"Did you hear him?" Khessa insists, in a vaguely annoyed tone, immediately stopping to consider her beloved, from whom she usually struggles to take her gaze for long, to turn to all the others "The dwarf also agrees. Let's move, as long as no one knows of us... It's obviously the best thing to do!"
Kriv opens the door and begins bringing the bodies inside. As he does, he informs the group of the cultists. “They’re gone. Possibly gathering more to fight us.” Once the bodies are inside, he glances around for anything useful.
Perception: 6
[[ OOC: Well, Khessa will sadly not point out this, but let's keep an eye on Zale's wounds... She's got many hits, I think? She might welcome a bit of healing... and Eric can probably notice that event without our blonde arcane warrior pointing this out ]]
All the trash from the chapel—broken stools, rotted altar cloths, corroded icons—was dumped in this room when the Cultists took over. There’s nothing of value here.
Snapjaw, happy that the Culists are gone, goes over to the statue while Kriv hides the bodies. He's mubbling something about that will come in handy (in Draconic).
After all's done Snapjaw guides you up the stairs to a room with a few crates and chests of books. He explains that Borngray has converted the second floor of the chapel into a library. This chamber at the top of the stairs is know as the Outer Library. He expects that there are Cultists in the actual Library (through the next door)...
Player: Any Good Alignment // DM: Lawful Evil
OCC: Eric may use healing word on Zale, but being out of combat, it would be better to use Cure wound instead, which Eric hasn't prepared... If no one had it, Eric would use two slots of first level healing word, curing 7 plus 6 hp
(Sorry for being slow. I've been sick for the last week. not at 100% yet, but doing a lot better now.)
Zale returns Kriv's worried glance, but doesn't peruse the issue farther. It's fairly obvious to the others that's she's taken a lot of damage. She's currently grasping her left side, trying to stop the flow of blood oozing it's way onto the floor. She gives Eric a grateful nod when the dwarf offers her healing.
"I do be agreein with ye all. Let's be off." She says, shooting Khessa another concerned glance. Since when did she refer to Eric as 'the dwarf'? Aren't those two in love?
"So, do we be attacking them now?" She asks, as the group makes it's way to the library. "Be we goin on a killin spree? Or are we just huntin for the half-dragon?"
Snapjaw peeks in the room and slips in. He's back in few moments.
There's nobody there...
The Half-Dragon must be one the next floor. The Lizardfolks telsl you. Are you ready?
Player: Any Good Alignment // DM: Lawful Evil
Khessa, although uncharacteristically uninterested by books before and uncharacteristically silent now, seems ready - if not even eager - to go...
Eric appears to be confused, she just referred to him as "the dwarf" at first he looked back to her, unable to hide his surprise. Although he feels something odd, being unable to find out more about his beloved behavior, he tries to turn his attention to the incoming fight "yes, I'm ready" he says, although is voice may appear hesitant...
DM: is bless still on? If so remember that it affects Khessa and Zale
With Kriv hiding the bosies? I don't think so (sorry).
Once you tell him you're ready Snapjaw draws a blade you haven't seen yet. Good, they probably are too, the Lizardfolk tells you before he storms up the stairs.
Following Snapjaw you find yourself in what looks like an office. It contains a writing desk, several smaller tables stacked with inventories and reports, and four beautiful but uncomfortable wooden chairs. The furnishings in in the chamber are lavish—surprisingly so, compared to everything else at the castle. Two matched onyx carvings of Black Dragons flank the top of the staircase.
Ah, there you are! If you're looking for the Wyrmspeaker, or his pet Wizard, you just missed him. It's Dralmorrer Borngray sitting in one of the stairs. As he stands up, drawing his Longsword, you notice he's not alone. They must know you were coming.
Roll initiative!
Big squares are 20 ft.
Player: Any Good Alignment // DM: Lawful Evil
Khessa tells Borngray: "That's a shame" (but without actually sounding sad...).
The very next moment, the blonde arcane warrior's expression changes dramatically; all of a sudden she is furious: "That five-headed overdized worm! She was controlling me! She alerted this people!" she tells her friends "Well," she fixes her blue eyes on Borngray "we'll see if this is in your best interest. Your queen does not hesitate very much to sacrifice her pawns, you know?"
The mark burns like hell, but the tall adventuress grits her teeth to ignore the pain and unsheats her greatsword.
Khessa's Initiative: 10