[I'd say chek out 13c/14 and get them done, Arxius ticking off boxes on the map in her memory. Arx will also have taken the hunting bows, giving one to Rees, the arrows, and the spear. Are they all just common? Are the bows long or short?]
We just had a long rest before we climbed the tree right?
Short
when did we take our long rest where Talien used Rees' former guardian's underwear to polish his sword?
Right after the fight with Belak you guys had a long rest in his study where that happened. After you woke you returned to the first level via Grom's magic tree.
13.C: Empty Room (Seriously another empty room? Does WotC even care?) And Talien probably thought he would find a hammer on a dais in here or something.
14. Water Cache
The stone relief-carved door sealing this chamber portrays a dragon-like fish swimming. The door is locked, but can be opened with a DC 20 Dex check using Thieves Tools
13.C: Empty Room (Seriously another empty room? Does WotC even care?) And Talien probably thought he would find a hammer on a dais in here or something.
14. Water Cache
The stone relief-carved door sealing this chamber portrays a dragon-like fish swimming. The door is locked, but can be opened with a DC 20 Dex check using Thieves Tools
Rees will go inspect the lock, pulling out her thieves tools to try and unlock it.
Thieves tools: 7
EDIT: "It's a very tricky lock." (can I use my inspiration to try again?)
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
Shake's thieves tools = 22
Is Rees able to tell that these "instrument tools" are in fact lock picks? LOL
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
Shake's thieves tools = 22
Is Rees able to tell that these "instrument tools" are in fact lock picks? LOL
@TeamPlayer.. is Shake trying to hide this fact in anyway?
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
Shake's thieves tools = 22
14. Water Cache:
Click... click... tcht... Skrrrrrrrrrt
The door opens making a grinding noise as it slides open revealing a ten-foot-square chamber hewn from stone. It contains an upright keg fashioned of rusted iron. Rusted pipes lead from the keg into the floor.
You examine the keg Shake bumped into - The connecting pipes hold the keg in place, preventing it from being detached. There's a wide metallic bung on the keg’s top which looks like it can be removed (with a successful DC 15 Strength check, lol).
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
Shake's thieves tools = 22
Is Rees able to tell that these "instrument tools" are in fact lock picks? LOL
@TeamPlayer.. is Shake trying to hide this fact in anyway?
@Rebel.. you can make a perception check then haha.
You examine the keg Shake bumped into - The connecting pipes hold the keg in place, preventing it from being detached. There's a wide metallic bung on the keg’s top which looks like it can be removed (with a successful DC 15 Strength check, lol).
Talien if you could help me out, try and remove this please
Shortbows.. perfect for killing rats, lol.
when did we take our long rest where Talien used Rees' former guardian's underwear to polish his sword?
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Right after the fight with Belak you guys had a long rest in his study where that happened. After you woke you returned to the first level via Grom's magic tree.
Talien moves to the 13c/14 area and enters. Opening what doors he needs too.
Following this he will move to room 27 and ask Arxius How do I disable this trap?
Talien will grab and remove the battle axe.
Warforged Fighter Talien
13.C: Empty Room (Seriously another empty room? Does WotC even care?) And Talien probably thought he would find a hammer on a dais in here or something.
14. Water Cache
The stone relief-carved door sealing this chamber portrays a dragon-like fish swimming. The door is locked, but can be opened with a DC 20 Dex check using Thieves Tools
[My handaxe is holding the trap. If you remove it you're going to enable it]
"My axe is holding it, it can stay there until we are ready to leave."
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Rees will go inspect the lock, pulling out her thieves tools to try and unlock it.
Thieves tools: 7
EDIT: "It's a very tricky lock." (can I use my inspiration to try again?)
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
If shake is allowed to try the lock too: "Here, let me see if my instrument tuning tools will work on that lock. Who knew they could be so versatile? Surely not this simple Bard." He goes to work.
Shake's thieves tools = 22
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
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Talien isn't that bright 🤣😂
Warforged Fighter Talien
Is Rees able to tell that these "instrument tools" are in fact lock picks? LOL
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
@TeamPlayer.. is Shake trying to hide this fact in anyway?
14. Water Cache:
Click... click... tcht... Skrrrrrrrrrt
The door opens making a grinding noise as it slides open revealing a ten-foot-square chamber hewn from stone. It contains an upright keg fashioned of rusted iron. Rusted pipes lead from the keg into the floor.
If you'd like make an investigation check.
Alten looks in, seeing the cistern
Well, that's boring. And pretty useless if the dragon killed everybody. Moving on?
"Fiction is the lie through which we tell the truth." A Camus
Regardless of whether anybody can recognize his thieves tools he will never admit that that is what they are. He will deny it till he dies.
After picking the lock, Shake's curiosity is peeked. He will investigate. 4
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

You bump into the keg.. the sound of sloshing liquid comes from inside it.
You examine the keg Shake bumped into - The connecting pipes hold the keg in place, preventing it from being detached. There's a wide metallic bung on the keg’s top which looks like it can be removed (with a successful DC 15 Strength check, lol).
@Rebel.. you can make a perception check then haha.
Talien if you could help me out, try and remove this please
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Talien helps Grom with the lid18
Warforged Fighter Talien