Pax continues swinging her sword at the big elemental....more booming energy rippling around her blade....
Attack: 16 Damage: 3 + 4 booming energy + 11 booming energy if he moves.
After taking her swing at the creature, she moves again, her boots letting her move like a blur through all the bad guys. Her goal is to get to the "queen" side of the elemental, but 5 feet "up" so he has to move to get her. The whole while, as she moves, she says, "Come on big guy, right here...here I am.." trying to keep his focus.
All the bad guys get AoO, but at disadvantage, due to boots of speed.
(Correction to conditions, she has 6hps of Arcane Ward at this point, from casting Shield a total of 3 times).
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Like the seasoned soldier she is, Pax is continually taking stock of the battlefield. She speaks a word to raise a fallen comrade, strikes an enemy with a brief crack of thunder, and then strategically moves while taunting. The elemental takes a swipe as she does so, but doesn't seem to respond to her catcalls, probably because of a lack of common language. With a surge of energy from Kaylyn's previous inspiring song, Sekkar manages to down another statue, strike at yet another, and perform some healing magic of his own, and also make a tactical move. It is difficult to read what the elemental is thinking, but it seems to appreciate the fact that its enemies have removed themselves from blocking its passage toward its true goal... and moves toward Rhayna to join the mephit in attacking the cleric guarding the menhir. As it does so, another loud thunderclap rocks the cave and the cracks in the elemental widen further, and it looks as though it is on the verge of falling to bits.
The ooze that struck down Kastix was ready to move in and start to consume its prey when the tiefling suddenly regains consciousness. Not willing to give up on its meal, it continues to attack it's now-prone target. Suddenly a blinding light fills the cavern, emanating from Kaylyn and her recently-acquired magic globe. The light is anathema to the former-drow-turned-queen-turned-monster and at first she averts her face from the glare. But at she turns back to brave the hated brilliance and attack the source, she is met once more with the mirror and her own horrific visage...
Elemental OA v Pax(with disadvantage from Boots of Speed): Slam Attack: 9 Damage: 15 bludgeoning
Queen CON save v own gaze (DC 14): 4
Elemental v Rhayna(disadvantage from Dodge) Slam#1 Attack: 11 Damage: 10 bludgeoning Slam#2 Attack: 15 Damage: 10 bludgeoning
Ooze v Kastix(with advantage for Kastix being prone) Pseudopod Attack: 17 Damage: 4 bludgeoning + 6 acid
Dust Mephit v Rhayna (disadvantage from Dodge) Claws Attack: 15 Damage: 5 slashing Dust Breath Recharge: 5 (and it took Rhayna's Halo damage on its turn)
This post has potentially manipulated dice roll results.
Sorry, but as the ooze attack was a critical hit, I'm compelled to post double damage for the acid component as well (error in my formula meant it didn't happen as it should). Extra acid damage: 10. It actually doesn't even matter, as once you hit zero then the rest doesn't matter, unless it's heaps and heaps, which it isn't. Also, since I suspect that attack will again put Kastix on the deck and cause him to make death saves during his turn, I'll post the Queen's turn now. If I'm wrong please correct me.
The Queen is furious at both the glare of the driftglobe and the audacity of the hated half-breed before her, and attacks at full strength, risking her own reflection in the process...
CON save at start of turn: 12 fail! (but not by more than 5) Medusa is restrained
As the queen begins to stab with her swords and strike with her serpent-like hair, Kaylyn can tell something is different. She dares not risk a look, but it seems as though the usually fluid attacks have become stiff and clumsy.
Queen v Kaylyn(Queen still has advantage from being 'unseen' but now has disadvantage from being restrained, so it's even) Shortsword#1 Attack: 6 Damage: 8 piercing Shortsword#2 Attack: 14 Damage: 3 piercing Snake Hair Attack: 16 Damage: 4 piercing + 10 poison
(Just realised I forgot to roll with advantage on the Queen's attacks on Kaylyn last round. Oh well, too bad for me.)
Things all of a sudden are not looking so great for the cleric, even though the Queen is out of her vision, now there is a hulking elemental next to her trying to get to the gem. Not to mention gargoyles, and the blasted winged creature. "Ahhhh Friends? A little help here?" (Rhayna will keep dodging incoming attacks.)
She will use her last spell (slot) to keep herself in the fight (Healing Word to heal 6).
(On E2’s turn, it takes 4 necrotic damage from Rhayna's Halo of Spores. CON saving throw DC15.)
(OCC: Rhayna is no longer able to cast any spells.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kastix comes back, Kastix goes down.Death Save 1 me thinks me dead.
(Ops. Sorry Shodai, I didn’t realize that Kastix is down again. If Rhayna is able to see the party’s Sourcerer, she will heal him instead of herself.)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Rhayna uses the last of her divine strength to heal Kastix, who again awakens lying prone in the dust with a hungry ooze beside him trying to engulf him. The final drow statue looks like it's barely holding together, but it continues to attack Sekkar, while the two gargoyles again both swoop at Rhayna. Meanwhile, with the bright light from the globe illuminating the cave, Kaylyn notices at least two large rats lurking by the pile of rubble that blocks the top of the northern staircase. They seem to be trying to remain hidden in the shadows cast by the globe, but also ... trying to watch the battle.
G1 v Rhayna(with disadvantage from Dodge) Bite Attack: 16 Damage: 8 piercing Claws Attack: 16 Damage: 5 slashing
G2 v Rhayna(with disadvantage from Dodge) Bite Attack: 11 Damage: 3 piercing Claws Attack: 7 Damage: 5 slashing
Rhayna: You can choose to use your reaction to make an opportunity attack on one of the gargoyles, otherwise I'll keep your reaction for the Elemental's turn.
Pax/Sekkar/Kaylyn are next.
Initiative and conditions
20 Rhayna (R): Shillelagh. Symbiotic Entity. Dodging. 20 Drow Statue (S10): 18 Gargoyles (G1,G2): 16 Pax(P): conc Armor of Agathys 3 temp HP. Arcane Ward 6/13 HP. Shield. 12 Sekkar(S): conc Healing Spirit (1/10) 3/4 charges. 12 Kaylyn(K): 12 Elemental (E2): Rhayna reaction: Halo: DC 15 CON or 4 necrotic 12 Oozes (O2): 11 Dust Mephit (D2): Recharge? 5 Kastix (X): 4 Queen (Q): restrained. Roll CON save at start of next turn.
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
This post has potentially manipulated dice roll results.
Sekkar, facing now the other corner of the room, finally noticed Kastix's struggles. Hoping Rhayna still had something up her sleeve (this is whre humans keep their stuff, right?) to stay alive he sent the Snake Spirit to aid the tiefling, while himself trying to finish off the persistent statue in front of him:
BA: Spirit Snake to Kastix (3 more charges): 3 HP (or may be Kastix should roll himself?)
vs S10: Attack: 11 Damage: 11
vs S10: Attack: 18 Damage: 12
If S10 finally dies after the first attack - move to E2 and attack it.
(Sorry I missed your post about OoO on the Gargoyles. From now on, I will hold off on the Halo of Spores.)
At first it was the little winged devils, now she has to also deal with winged stone creatures. She decides to retaliate against one of them.
Staff Attack G2: 18 Damage: 10 + (3 necrotic)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Kaylyn continues to hold the mirror in front of the medusa trying to turn its gaze upon itself. She speaks a word of action to allow the driftglobe to float freely next to her so she can free her hand up to grab her rod to cast spells again. "Come on you *****!" she screams as she still averts her eyes.
This post has potentially manipulated dice roll results.
It is easier for Rhayna to see now with the bright light filling the cavern, and she can tell that one gargoyle is heavily damaged, so she swings at that one as it retreats and it crumbles before the power of the staff and its mushroom magic. (I switched Rhayna's target to G1).
Kaylyn continues to face off with the medusa, not face-to-face, but by causing the medusa to face her own face.
The thundercrack strike from Pax causes the cracks in elemental to widen and split, and the creature breaks apart and crashes to the floor in a pile of rubble. As it does so, another squat stone guardian emerges from the earth beside the menhir (on the north near Kaylyn) and assumes a defensive position, but like the first it does not seem to yet possess the will to act. The gem that Rhayna placed in the menhir hums louder and glows brighter, and the intensity of the attacks seems to likewise ... intensify. The final large humanoid shape in the eastern wall moves and emerges from the stone, and two more imp-like creatures pop into existence beside it, these ones dripping small globs of molten stone from their long noses and wing-tips.
As Sekkar strikes down the final statue, another not-quite-substantial cloud of dust rises from the wreckage (as it did from all the others) and floats up the join the rest which has gathered together above the menhir. The strange reddish elemental force-cloud seems to throb with malevolent energy, and the same throbbing is seen in the dull glow that passes for eyes in the final elemental that has emerged from the wall. The lizardman then rushes to Rhayna's side and strikes down the annoying imp, which explodes in a blinding cloud of eye-stinging dust.
The elemental charges toward Rhayna but is stopped by the presence of Pax, and attempts to punch its way through. The two lava-imps flap along behind, keeping just above the elemental's head, and both release a spray of hot ash and molten stone at Pax, also encompassing Sekkar who stands behind but who manages to protect Rhayna from the blast.
Meanwhile, the ooze will not be denied it's meal! It's prey still lays on the ground, so it again tries to digest Kastix with its slimy appendage, but is denied as Kastix conjures a protective shield.
The Queen again attacks Kaylyn with slow and inhibited movements, but then seems to fight off the detrimental effects of her own curse.
=============
Sekkar/Rhayna: Please make a DC 10 CON save or be blinded for 1 minute. (If blinded, the saving throw can be repeated at the end of your turn)
Sekkar/Pax: Magma Mephit #1 does 2d6 fire damage. Please make a DC 11 DEX saving throw for half damage. Magma Mephit #2 does 2d6 fire damage. Please make a DC 11 DEX saving throw for half damage. (oops, forgot to substitute the rolls. See bottom of page)
Ooze v Kastix(with advantage as Kastix is prone) Pseudopod Attack: 14 Damage: 3 bludgeoning + 4 acid
Queen CON save: 8
Queen v Kaylyn: (still restrained while attacking, but still unseen) Shortsword#1 Attack: 11 Damage: 5 piercing Shortsword#2 Attack: 16 Damage: 4 piercing Snake Hair Attack: 13 Damage: 5 piercing + 16 poison
MAP (I forgot to move Dawnbringer's aura, but doesn't really matter at the moment)
====================
Sekkar/Pax: Magma Mephit #1 does 10 fire damage. Please make a DC 11 DEX saving throw for half damage. Magma Mephit #2 does 7 fire damage. Please make a DC 11 DEX saving throw for half damage.
Kastix uses last 1st level spell slot for Shield to defend against ooze attack.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
The last elemental approaches Pax and tries to slam into her....and does, as it slams its fist into her, cold dark energy runs up its arm. (15 cold damage)
The dark shadows around Pax finally collapse and the fist taps her lightly on the head. (2 net damage).
Then the magma creatures come and spray her with molten stone....
Dex save #1: 8. Dex save #2: 13
She manages to leap and duck away from most of the molten stone though it still sizzles on her skin, "AAHH!!" she yells in pain.
Muttering many curses, Kastix hurry to his feet, disengage from the ooze and move as far away as he can./
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
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Pax continues swinging her sword at the big elemental....more booming energy rippling around her blade....
Attack: 16 Damage: 3 + 4 booming energy + 11 booming energy if he moves.
After taking her swing at the creature, she moves again, her boots letting her move like a blur through all the bad guys. Her goal is to get to the "queen" side of the elemental, but 5 feet "up" so he has to move to get her. The whole while, as she moves, she says, "Come on big guy, right here...here I am.." trying to keep his focus.
All the bad guys get AoO, but at disadvantage, due to boots of speed.
(Correction to conditions, she has 6hps of Arcane Ward at this point, from casting Shield a total of 3 times).
What's the difference between a Wizard and a Sorcerer?
Class.
With last Ooze hit, Kastix's down for the count
Death Saving Throw: 3
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneSeeing Kastix fall, Pax lets loose a ray of golden light at him as a bonus action. Healing Light for 6 healing.
What's the difference between a Wizard and a Sorcerer?
Class.
Adding Bardic Inspiration to the first attack roll: 4
Meili Liang Lvl 5 Monk
Dice
Sekkar's original post before accidental deletion.
How does a red dragon blow out the candles on its birthday cake?
Like the seasoned soldier she is, Pax is continually taking stock of the battlefield. She speaks a word to raise a fallen comrade, strikes an enemy with a brief crack of thunder, and then strategically moves while taunting. The elemental takes a swipe as she does so, but doesn't seem to respond to her catcalls, probably because of a lack of common language. With a surge of energy from Kaylyn's previous inspiring song, Sekkar manages to down another statue, strike at yet another, and perform some healing magic of his own, and also make a tactical move. It is difficult to read what the elemental is thinking, but it seems to appreciate the fact that its enemies have removed themselves from blocking its passage toward its true goal... and moves toward Rhayna to join the mephit in attacking the cleric guarding the menhir. As it does so, another loud thunderclap rocks the cave and the cracks in the elemental widen further, and it looks as though it is on the verge of falling to bits.
The ooze that struck down Kastix was ready to move in and start to consume its prey when the tiefling suddenly regains consciousness. Not willing to give up on its meal, it continues to attack it's now-prone target. Suddenly a blinding light fills the cavern, emanating from Kaylyn and her recently-acquired magic globe. The light is anathema to the former-drow-turned-queen-turned-monster and at first she averts her face from the glare. But at she turns back to brave the hated brilliance and attack the source, she is met once more with the mirror and her own horrific visage...
Elemental OA v Pax (with disadvantage from Boots of Speed):
Slam Attack: 9 Damage: 15 bludgeoning
Queen CON save v own gaze (DC 14): 4
Elemental v Rhayna (disadvantage from Dodge)
Slam#1 Attack: 11 Damage: 10 bludgeoning
Slam#2 Attack: 15 Damage: 10 bludgeoning
Ooze v Kastix (with advantage for Kastix being prone)
Pseudopod Attack: 17 Damage: 4 bludgeoning + 6 acid
Dust Mephit v Rhayna (disadvantage from Dodge)
Claws Attack: 15 Damage: 5 slashing
Dust Breath Recharge: 5
(and it took Rhayna's Halo damage on its turn)
Kastix is next
Initiative Order and Conditions
20 Rhayna (R): Shillelagh. Symbiotic Entity. Dodging.
20 Drow Statue (S10):
18 Gargoyles (G1,G2):
16 Pax (P): conc Armor of Agathys 3 temp HP. Arcane Ward 6/13 HP. Shield.
12 Sekkar (S): conc Healing Spirit.
12 Kaylyn (K):
12 Elemental (E2):
12 Oozes (O2):
11 Dust Mephit (D2):
5 Kastix (X):
4 Queen (Q):
Map
How does a red dragon blow out the candles on its birthday cake?
Sorry, but as the ooze attack was a critical hit, I'm compelled to post double damage for the acid component as well (error in my formula meant it didn't happen as it should). Extra acid damage: 10. It actually doesn't even matter, as once you hit zero then the rest doesn't matter, unless it's heaps and heaps, which it isn't. Also, since I suspect that attack will again put Kastix on the deck and cause him to make death saves during his turn, I'll post the Queen's turn now. If I'm wrong please correct me.
The Queen is furious at both the glare of the driftglobe and the audacity of the hated half-breed before her, and attacks at full strength, risking her own reflection in the process...
CON save at start of turn: 12 fail! (but not by more than 5) Medusa is restrained
As the queen begins to stab with her swords and strike with her serpent-like hair, Kaylyn can tell something is different. She dares not risk a look, but it seems as though the usually fluid attacks have become stiff and clumsy.
Queen v Kaylyn (Queen still has advantage from being 'unseen' but now has disadvantage from being restrained, so it's even)
Shortsword#1 Attack: 6 Damage: 8 piercing
Shortsword#2 Attack: 14 Damage: 3 piercing
Snake Hair Attack: 16 Damage: 4 piercing + 10 poison
(Just realised I forgot to roll with advantage on the Queen's attacks on Kaylyn last round. Oh well, too bad for me.)
Rhayna may also take her turn now.
How does a red dragon blow out the candles on its birthday cake?
Things all of a sudden are not looking so great for the cleric, even though the Queen is out of her vision, now there is a hulking elemental next to her trying to get to the gem. Not to mention gargoyles, and the blasted winged creature. "Ahhhh Friends? A little help here?" (Rhayna will keep dodging incoming attacks.)
She will use her last spell (slot) to keep herself in the fight (Healing Word to heal 6).
(On E2’s turn, it takes 4 necrotic damage from Rhayna's Halo of Spores. CON saving throw DC15.)
(OCC: Rhayna is no longer able to cast any spells.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Kastix comes back, Kastix goes down.Death Save 9 me thinks me dead.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone(Ops. Sorry Shodai, I didn’t realize that Kastix is down again. If Rhayna is able to see the party’s Sourcerer, she will heal him instead of herself.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rhayna uses the last of her divine strength to heal Kastix, who again awakens lying prone in the dust with a hungry ooze beside him trying to engulf him. The final drow statue looks like it's barely holding together, but it continues to attack Sekkar, while the two gargoyles again both swoop at Rhayna. Meanwhile, with the bright light from the globe illuminating the cave, Kaylyn notices at least two large rats lurking by the pile of rubble that blocks the top of the northern staircase. They seem to be trying to remain hidden in the shadows cast by the globe, but also ... trying to watch the battle.
S10 v Sekkar
Slam#1 Attack: 7 Damage: 7 bludgeoning
Slam#2 Attack: 18 Damage: 7 bludgeoning
G1 v Rhayna (with disadvantage from Dodge)
Bite Attack: 16 Damage: 8 piercing
Claws Attack: 16 Damage: 5 slashing
G2 v Rhayna (with disadvantage from Dodge)
Bite Attack: 11 Damage: 3 piercing
Claws Attack: 7 Damage: 5 slashing
Rhayna: You can choose to use your reaction to make an opportunity attack on one of the gargoyles, otherwise I'll keep your reaction for the Elemental's turn.
Pax/Sekkar/Kaylyn are next.
Initiative and conditions
20 Rhayna (R): Shillelagh. Symbiotic Entity. Dodging.
20 Drow Statue (S10):
18 Gargoyles (G1,G2):
16 Pax (P): conc Armor of Agathys 3 temp HP. Arcane Ward 6/13 HP. Shield.
12 Sekkar (S): conc Healing Spirit (1/10) 3/4 charges.
12 Kaylyn (K):
12 Elemental (E2): Rhayna reaction: Halo: DC 15 CON or 4 necrotic
12 Oozes (O2):
11 Dust Mephit (D2): Recharge?
5 Kastix (X):
4 Queen (Q): restrained. Roll CON save at start of next turn.
How does a red dragon blow out the candles on its birthday cake?
Sekkar, facing now the other corner of the room, finally noticed Kastix's struggles. Hoping Rhayna still had something up her sleeve (this is whre humans keep their stuff, right?) to stay alive he sent the Snake Spirit to aid the tiefling, while himself trying to finish off the persistent statue in front of him:
BA: Spirit Snake to Kastix (3 more charges): 3 HP (or may be Kastix should roll himself?)
vs S10: Attack: 11 Damage: 11
vs S10: Attack: 18 Damage: 12
If S10 finally dies after the first attack - move to E2 and attack it.
Meili Liang Lvl 5 Monk
Dice
(Sorry I missed your post about OoO on the Gargoyles. From now on, I will hold off on the Halo of Spores.)
At first it was the little winged devils, now she has to also deal with winged stone creatures. She decides to retaliate against one of them.
Staff Attack G2: 18 Damage: 10 + (3 necrotic)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Pax rushes over to the elemental, seeing that it appears focused on the gem...."Crap!"
She leaps at it, swinging her blade at its back..... Attack: 6 Damage: 8 + 5 thunder damage. + 10 thunder damage if it moves!
What's the difference between a Wizard and a Sorcerer?
Class.
Kaylyn continues to hold the mirror in front of the medusa trying to turn its gaze upon itself. She speaks a word of action to allow the driftglobe to float freely next to her so she can free her hand up to grab her rod to cast spells again. "Come on you *****!" she screams as she still averts her eyes.
She then heals herself for 7 hp as a BA
It is easier for Rhayna to see now with the bright light filling the cavern, and she can tell that one gargoyle is heavily damaged, so she swings at that one as it retreats and it crumbles before the power of the staff and its mushroom magic. (I switched Rhayna's target to G1).
Kaylyn continues to face off with the medusa, not face-to-face, but by causing the medusa to face her own face.
The thundercrack strike from Pax causes the cracks in elemental to widen and split, and the creature breaks apart and crashes to the floor in a pile of rubble. As it does so, another squat stone guardian emerges from the earth beside the menhir (on the north near Kaylyn) and assumes a defensive position, but like the first it does not seem to yet possess the will to act. The gem that Rhayna placed in the menhir hums louder and glows brighter, and the intensity of the attacks seems to likewise ... intensify. The final large humanoid shape in the eastern wall moves and emerges from the stone, and two more imp-like creatures pop into existence beside it, these ones dripping small globs of molten stone from their long noses and wing-tips.
As Sekkar strikes down the final statue, another not-quite-substantial cloud of dust rises from the wreckage (as it did from all the others) and floats up the join the rest which has gathered together above the menhir. The strange reddish elemental force-cloud seems to throb with malevolent energy, and the same throbbing is seen in the dull glow that passes for eyes in the final elemental that has emerged from the wall. The lizardman then rushes to Rhayna's side and strikes down the annoying imp, which explodes in a blinding cloud of eye-stinging dust.
The elemental charges toward Rhayna but is stopped by the presence of Pax, and attempts to punch its way through. The two lava-imps flap along behind, keeping just above the elemental's head, and both release a spray of hot ash and molten stone at Pax, also encompassing Sekkar who stands behind but who manages to protect Rhayna from the blast.
Meanwhile, the ooze will not be denied it's meal! It's prey still lays on the ground, so it again tries to digest Kastix with its slimy appendage, but is denied as Kastix conjures a protective shield.
The Queen again attacks Kaylyn with slow and inhibited movements, but then seems to fight off the detrimental effects of her own curse.
=============
Sekkar/Rhayna: Please make a DC 10 CON save or be blinded for 1 minute. (If blinded, the saving throw can be repeated at the end of your turn)
Elemental v Pax
Slam#1 Attack: 12 Damage: 16 bludgeoning
Slam#2 Attack: 19 Damage: 14 bludgeoning
Sekkar/Pax:
Magma Mephit #1 does 2d6 fire damage. Please make a DC 11 DEX saving throw for half damage.
Magma Mephit #2 does 2d6 fire damage. Please make a DC 11 DEX saving throw for half damage.
(oops, forgot to substitute the rolls. See bottom of page)
Ooze v Kastix (with advantage as Kastix is prone)
Pseudopod Attack: 14 Damage: 3 bludgeoning + 4 acid
Queen CON save: 8
Queen v Kaylyn: (still restrained while attacking, but still unseen)
Shortsword#1 Attack: 11 Damage: 5 piercing
Shortsword#2 Attack: 16 Damage: 4 piercing
Snake Hair Attack: 13 Damage: 5 piercing + 16 poison
Kastix and Rhayna are next
20 Rhayna (R): Shillelagh. Symbiotic Entity. Dodging.
18 Gargoyle (G2):
16 Pax (P): conc Armor of Agathys 3 temp HP. Arcane Ward 6/13 HP.
12 Sekkar (S): conc Healing Spirit (2/10) 2/4 charges.
12 Kaylyn (K):
12 Earth Elemental (E3):
12 Gray Ooze (O2):
11 Magma Mephit (M1): Recharge?
11 Magma Mephit (M2): Recharge?
5 Kastix (X): prone
4 Medusa (Q):
MAP (I forgot to move Dawnbringer's aura, but doesn't really matter at the moment)
====================
Sekkar/Pax:
Magma Mephit #1 does 10 fire damage. Please make a DC 11 DEX saving throw for half damage.
Magma Mephit #2 does 7 fire damage. Please make a DC 11 DEX saving throw for half damage.
How does a red dragon blow out the candles on its birthday cake?
Kastix uses last 1st level spell slot for Shield to defend against ooze attack.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneSekkar Con save: 18 Dex save1: 9 Dex save2: 25
Meili Liang Lvl 5 Monk
Dice
The last elemental approaches Pax and tries to slam into her....and does, as it slams its fist into her, cold dark energy runs up its arm. (15 cold damage)
The dark shadows around Pax finally collapse and the fist taps her lightly on the head. (2 net damage).
Then the magma creatures come and spray her with molten stone....
Dex save #1: 8. Dex save #2: 13
She manages to leap and duck away from most of the molten stone though it still sizzles on her skin, "AAHH!!" she yells in pain.
What's the difference between a Wizard and a Sorcerer?
Class.
Muttering many curses, Kastix hurry to his feet, disengage from the ooze and move as far away as he can./
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone