Rik will translate for the group “she says that if one of us enters the pool, she can help them overcome the poison air. Worth a try, surely?” Rik will stand up and move toward the pool without actually going in
in Sylvan:
“We cannot stay, but would you share your gift nevertheless? Should we escape this place, I’ll be able to return with far more interesting company and trinkets than we can currently offer you - and one as lovely as you deserves only the finest”
Sinsil will just snap get fingers and point at the ground next to her.
The woman gives Sinsil a raised eyebrow and does not move.
(OOC: charmed just means you get advantage on interacting with her, you have zero control over her... She cannot target Sinsil with anything harmful while charmed as well.
This post has potentially manipulated dice roll results.
(I get that it's no control, Sinsil is just a little demanding of her admirers. :P) Sinsil will soften her visage a bit and make a "come hither" gesture with her hand to the woman.
(I get that it's no control, Sinsil is just a little demanding of her admirers. :P) Sinsil will soften her visage a bit and make a "come hither" gesture with her hand to the woman.
Looking into the water, Shieldbiter sees the same shape below. He would recognize it as a giant-lightning-eel
"A giant lightning eel, huh. Hey Rik, maybe if we take her up on her offer i should go take a dive. If that eel decides to do anything, at least i will not be as affected as others may be."
Shieldbiter steps to the waters edge, but does not enter. He looks to the lady than to the eel. I wonder if it has anything to do with her ability to resist the poison. Animal Handling 9 Survival 15
Shieldbiter very much doubts if jumping into that water is going to get him anything but dead.
The woman looks over the gorup of you and slaps hte water in a fit of peek. In Sylvan...
"Leave then." She says as she moves back to the center of her pool. "The way out is through those doors... Just continue onward, watching for the Sun painting, which conceals a secret door. Then continue onward, taking the passage marked with the bear..."
Without another word she disappears down into her pool and not even her shape can bee seen any longer.
You believe she is being completely honest.
Sinsil is a bit fed up. She's going to use Extract Name on the woman. DC 15 wisdom save or Sinsil learns her name and she is charmed by Sinsil.
Wisdom save: 11
Sinsil learns the woman's true name, Dasa Zotz, and the woman is charmed by Sinsil.
(Get ur interpretative dancing skills ready bud!)
So far this session I have hit my teammates twice, flat-out missed 3 times, and only hit the enemy twice. Trust me, you don't want to borrow my dice.
“Well crap, let me take a look.”
Nature 18
Survival 8
Sinsil will just snap get fingers and point at the ground next to her.
Rik will translate for the group “she says that if one of us enters the pool, she can help them overcome the poison air. Worth a try, surely?” Rik will stand up and move toward the pool without actually going in
in Sylvan:
“We cannot stay, but would you share your gift nevertheless? Should we escape this place, I’ll be able to return with far more interesting company and trinkets than we can currently offer you - and one as lovely as you deserves only the finest”
Persuasion: 12
The woman gives Sinsil a raised eyebrow and does not move.
(OOC: charmed just means you get advantage on interacting with her, you have zero control over her... She cannot target Sinsil with anything harmful while charmed as well.
charmed
Read through the above link if you want more information.
I will give Sinsil one more action she can do before her affect ends, since it is just until the end of her next turn...)
Woman's perception check: 5
Looking into the water, Shieldbiter sees the same shape below. He would recognize it as a giant-lightning-eel
(I get that it's no control, Sinsil is just a little demanding of her admirers. :P) Sinsil will soften her visage a bit and make a "come hither" gesture with her hand to the woman.
Persuasion: 9
Was that with advantage?
Nope, forgot to add that to the roll macro 6
The woman mvoes closer to Sinsil, but not all the way to the shore of the large pool.
In Sylvan...
"What do you need of me?" She asks Sinsil, her words and attitude showing a change from bemused and coy to serious for a moment.
Sinsil will speak her name "Dasa Zotz" in a tone trying to be both threatening and final. Attempting to show Dasa that she has power over her.
Then do an intimidation check with advantage... Last action you get while she is charmed though...
"A giant lightning eel, huh. Hey Rik, maybe if we take her up on her offer i should go take a dive. If that eel decides to do anything, at least i will not be as affected as others may be."
Shieldbiter steps to the waters edge, but does not enter. He looks to the lady than to the eel. I wonder if it has anything to do with her ability to resist the poison.
Animal Handling 9
Survival 15
(was totally looking at the wrong character sheet last time, but it's fine I rolled like crap.) 18
Shieldbiter very much doubts if jumping into that water is going to get him anything but dead.
The woman looks over the gorup of you and slaps hte water in a fit of peek. In Sylvan...
"Leave then." She says as she moves back to the center of her pool. "The way out is through those doors... Just continue onward, watching for the Sun painting, which conceals a secret door. Then continue onward, taking the passage marked with the bear..."
Without another word she disappears down into her pool and not even her shape can bee seen any longer.
Sinsil looks to the group. "There. Now can we move?"