Potion of Healing is not visible or available when building a 2024 character. Greater, Superior, and Supreme variants are there; but the one listed in the equipment table is not.
Also: when making a weapon a pact weapon, the character sheet is not correctly calculating the attack modifiers. A level 7 warlock with Pact of the Blade and 19 CHA should have +7 to hit; my sheet says +5.
For feats 2024 war caster isnt showing on the feat selection, only the 2014
There's currently a bug where Warcaster, and various other feats with multiple prerequisites can't correctly identify if your character has met them and therefore won't show up in the "Eligble feats" table. Go to your feats tab on your character and then manage feats -> Settings to disable feat requirements.
Homebrew toggle is turned on in the character preferences, but none of my homebrew spells or items appear on the digital character sheet.
Edit: apparently, homebrew created prior to the 2024 release are tied to the 2014 classes. This is bonkers. I have hundreds of homebrew spells I'd have to re-tag if I want to use the 2024 core classes!
It's worse for subclasses. You can't retag them so you have to create all homebrew subclasses from scratch.
Not sure if someone has mentioned already but do we have an ETA on when we are going to get the Search function and the Sources synced up correctly?
Right now a number of spells work differently depending on where you look, like Divine Smite for instance: If you actually access the book you get an Instantaneous duration Source Version but when you Search it says 1 minute, here. And both are the 2024 version.
Legacy/Expanded rules Eldritch Invocations are not appearing at all, but this is not mentioned in the list of currently unsupported features. This is a huge number of Eldritch Invocations, including some cornerstones for certain warlock playstyles. Please update this post and confirm that this is a temporary issue you intend to fix, just like you claim to be doing for subclasses and feats.
Missing Eldritch Invocations include the following:
Another annoying little thing that I'm not sure was mentioned elsewhere. Dwarf, Elf, Halfling and Human are flagged as Free Rules (2024) only, so if I filter for Player's Handbook (2024) options, those species are missing. Please, make those species be flagged as both to avoid confusion when filtering.
I really want to know this one too. I have a Pact of the Talisman Warlock that I can't update. They have options for Legacy Species, Subclasses, Feats, Spells, Equipment, and more, but the Invocations fell off the back of the truck. Between this and how the many of the CURRENT Invocations are 'unsupporter', it is clear that Warlocks got the short end of the update.
I am aware that we are in the 'early access' right now, but I hope they get things ironed out by the 'general release'.
As the new classes are backwards compatible - we’ve ensured that all the previous subclasses from books published by Wizards of the Coast work without any issues for the 2024 classes.
Furthermore - it’s included with the book they originally appear in - and will be granted to the owners of those books retroactively.
[sic]
Rogue
Cunning Strike. We do not have a way that allows us to reduce the amount of dice that an action has.
Reliable Talent. This is unsupported as we do not have a method of setting minimum values for die rolls.
Subclasses:
Arcane Trickster - Spell Thief. This is unsupported.
Assassin Rogue - Assassin's Tools. We do not have a way to automatically grant items as part of a class feature. You can add these items manually.
Why are Tasha's Cauldron of Everything subclasses for Rogues, specifically Phantom Rogue, not backwards compatible, or listed as in the works for backwards compatibility? TCoE was a official Wizards of the Coast published source book, Barbarians got their TCoE subclasses made backwards compatible for that reason. You have not "ensured all previous subclasses from books published by Wizards of the Coast work" without fixing this.
The Unarmed Fighting feat (2024's replacement for Fighting Styles) is not adding the action options in the "Actions" tab. The following are the action options that are added by the 2014 Fighting Style:
Fighting Style: Unarmed Fighting
Your unarmed strikes can deal bludgeoning damage equal to 1d6+5 on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.
Fighting Style: Unarmed Fighting (armed)
Your unarmed strikes can deal bludgeoning damage equal to 1d6+5 on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.
Anyone report an issue with the Entertainer Feat yet? It says the Abilities it affects are Strength, Dexterity and Charisma, but I just noticed that when I select the 1/1/1 option it gives you Dex, Con, and Int instead for some reason
Ranger cant select a specific fighting style. Elemental Adept is missing all together. this is all ive found wrong so far but im sure there will be many more to come.
The 2024 classes don't have access to Tasha's optional features. Since it is supposed to be backwards compatible, they should have the option to take most of them, but the character builder doesn't display them.
Tasha's rules only apply to pure 2014 characters. They are not pemitted on 2024 character just as you can't multiclass an older paladin with the new warlock
Why would this be true? Optional class features are optional class features, not base classes or subclasses. Why wouldn't they apply to the updated classes?
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Grant K. Smith A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien "Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
Why have the Legacy Eldritch Invocations been removed?
Potion of Healing is not visible or available when building a 2024 character. Greater, Superior, and Supreme variants are there; but the one listed in the equipment table is not.
Also: when making a weapon a pact weapon, the character sheet is not correctly calculating the attack modifiers. A level 7 warlock with Pact of the Blade and 19 CHA should have +7 to hit; my sheet says +5.
There's currently a bug where Warcaster, and various other feats with multiple prerequisites can't correctly identify if your character has met them and therefore won't show up in the "Eligble feats" table. Go to your feats tab on your character and then manage feats -> Settings to disable feat requirements.
It's worse for subclasses. You can't retag them so you have to create all homebrew subclasses from scratch.
Not sure if someone has mentioned already but do we have an ETA on when we are going to get the Search function and the Sources synced up correctly?
Right now a number of spells work differently depending on where you look, like Divine Smite for instance:
If you actually access the book you get an Instantaneous duration Source Version but when you Search it says 1 minute, here. And both are the 2024 version.
"Bullets, Firearm" doesn't appear to be a standalone item from the new PHB despite showing up in Chapter 6.
The tooltip for Light shows the 2014 version, not the new one.
Bug report:
Legacy/Expanded rules Eldritch Invocations are not appearing at all, but this is not mentioned in the list of currently unsupported features. This is a huge number of Eldritch Invocations, including some cornerstones for certain warlock playstyles. Please update this post and confirm that this is a temporary issue you intend to fix, just like you claim to be doing for subclasses and feats.
Missing Eldritch Invocations include the following:
Aspect of the Moon
Beast Speech
Beguiling Influence
Bewitching Whispers
All Talisman ones
Book of Ancient Secrets
Chains of Carceri
Cloak of the Flies
Dreadful Word
Eldritch Sight
Eyes of the Runekeeper
Far Scribe
Ghostly Gaze
Gift of the Everliving Ones
Grasp of Hadar
Improved pact weapon
Lance of Lethargy
Maddening Hex
Minions of Chaos
Mire the Mind
Relentless Hex
Sculptor of Flesh
Shroud of Shadows
Sign of Ill Omen
Thief of Five Fates
Tomb of Levistus
Tricksters Escape
Undying Servitude
Voice of the Chain Master
Firearms don't seem to be recognized as martial weapons.
Another annoying little thing that I'm not sure was mentioned elsewhere. Dwarf, Elf, Halfling and Human are flagged as Free Rules (2024) only, so if I filter for Player's Handbook (2024) options, those species are missing. Please, make those species be flagged as both to avoid confusion when filtering.
I really want to know this one too. I have a Pact of the Talisman Warlock that I can't update. They have options for Legacy Species, Subclasses, Feats, Spells, Equipment, and more, but the Invocations fell off the back of the truck. Between this and how the many of the CURRENT Invocations are 'unsupporter', it is clear that Warlocks got the short end of the update.
I am aware that we are in the 'early access' right now, but I hope they get things ironed out by the 'general release'.
Why are Tasha's Cauldron of Everything subclasses for Rogues, specifically Phantom Rogue, not backwards compatible, or listed as in the works for backwards compatibility? TCoE was a official Wizards of the Coast published source book, Barbarians got their TCoE subclasses made backwards compatible for that reason. You have not "ensured all previous subclasses from books published by Wizards of the Coast work" without fixing this.
Please give an update on this.
The Unarmed Fighting feat (2024's replacement for Fighting Styles) is not adding the action options in the "Actions" tab. The following are the action options that are added by the 2014 Fighting Style:
Your unarmed strikes can deal bludgeoning damage equal to 1d6+5 on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.
Your unarmed strikes can deal bludgeoning damage equal to 1d6+5 on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.
Honestly, that's probably gonna fall on the creators of the homebrew to update to match the current classes.
So many feats and backgrounds don't provide the correct options.
Anyone report an issue with the Entertainer Feat yet? It says the Abilities it affects are Strength, Dexterity and Charisma, but I just noticed that when I select the 1/1/1 option it gives you Dex, Con, and Int instead for some reason
2024 class with 2014 species and 2014 background gives the 2014 species ability score increases and no feat.
It should give the option to give custom ability score increases as well as a feat.
I know you’re aware of the feat, but the ability score increase is unsettling.
Ranger cant select a specific fighting style. Elemental Adept is missing all together. this is all ive found wrong so far but im sure there will be many more to come.
Why would this be true? Optional class features are optional class features, not base classes or subclasses. Why wouldn't they apply to the updated classes?
Grant K. Smith
A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien
"Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
also when choosing a fighting style in the builder it just says choosing one no drop down