For anyone else from the UK/getting physical book as well here is the feedback I had when I logged a ticket
Thank you for contacting Wizards of the Coast Customer Support! In order to access your redemption codes early, you will want to debit your order now. To do so, open your confirmation email and click the link that says "Debit Now". This will take you to a page that will allow you to alter your order's information, including the shipping address and payment information, as well as a button that will debit your order immediately.
Makes sense as it taken taken the payment until it was formally released so didn't own the product yet, so once I paid, I could get the activation key and use it on the main DDB website.
Not sure where this goes, but here we go: In Chapter 8, "Shivering Death", there are caverns behind secret doors on the DM map at D6 and D11. The secret doors nor the rooms behind them appear in the Player verison of the map (the one you load up on Maps, stock and use to play the adventure). The healing crystal at D12 (behind the door in D11) is particularly important to the story. Why don't these parts of the map appear in the Player version? Is this an error or some lack of underatanding on my part? Thanks for considering my inquiry.
Yep. I was about to message about exactly that. L5 and L7 in the Death at Sunset lair map do not correspond to their description text.
They seem to have tried to fix the issue on the digital side, but not in the way I would have wanted. The map now has treasure in the L7 spot and nothing in the L5 spot. I would have swapped the text descriptions, because it seems to me that the treasure hoard shouldn't be that visible, but I guess modifying the map was the easier edit.
And now that I think about it, it really shouldn't have been that hard to simply swap the positions of "L5" and "L7" on the digital map to correspond to the right things, but now I have a player facing map that has the treasure in an odd place...
Search action to make a DC 13 Wisdom (Perception) check, finding treasure on a success. Once a stall’s treasure has been found, nothing else of value remains there.
The first stall the characters search is empty. The characters discover the other stalls’ treasures in the following order:
Crystal box (worth 20 GP) containing four [magicitem]Potions of Comprehension;Potions of Comprehension[/magicitems]
From Chapter 4: For Whom the Void Calls S7 hyperlink for magic item is broken
oh my... Indeed the map has been switched instead of the texts for L5 and L7. I thought they would do the later. Maybe it was always intended as it is now? If so I don't really understand why players would ever cross the line between the walls in L5 since there is nothing to see in that direction and the flow of the place does not require to ever go near this place.
oh my... Indeed the map has been switched instead of the texts for L5 and L7. I thought they would do the later. Maybe it was always intended as it is now? If so I don't really understand why players would ever cross the line between the walls in L5 since there is nothing to see in that direction and the flow of the place does not require to ever go near this place.
I bought the physical and digital bundle. Does beyond exchange imperfect physical books with corrected copies?
For anyone else from the UK/getting physical book as well here is the feedback I had when I logged a ticket
Thank you for contacting Wizards of the Coast Customer Support! In order to access your redemption codes early, you will want to debit your order now. To do so, open your confirmation email and click the link that says "Debit Now". This will take you to a page that will allow you to alter your order's information, including the shipping address and payment information, as well as a button that will debit your order immediately.
Makes sense as it taken taken the payment until it was formally released so didn't own the product yet, so once I paid, I could get the activation key and use it on the main DDB website.
Same. I had a few technical issues getting the order charged but support really helped me out on this one.
Hopefully at the right place. Can't seem to be able to add the Blessing of the Lone Champion to a character. Any advice on this?
Yeah...Beyond promised Blessing support before the Hasbro buyout.
It's been in limbo ever since, mostly due to Hasbro prioritizing WotC selling, selling, selling over employing human programmers & serving customers.
Same as Charms, Dark Gifts, Sidekicks, Acquisitions Incorporated franchise roles, & other fun stuff.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Not sure where this goes, but here we go: In Chapter 8, "Shivering Death", there are caverns behind secret doors on the DM map at D6 and D11. The secret doors nor the rooms behind them appear in the Player verison of the map (the one you load up on Maps, stock and use to play the adventure). The healing crystal at D12 (behind the door in D11) is particularly important to the story. Why don't these parts of the map appear in the Player version? Is this an error or some lack of underatanding on my part? Thanks for considering my inquiry.
They seem to have tried to fix the issue on the digital side, but not in the way I would have wanted. The map now has treasure in the L7 spot and nothing in the L5 spot. I would have swapped the text descriptions, because it seems to me that the treasure hoard shouldn't be that visible, but I guess modifying the map was the easier edit.
And now that I think about it, it really shouldn't have been that hard to simply swap the positions of "L5" and "L7" on the digital map to correspond to the right things, but now I have a player facing map that has the treasure in an odd place...
Search action to make a DC 13 Wisdom (Perception) check, finding treasure on a success. Once a stall’s treasure has been found, nothing else of value remains there.
The first stall the characters search is empty. The characters discover the other stalls’ treasures in the following order:
From Chapter 4: For Whom the Void Calls
S7
hyperlink for magic item is broken
oh my... Indeed the map has been switched instead of the texts for L5 and L7. I thought they would do the later.
Maybe it was always intended as it is now? If so I don't really understand why players would ever cross the line between the walls in L5 since there is nothing to see in that direction and the flow of the place does not require to ever go near this place.
I bought the physical and digital bundle. Does beyond exchange imperfect physical books with corrected copies?
No idea. I would hope they issue a printed supplement correction but it might be a big ask