the lamball cult are a group that warship the great lamby the god of society. lamby also has been refered to the lord of tricks and trade. people of this cult are often a choatic person who reject society or people who are seen as crazed maniac with none in between the to end. cultist of this god are unlike other cult very civil and willing to debate with foe instead of going to combat with there end goal to bring their lord back into power. many fear them since the cultist know some trick and even some of the greatest adventurer refuse to handle the cultist. but not that some leave the cult and many cultist see this an act of a traitor before they leave the cult they have there robe sown on them to make sure that all know that the traitor refused a perfect society.
also quick mention. the cultist robe are made out only the nicest of wool so it is not that bad of a punishment. and this did not mean to come from cult of the lamb only well working on the game did i notice it seemed like it to the idea of cult of the lamb
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a simple dm with a lot of lore and homebrew to be made and a cultist of lambalI. prefer any pronouns bwt.
the lamball cult are a group that warship the great lamby the god of society. lamby also has been refered to the lord of tricks and trade. people of this cult are often a choatic person who reject society or people who are seen as crazed maniac with none in between the to end. cultist of this god are unlike other cult very civil and willing to debate with foe instead of going to combat with there end goal to bring their lord back into power. many fear them since the cultist know some trick and even some of the greatest adventurer refuse to handle the cultist. but not that some leave the cult and many cultist see this an act of a traitor before they leave the cult they have there robe sown on them to make sure that all know that the traitor refused a perfect society.
also quick mention. the cultist robe are made out only the nicest of wool so it is not that bad of a punishment. and this did not mean to come from cult of the lamb only well working on the game did i notice it seemed like it to the idea of cult of the lamb
Huh. Intriguing.
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A young storyteller who wanders the lands of lore, weaving a tale at every request. Has a lot of Cramorants. Major twenty one pilots fan. Certified Joker. Writer of Very Fishy Diaries and huge Lemony Snicket fan. He/him. A Warrior of Words, Vindicator of Vocabulary, Paladin of Poetry, and a Lancer of Language.
Skavians are hardy. They have learned to survive from the bare minimum of resources. Forgotten and unknown, their groups in the windy, lonely deserts forge onward through the sand swirling around them and the hardships brought upon them. They know of the unnaturalness and unholiness of something around them, but don't investigate because of fear. They believe they are a cursed people, trapped in the confines of the desert. Their culture is based around appeasing the darkness that they feel. They believe that someday, if it becomes finally happy, it will remove their curse and they will be free.
They believe the wind is the Messenger of Shadow, carrying the Evil One's messages to them. The elders of the group decipher the shape of the dunes into messages and meanings, of what the Evil One is craving and what they wish for the Skavians to do. Mostly, they sacrifice precious meat on huge flaming pyres or sit in circles for days on end, watching water evaporate. Twice a year, or during an eclipse, they will carve a slate of quartz into a perfect sphere and bury it under the largest dune, then pour a week's worth of water onto the dune.
In art, they usually interpret the Evil One as a flaming sphere, but instead of producing heat and light, it sucks up heat and light and devours it. They draw these as glyphs in the sand and huge symbols in cliffsides. The Evil One is also often divided into three parts; Heart, Soul, and Core.
To avoid being transformed or corrupted by the Mirrorverse's horrid effects(and the part of the god's soul), they have found that washing themself in water tainted by scorpion blood cleanses them. The tides of the darkness ebb and flow constantly, so they wander the desert constantly to avoid being trapped in the shadow and devoured by its form.
They have nicknamed the creatures that have sprung from their thoughts of fear Stalkers. They have many forms, but they always have a few distinct features. Fierce, critical eyes that imply that the target must have done something wrong, a shadowy figure that can't quite be identified, and a daunting aroura of anxiety.
When a Skavian dies, they are buried under the largest dune while all of the Skavians across the entire desert sit in a perfect circle in complete silence for three days.
Ooh, I love the description! I can picture them and their lifestyle really well. So, would one objectively say the Skavians (or Stalkers) are evil? Are they violent or tyranical in any way that would make it so if they came upon a settlement in the desert, or a traveler, would they have reason to kill or harm them? I am asking cause I was wondering their relations with other creatures (which is probably how I should have started stating the question).
Oh, a little context. In this world, creatures are created from emotions, so that's how the Stalkers were born.
They are 100% not evil. To put it frankly, they are in a bad place. And they believe they can never leave. They are hidden by a huge wall of fog, so other creatures don't really know they exist. They aren't one race(species, whatever) collectively; instead, their built up of almost every race from across the realms. When they find another traveler(which has happened only once because its my character's backstory), they treat them as a blessing from the gods.
Ahh I see, makes sense. I was curious what an encounter with a Skavian would be like. Now I know ;) I like it!
I have been offline for a while, busy with life stuffs lol
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I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum:Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
Skavians are hardy. They have learned to survive from the bare minimum of resources. Forgotten and unknown, their groups in the windy, lonely deserts forge onward through the sand swirling around them and the hardships brought upon them. They know of the unnaturalness and unholiness of something around them, but don't investigate because of fear. They believe they are a cursed people, trapped in the confines of the desert. Their culture is based around appeasing the darkness that they feel. They believe that someday, if it becomes finally happy, it will remove their curse and they will be free.
They believe the wind is the Messenger of Shadow, carrying the Evil One's messages to them. The elders of the group decipher the shape of the dunes into messages and meanings, of what the Evil One is craving and what they wish for the Skavians to do. Mostly, they sacrifice precious meat on huge flaming pyres or sit in circles for days on end, watching water evaporate. Twice a year, or during an eclipse, they will carve a slate of quartz into a perfect sphere and bury it under the largest dune, then pour a week's worth of water onto the dune.
In art, they usually interpret the Evil One as a flaming sphere, but instead of producing heat and light, it sucks up heat and light and devours it. They draw these as glyphs in the sand and huge symbols in cliffsides. The Evil One is also often divided into three parts; Heart, Soul, and Core.
To avoid being transformed or corrupted by the Mirrorverse's horrid effects(and the part of the god's soul), they have found that washing themself in water tainted by scorpion blood cleanses them. The tides of the darkness ebb and flow constantly, so they wander the desert constantly to avoid being trapped in the shadow and devoured by its form.
They have nicknamed the creatures that have sprung from their thoughts of fear Stalkers. They have many forms, but they always have a few distinct features. Fierce, critical eyes that imply that the target must have done something wrong, a shadowy figure that can't quite be identified, and a daunting aroura of anxiety.
When a Skavian dies, they are buried under the largest dune while all of the Skavians across the entire desert sit in a perfect circle in complete silence for three days.
Ooh, I love the description! I can picture them and their lifestyle really well. So, would one objectively say the Skavians (or Stalkers) are evil? Are they violent or tyranical in any way that would make it so if they came upon a settlement in the desert, or a traveler, would they have reason to kill or harm them? I am asking cause I was wondering their relations with other creatures (which is probably how I should have started stating the question).
Oh, a little context. In this world, creatures are created from emotions, so that's how the Stalkers were born.
They are 100% not evil. To put it frankly, they are in a bad place. And they believe they can never leave. They are hidden by a huge wall of fog, so other creatures don't really know they exist. They aren't one race(species, whatever) collectively; instead, their built up of almost every race from across the realms. When they find another traveler(which has happened only once because its my character's backstory), they treat them as a blessing from the gods.
Ahh I see, makes sense. I was curious what an encounter with a Skavian would be like. Now I know ;) I like it!
I have been offline for a while, busy with life stuffs lol
No problem. IRL stuff is much more important that fantasy worlds.
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A young storyteller who wanders the lands of lore, weaving a tale at every request. Has a lot of Cramorants. Major twenty one pilots fan. Certified Joker. Writer of Very Fishy Diaries and huge Lemony Snicket fan. He/him. A Warrior of Words, Vindicator of Vocabulary, Paladin of Poetry, and a Lancer of Language.
this is a bit of lore for a cult i made in a game
the lamball cult are a group that warship the great lamby the god of society. lamby also has been refered to the lord of tricks and trade. people of this cult are often a choatic person who reject society or people who are seen as crazed maniac with none in between the to end. cultist of this god are unlike other cult very civil and willing to debate with foe instead of going to combat with there end goal to bring their lord back into power. many fear them since the cultist know some trick and even some of the greatest adventurer refuse to handle the cultist. but not that some leave the cult and many cultist see this an act of a traitor before they leave the cult they have there robe sown on them to make sure that all know that the traitor refused a perfect society.
also quick mention. the cultist robe are made out only the nicest of wool so it is not that bad of a punishment. and this did not mean to come from cult of the lamb only well working on the game did i notice it seemed like it to the idea of cult of the lamb
a simple dm with a lot of lore and homebrew to be made and a cultist of lambalI. prefer any pronouns bwt.
Huh. Intriguing.
A young storyteller who wanders the lands of lore, weaving a tale at every request. Has a lot of Cramorants. Major twenty one pilots fan. Certified Joker. Writer of Very Fishy Diaries and huge Lemony Snicket fan. He/him. A Warrior of Words, Vindicator of Vocabulary, Paladin of Poetry, and a Lancer of Language.
LOYAL FOLLOWER OF JEFF! PRAISE JEFF!!!
The Loom(my first thread)
Ahh I see, makes sense. I was curious what an encounter with a Skavian would be like. Now I know ;) I like it!
I have been offline for a while, busy with life stuffs lol
I have made a huge homebrew setting that I am still working on putting here in DDB. Please give me feedback, I want to know all of what I am doing wrong, and what I am doing right. The thread is a huge work in progress, so everything in it from content to layout is subject to change. Please check this forum: Welcome to Zionderia
Also I have a fun thread that explores an idea about dreams based off the movie Inception. I still need to add the link but stay tuned.
No problem. IRL stuff is much more important that fantasy worlds.
A young storyteller who wanders the lands of lore, weaving a tale at every request. Has a lot of Cramorants. Major twenty one pilots fan. Certified Joker. Writer of Very Fishy Diaries and huge Lemony Snicket fan. He/him. A Warrior of Words, Vindicator of Vocabulary, Paladin of Poetry, and a Lancer of Language.
LOYAL FOLLOWER OF JEFF! PRAISE JEFF!!!
The Loom(my first thread)