I'm currently playing the Waterdeep: Dragon Heist campaign and we're planning on going all the way to level 20 (currently level 2).
I really wanted to make a pure non-multiclassed Druid and take him all the way to 20 for Archdruid, but then I saw this---v and started to drool a little.
Voice of Authority
Starting at 1st level, you can invoke the power of law to embolden an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a creature of your choice that you can see.
If the spell targets more than one ally, you choose the ally who can make the attack.
Our group has a Barbarian, Hexblade Warlock, Rogue, Grave Cleric, and myself, a Circle of Stars Druid. I'm thinking about taking a dip in Order Cleric possibly at level 7 (6druid/1cleric) or at level 11 (10druid/1cleric) because causing my party members to attack whenever I target them with spells sounds like the bees freakin knees.
Anywho, I need somebody talk me out of this! Don't let me stray from the path of the Archdruid! :P
well, for one, just how strictly does your druid follow the laws and authorities of cities, towns, and encroaching settlers? most druids, in my experience, are more guided by the phases of the moon than strictly adhering to a bedtime routine, for example. a cleric of order is likely someone who has their whole life corrected others grammar and informed strangers of minor infractions they've committed, wondering why people can't simply follow the rules. so, in my head, dabbling with a little order is like going to church on easter and christmas and expecting to walk on water the rest of the year. but, ymmv. not everyone needs a plausible through-line for the off-screen efforts and actions a character must have had to bring them to the lived experience that results in a multi-class. heck, it is 'Order' after all, so maybe all you had to do was sign a contract and make a few promises. and maybe your druid has always been annoyed at people who litter or don't put enough stones around their campfires.
as for mechanisms, do you really want your contribution to every fight to be Healing Word and a cantrip, over and over?
Long story short, my druid's backstory is that he was the 2nd son of three sons of a wealthy diplomat and traveled quite a bit throughout Faerun, and when he came of age, his father negotiated a prominent position for him at a Great Library. The Curator of the Library immediately took a dislike to my character due to the blatant nepotism that got him this position, and would haze him by giving him the worst assignments. One of these assignments was organizing a basement that had been in complete disrepair and disorganization for several hundreds of years. The task took him over a year to complete, but he found some arcane texts that he could create a special tattoo that would give him power over the cosmos (my "Star Map" for Circle of Stars is this tattoo), and the special ink for this tattoo was made from a fallen meteorite. The tattoo is semi-sentient and actively invades his mind (mild schizophrenia, slowly driving him mad), and one of the visions that this tattoo gave him was that humankind has fallen out of order with nature and that a comet was being sent to destroy the earth by the very cosmos themselves (it's up to the DM as to whether this is true or not, it could be a fake vision or a real one). The reason that humankind has fallen out of order with nature, at least according to my character's reasoning, is because they chop down forests and dig up the earth in order to create cities and domesticate animals and start wars over the ownership of resources, and all this was possible due to advances in mathematics. So my character compulsively frees domesticated animals (this could get our group into trouble sometimes) because they should all be wild and roaming free, and he actively abhors math (cities, wars, etc), and is trying to "right the path" of humans back to being "one with nature" to avoid annihilation.
Anywho, as far as how my character views the authorities of cities and towns, everything that they're doing is actually leading humanity further away from being "one with nature". He cares about Natural Law, not the laws of humankind. So the dip in Order Cleric would be explained roleplaying-wise that we have a cleric in our group who worships Pelor (he calls him a "star" god) and he appreciates the simplistic beauty that Pelor represents and that his followers "live off the land" in a "one with nature" sort of way.
yes, i absolutely follow the thread of a 'lawful' character following not the laws of those he thinks of as out-of-step but rather a doctrine of their own. especially for a circle of stars druid which, to me, has always felt much less... animalistic? less chaotic (potentially!), too. i wouldn't lean too hard into stereotypes of mental health issues putting a block on reason, but rather different chains of logic are leading this character to what makes sense for their lived experience. 'natural law' and freeing not just some sheep but all of them as they are encountered certainly fits an interpretation of 'order' that works out here. see injustice, solve injustice. civilization as a scar that can be healed at the edges.
...now, about that saving all your spell slots to cast healing word even on people with no hitpoints missing just to give them one more attack. sound fun: yes/no?
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Yeah that does actually sound fun, because I'm not only going to be casting Healing spells, but any beneficial spell that I hand out (like Bless, Lesser Restoration, Warding Bond, etc.) Basically every 1st lvl or higher support spell that I cast causes an attack :D
I get Warding Bond from Variant Human: Mark of Sentinel, and with Chalice Constellation I can heal two targets at once. I'm basically setting up a Network that redistributes damage and heals, but my main focus is on Battlefield Control. The Warlock is taking Grasp of Hadar(10ft pull) and Repelling Blast(10ft push) Invocations for his Eldritch Blast, so our plan is that I set up Spiked Growth, Entangle, or Maelstrom and I use Gravity Whip, Gust of Wind, and Telekinetic Shove while he pushes/pulls enemies with Eldritch Blast and we basically become a Cheese Grater. Shake 'n Bake baby ;) <---- so while all that nonsense is going on, I'll be healing/supporting and causing extra attacks from whomever I cast any spells on :D
I'm also focusing on Dice Manipulation. Between Bless/Bane, Weal/Woe, and Silvery Barbs (I'm taking Fey Touched at level 4), I'm going to be causing all kinds of problems :D
I'm currently playing the Waterdeep: Dragon Heist campaign and we're planning on going all the way to level 20 (currently level 2).
I really wanted to make a pure non-multiclassed Druid and take him all the way to 20 for Archdruid, but then I saw this---v and started to drool a little.
Voice of Authority
Starting at 1st level, you can invoke the power of law to embolden an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a creature of your choice that you can see.
If the spell targets more than one ally, you choose the ally who can make the attack.
Our group has a Barbarian, Hexblade Warlock, Rogue, Grave Cleric, and myself, a Circle of Stars Druid. I'm thinking about taking a dip in Order Cleric possibly at level 7 (6druid/1cleric) or at level 11 (10druid/1cleric) because causing my party members to attack whenever I target them with spells sounds like the bees freakin knees.
Anywho, I need somebody talk me out of this! Don't let me stray from the path of the Archdruid! :P
well, for one, just how strictly does your druid follow the laws and authorities of cities, towns, and encroaching settlers? most druids, in my experience, are more guided by the phases of the moon than strictly adhering to a bedtime routine, for example. a cleric of order is likely someone who has their whole life corrected others grammar and informed strangers of minor infractions they've committed, wondering why people can't simply follow the rules. so, in my head, dabbling with a little order is like going to church on easter and christmas and expecting to walk on water the rest of the year. but, ymmv. not everyone needs a plausible through-line for the off-screen efforts and actions a character must have had to bring them to the lived experience that results in a multi-class. heck, it is 'Order' after all, so maybe all you had to do was sign a contract and make a few promises. and maybe your druid has always been annoyed at people who litter or don't put enough stones around their campfires.
as for mechanisms, do you really want your contribution to every fight to be Healing Word and a cantrip, over and over?
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
Do it.
At some point 5e will be D&Done and the amazing thing that is single level dips into cleric will be gone.
Long story short, my druid's backstory is that he was the 2nd son of three sons of a wealthy diplomat and traveled quite a bit throughout Faerun, and when he came of age, his father negotiated a prominent position for him at a Great Library. The Curator of the Library immediately took a dislike to my character due to the blatant nepotism that got him this position, and would haze him by giving him the worst assignments. One of these assignments was organizing a basement that had been in complete disrepair and disorganization for several hundreds of years. The task took him over a year to complete, but he found some arcane texts that he could create a special tattoo that would give him power over the cosmos (my "Star Map" for Circle of Stars is this tattoo), and the special ink for this tattoo was made from a fallen meteorite. The tattoo is semi-sentient and actively invades his mind (mild schizophrenia, slowly driving him mad), and one of the visions that this tattoo gave him was that humankind has fallen out of order with nature and that a comet was being sent to destroy the earth by the very cosmos themselves (it's up to the DM as to whether this is true or not, it could be a fake vision or a real one). The reason that humankind has fallen out of order with nature, at least according to my character's reasoning, is because they chop down forests and dig up the earth in order to create cities and domesticate animals and start wars over the ownership of resources, and all this was possible due to advances in mathematics. So my character compulsively frees domesticated animals (this could get our group into trouble sometimes) because they should all be wild and roaming free, and he actively abhors math (cities, wars, etc), and is trying to "right the path" of humans back to being "one with nature" to avoid annihilation.
Anywho, as far as how my character views the authorities of cities and towns, everything that they're doing is actually leading humanity further away from being "one with nature". He cares about Natural Law, not the laws of humankind. So the dip in Order Cleric would be explained roleplaying-wise that we have a cleric in our group who worships Pelor (he calls him a "star" god) and he appreciates the simplistic beauty that Pelor represents and that his followers "live off the land" in a "one with nature" sort of way.
yes, i absolutely follow the thread of a 'lawful' character following not the laws of those he thinks of as out-of-step but rather a doctrine of their own. especially for a circle of stars druid which, to me, has always felt much less... animalistic? less chaotic (potentially!), too. i wouldn't lean too hard into stereotypes of mental health issues putting a block on reason, but rather different chains of logic are leading this character to what makes sense for their lived experience. 'natural law' and freeing not just some sheep but all of them as they are encountered certainly fits an interpretation of 'order' that works out here. see injustice, solve injustice. civilization as a scar that can be healed at the edges.
...now, about that saving all your spell slots to cast healing word even on people with no hitpoints missing just to give them one more attack. sound fun: yes/no?
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
Yeah that does actually sound fun, because I'm not only going to be casting Healing spells, but any beneficial spell that I hand out (like Bless, Lesser Restoration, Warding Bond, etc.) Basically every 1st lvl or higher support spell that I cast causes an attack :D
I get Warding Bond from Variant Human: Mark of Sentinel, and with Chalice Constellation I can heal two targets at once. I'm basically setting up a Network that redistributes damage and heals, but my main focus is on Battlefield Control. The Warlock is taking Grasp of Hadar(10ft pull) and Repelling Blast(10ft push) Invocations for his Eldritch Blast, so our plan is that I set up Spiked Growth, Entangle, or Maelstrom and I use Gravity Whip, Gust of Wind, and Telekinetic Shove while he pushes/pulls enemies with Eldritch Blast and we basically become a Cheese Grater. Shake 'n Bake baby ;) <---- so while all that nonsense is going on, I'll be healing/supporting and causing extra attacks from whomever I cast any spells on :D
I'm also focusing on Dice Manipulation. Between Bless/Bane, Weal/Woe, and Silvery Barbs (I'm taking Fey Touched at level 4), I'm going to be causing all kinds of problems :D