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I have just come up with a magic item which works in a way I've never seen on any magic item - Its effects trigger on a miss!
I was wondering if anyone else has used magical items which rely not on giving extra effects on a success, but on a failure?
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
i have an weapon that hits on a crit fail but gets stuck forcing a bonus action to yank it back out.
I have just come up with a magic item which works in a way I've never seen on any magic item - Its effects trigger on a miss!
I was wondering if anyone else has used magical items which rely not on giving extra effects on a success, but on a failure?
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
i have an weapon that hits on a crit fail but gets stuck forcing a bonus action to yank it back out.