The party is going to deal with the giant lords that are still rebelling against the storm giants
I was going off some of the suggestions in module and the one for the stone giants is that they were trying to raise a Tarrasque which is way beyond level 11.
Anyone know of a good eath/stone elemental or primordail I can throw at them? Something that stone giants would dig up/summon to set loose on the surface world?
Ancient primordials they could summon include Ogremoch and Zaratan which are both 20 and 22 CR respectively.
If you think the monsters would still be too tough, remember, the party can stop the giants before the monster is summoned so they won't necessarily have to fight it. Alternatively you can reduce the effectiveness of the monster summoned and say that the monster is 'drowsy' as it awakens, the simplest method would be to remove the multiattack or give it levels of exhaustion.
I’d advocate against Ogremoch specifically (not just because both are also too high level for level 11). Lorewise, they are a one-of-a-kind creature, the Prince of Evil Earth. If you include him, he should be one of the primary focuses, not just something that gets summoned. The entire Princes of the Apocalypse campaign (3-13ish) revolves around trying to stop various cults from summoning the princes (such as Ogremoch).
I agree with Ogremoch being more than just a summoned minion.
A zaratan does seem cool and it's lore is actually perfect. The stone gaint lord wants to wipe the human cities off the surface where the old empire of the giants use to be and sending a gargantuan city wrecking creature of earth fits that perfectly.
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Continuing past the end of STK at lv 11:
The party is going to deal with the giant lords that are still rebelling against the storm giants
I was going off some of the suggestions in module and the one for the stone giants is that they were trying to raise a Tarrasque which is way beyond level 11.
Anyone know of a good eath/stone elemental or primordail I can throw at them? Something that stone giants would dig up/summon to set loose on the surface world?
Ancient primordials they could summon include Ogremoch and Zaratan which are both 20 and 22 CR respectively.
If you think the monsters would still be too tough, remember, the party can stop the giants before the monster is summoned so they won't necessarily have to fight it. Alternatively you can reduce the effectiveness of the monster summoned and say that the monster is 'drowsy' as it awakens, the simplest method would be to remove the multiattack or give it levels of exhaustion.
I’d advocate against Ogremoch specifically (not just because both are also too high level for level 11). Lorewise, they are a one-of-a-kind creature, the Prince of Evil Earth. If you include him, he should be one of the primary focuses, not just something that gets summoned. The entire Princes of the Apocalypse campaign (3-13ish) revolves around trying to stop various cults from summoning the princes (such as Ogremoch).
I found this in the Homebrew section, it seemed like the best of all the stronger Earth Elementals I could find: https://www.dndbeyond.com/monsters/688807-huge-earth-elemental
I agree with Ogremoch being more than just a summoned minion.
A zaratan does seem cool and it's lore is actually perfect. The stone gaint lord wants to wipe the human cities off the surface where the old empire of the giants use to be and sending a gargantuan city wrecking creature of earth fits that perfectly.