My group recently finished up a campaign, and we've started the next one. My group said that they liked the weirder NPC's I had in the last campaign. I want some ideas for some new silly NPC's, some ideas that I have so far are
A Bear with a super high charisma stat so everyone thinks they're a human
A Human who's friends with a bunch of cannibals and doesn't know it
And a dog that was turned into a human, but it still acts like a dog
If anyone has any more ideas I would seriously appreciate it!
Gnome farmer, very old and thin with skin as gnarly and tough as an old tree trunk. Wears big, thick, opaque goggles.
Property is decorated with statues of goblins, foxes, rats, and a human child ("That's the Farley chile, wouldnae take a tellin', that biy, and snuck in to pinch eggs.")
Complete and utter ripoffs of book characters, such as a wizard named Larry Petter.
An NPC with a name that is easy to make puns off, and said NPC constantly uses those puns in casual conversation, and thinks it's comedy gold.
Halfling Quadruplets, who were the same clothes. One would disappear, the another would appear and start talking again. They could all have different personalities, which would make it even more weird.
Three Gnomes in a trench coat.
A nobleman who hates the rich people, but thinks highly of himself.
A conspiracy theorist, but with an intelligence and wisdom score of 5.
An NPC with a tragic backstory, but talks about it at weird times. Such as when party is at a tavern, "My pet snail died when I was five". If a PC has a more tragic backstory, he/she will tries to make his/hers seem more miserable.
An idea that an old group i was with had was having an NPC who would appear every session to help the group but would also die every session. We stated that he had a undying curse where he would be fated to die everyday but be resurrected the next day. It was a fun recurring character that gave us alot of laughs. Hope this helps and i wish you luck.
Rodrillius Telvor. A very excitable grand mage that can’t say his R’s. He has a number of stores that deal in magic goods across the nation and works in all of them at once as a hologram/projection of himself in all stores. As he’s talking to the players, he gets distracted easily by other people in different stores that he’s working in that the players can’t see and can easily be a recurring character in each town they visit.
Harry Hoblin, the Hapy Goblin, is a travelling hard who talks about himself in the third person. But he's also likes to do typical goblin things, so he gets run out of town a lot for things like trying to eat babies.
Rollback Post to RevisionRollBack
Harry Hoblin, the happy goblin, doin' all of the goblin things
He likes murder, loot, and pillage; he's doin' all of the goblin things
He'll eat your puppies and your babies; he's doin' all of the goblin things
Multiple characters with names very similar to Benedict Cumberbatch, you know that meme where they keep making up names that sound similar to his name but aren't his name yet you know it's still referencing him? Yeah. That. It could just be one character reoccurring as different merchants, travelers, or whatever, or have it be different guys who look eerily similar as to the tavern owner in that last town or that merchant who bought your latest hoard.
Characters very obviously referencing a famous disney fairy tale character. E.g. a girl who likes to sing and talk to animals (snow white), a mermaid with bright red hair who loves the land (Ariel), etc.
Have a Stan Lee cameo (Rest In Peace)
Literally have Deadpool show up and do his 4th wall break thing.
I like incorporating distinctive voices for NPCs, making them sound monstrous or humorous as the spirit moves me. As my players make their way through the ToA campaign, I've given them a bit of both. Two of the silliest have been:
A djinn one of the characters contracted through the Bank of Waukeen. He lives in a golden lamp etched with the symbol of Waukeen and functions as the groups accountant, taking direct deposits of coin and jewels and transporting them immediately into their account back in Port Nyanzaru. His name is Sendolu, and he sounds remarkably like New Joisey tough guy. ('Ey whoa dere tough guy. Why ya bustin' my balls?)
A black onyx figurine of a dog "who's breed you don't recognize". Once activated, it became clear to the players that the dog was a Scottish Terrier. He sounded like the Scotsman who challenged Bugs Bunny to a game of golf.
I introduce to you - Aera the self-proclaimed Goddess! She is a cleric of any domain you like. The way she bacame a Cleric - two gods got really drunk, and both decided to randomly give someone divine powers. One chose Aera and another chose someone else (you could even incorporate that other person into the campaign). Anyways, God #1 (the one who chose someone else) didn't trust God #2 and said that he never had any clerics worshiping him, and made him promise that he would never take away Aera's powers, to show that he has the bravery to share his power with mortals. The next day, the Gods woke up from a hangover, and realized that they can't hurt Aera because of their agreement, but Aera is really evil and abusing those powers. She even went as far as introducing herself by the name of the god that gave her powers (she actually thinks she's a fallen deity, and wants to rise back to power).
Another one is the world's worst criminal (any specialty other than pickpocket) - a gnome named Garryl Garrick. His specialties are: inventing, spellcasting, creating nicknames (if you have a gnome or halfling or dwarf or goblin etc. make sure Garryl calls them "midget" or "runt"), and otherwise being a genius. He also hates gnome stereotypes (in my campaign, he was supposed to be more or less normal until someone called him a pickpocket. Then he became one of the weirdest NPCs I've had).
My group recently finished up a campaign, and we've started the next one. My group said that they liked the weirder NPC's I had in the last campaign. I want some ideas for some new silly NPC's, some ideas that I have so far are
A Bear with a super high charisma stat so everyone thinks they're a human
A Human who's friends with a bunch of cannibals and doesn't know it
And a dog that was turned into a human, but it still acts like a dog
If anyone has any more ideas I would seriously appreciate it!
A man cursed to T-pose.
A cult of dads who make dad jokes.
And a middle-aged man who will stop for seconds looking in the distant for no reason.
You gotta throw in a gnomish time traveller
Jesus Saves!... Everyone else takes damage.
A dwarven ballet dancer
My group recently developed the npc - Garry Gorgon the Adventurer Insurance Broker.
An old man dressed in robes who's crazier than a bat but thinks he's a grand wizard.
An awakened tree who thinks that naturally occurring phenomena is a conspiracy and magical phenomena isn't.
A chimera who's taken a shine to a little girl from the town near by.
I once ran a homebrew game where one of the NPCs was a goblin necromancer who wore pink bunny slippers.
Hombrew: Way of Wresting, Circle of Sacrifice
I made a crazy doomsayer in my campaign called Gareth. He likes hairless cats. For some reason the party took a liking to him.
Gnome farmer, very old and thin with skin as gnarly and tough as an old tree trunk. Wears big, thick, opaque goggles.
Property is decorated with statues of goblins, foxes, rats, and a human child ("That's the Farley chile, wouldnae take a tellin', that biy, and snuck in to pinch eggs.")
Keeps cockatrice for eggs and meat.
Talking cats make great NPCs.. Cheshire Cat, Zachary Binks, Mogget (from Abhorosen), etc.
But, make it unique to D&D like maybe use a Crag Cat, or a werecat.
Complete and utter ripoffs of book characters, such as a wizard named Larry Petter.
An NPC with a name that is easy to make puns off, and said NPC constantly uses those puns in casual conversation, and thinks it's comedy gold.
Halfling Quadruplets, who were the same clothes. One would disappear, the another would appear and start talking again. They could all have different personalities, which would make it even more weird.
Three Gnomes in a trench coat.
A nobleman who hates the rich people, but thinks highly of himself.
A conspiracy theorist, but with an intelligence and wisdom score of 5.
An NPC with a tragic backstory, but talks about it at weird times. Such as when party is at a tavern, "My pet snail died when I was five". If a PC has a more tragic backstory, he/she will tries to make his/hers seem more miserable.
An idea that an old group i was with had was having an NPC who would appear every session to help the group but would also die every session. We stated that he had a undying curse where he would be fated to die everyday but be resurrected the next day. It was a fun recurring character that gave us alot of laughs. Hope this helps and i wish you luck.
Rodrillius Telvor. A very excitable grand mage that can’t say his R’s. He has a number of stores that deal in magic goods across the nation and works in all of them at once as a hologram/projection of himself in all stores. As he’s talking to the players, he gets distracted easily by other people in different stores that he’s working in that the players can’t see and can easily be a recurring character in each town they visit.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Harry Hoblin, the Hapy Goblin, is a travelling hard who talks about himself in the third person. But he's also likes to do typical goblin things, so he gets run out of town a lot for things like trying to eat babies.
Harry Hoblin, the happy goblin, doin' all of the goblin things
He likes murder, loot, and pillage; he's doin' all of the goblin things
He'll eat your puppies and your babies; he's doin' all of the goblin things
Multiple characters with names very similar to Benedict Cumberbatch, you know that meme where they keep making up names that sound similar to his name but aren't his name yet you know it's still referencing him? Yeah. That. It could just be one character reoccurring as different merchants, travelers, or whatever, or have it be different guys who look eerily similar as to the tavern owner in that last town or that merchant who bought your latest hoard.
Characters very obviously referencing a famous disney fairy tale character. E.g. a girl who likes to sing and talk to animals (snow white), a mermaid with bright red hair who loves the land (Ariel), etc.
Have a Stan Lee cameo (Rest In Peace)
Literally have Deadpool show up and do his 4th wall break thing.
I like incorporating distinctive voices for NPCs, making them sound monstrous or humorous as the spirit moves me. As my players make their way through the ToA campaign, I've given them a bit of both. Two of the silliest have been:
A djinn one of the characters contracted through the Bank of Waukeen. He lives in a golden lamp etched with the symbol of Waukeen and functions as the groups accountant, taking direct deposits of coin and jewels and transporting them immediately into their account back in Port Nyanzaru. His name is Sendolu, and he sounds remarkably like New Joisey tough guy. ('Ey whoa dere tough guy. Why ya bustin' my balls?)
A black onyx figurine of a dog "who's breed you don't recognize". Once activated, it became clear to the players that the dog was a Scottish Terrier. He sounded like the Scotsman who challenged Bugs Bunny to a game of golf.
I introduce to you - Aera the self-proclaimed Goddess! She is a cleric of any domain you like. The way she bacame a Cleric - two gods got really drunk, and both decided to randomly give someone divine powers. One chose Aera and another chose someone else (you could even incorporate that other person into the campaign). Anyways, God #1 (the one who chose someone else) didn't trust God #2 and said that he never had any clerics worshiping him, and made him promise that he would never take away Aera's powers, to show that he has the bravery to share his power with mortals.
The next day, the Gods woke up from a hangover, and realized that they can't hurt Aera because of their agreement, but Aera is really evil and abusing those powers. She even went as far as introducing herself by the name of the god that gave her powers (she actually thinks she's a fallen deity, and wants to rise back to power).
Another one is the world's worst criminal (any specialty other than pickpocket) - a gnome named Garryl Garrick. His specialties are: inventing, spellcasting, creating nicknames (if you have a gnome or halfling or dwarf or goblin etc. make sure Garryl calls them "midget" or "runt"), and otherwise being a genius. He also hates gnome stereotypes (in my campaign, he was supposed to be more or less normal until someone called him a pickpocket. Then he became one of the weirdest NPCs I've had).
How about a Tabaxi trader who likes to dress up as man's best friend and is constantly making puppy dog eyes at his customers.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
Hahaha, this is great.
DM - Above & Below