Just wondering why firearms are specifically targeted in the adventurer’s league for so many restrictions. It’s a valid option in the PHB now, I don’t see the reasoning behind removing it as a choice in campaigns where firearms exist. You can’t choose to start with one at 5th level, can’t purchase one, or even craft one using downtime. The artificer can’t even craft them or use their infusions on them.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Just wondering why firearms are specifically targeted in the adventurer’s league for so many restrictions. It’s a valid option in the PHB now, I don’t see the reasoning behind removing it as a choice in campaigns where firearms exist. You can’t choose to start with one at 5th level, can’t purchase one, or even craft one using downtime. The artificer can’t even craft them or use their infusions on them.