I am looking at running a game session using Beyond (we normally use Foundry). Is there a way to track concentration in Beyond? Same question for things like Rage - can see that you can track how often you use it, but it would be nice to know that it was active. I am fine if I have to track this on paper but thought I would ask anyway.
It would be nice, if in a future update we could track them and get a pop-up or something to announce a roll when the damage is applied in Beyond for a player with a concentration tag.
A tabletop simulator is on the feature list for DnD beyond.
Except this functionality doesn't need to be part of a tabletop simulator.
HeroLab, for years, has allowed bonuses from spells or other effects to be applied to a character and automatically update relevant modifiers, something that is still lacking in dndbeyond.
Seems like this could be done by adding more functionality to the "condition" field. Yes, condition is different from concentration or rage, but you're still talking about a sort of "background task" affecting the PC or the PC governs and sure some way to "manage" that would probably add more efficiency to the game.
I'm not saying it's a simple thing to be done, but I'm sure a lot of folks would like to say such a feature.
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A tabletop simulator is on the feature list for DnD beyond.
Except this functionality doesn't need to be part of a tabletop simulator.
HeroLab, for years, has allowed bonuses from spells or other effects to be applied to a character and automatically update relevant modifiers, something that is still lacking in dndbeyond.
Oh I agree but I imagine a lot of effort is being put into delivering a table top simulator as opposed to these small improvements. The new encounter mechanics feels like the first step to this so I imagine tracking things like concentration will come as part of an expanded encounter engine.
Seems like this could be done by adding more functionality to the "condition" field. Yes, condition is different from concentration or rage, but you're still talking about a sort of "background task" affecting the PC or the PC governs and sure some way to "manage" that would probably add more efficiency to the game.
I'm not saying it's a simple thing to be done, but I'm sure a lot of folks would like to say such a feature.
Or just another toggle button, like they already have for indicating if you currently have Inspiration!
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Hi,
I am looking at running a game session using Beyond (we normally use Foundry). Is there a way to track concentration in Beyond? Same question for things like Rage - can see that you can track how often you use it, but it would be nice to know that it was active. I am fine if I have to track this on paper but thought I would ask anyway.
thanks
no. there isn't.
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It would be nice, if in a future update we could track them and get a pop-up or something to announce a roll when the damage is applied in Beyond for a player with a concentration tag.
Thanks
A tabletop simulator is on the feature list for DnD beyond.
Except this functionality doesn't need to be part of a tabletop simulator.
HeroLab, for years, has allowed bonuses from spells or other effects to be applied to a character and automatically update relevant modifiers, something that is still lacking in dndbeyond.
Seems like this could be done by adding more functionality to the "condition" field. Yes, condition is different from concentration or rage, but you're still talking about a sort of "background task" affecting the PC or the PC governs and sure some way to "manage" that would probably add more efficiency to the game.
I'm not saying it's a simple thing to be done, but I'm sure a lot of folks would like to say such a feature.
Jander Sunstar is the thinking person's Drizzt, fight me.
Oh I agree but I imagine a lot of effort is being put into delivering a table top simulator as opposed to these small improvements. The new encounter mechanics feels like the first step to this so I imagine tracking things like concentration will come as part of an expanded encounter engine.
Or just another toggle button, like they already have for indicating if you currently have Inspiration!