For example, I think the Farscape tv show would work wonderfully as a Spelljammer campaign. A motley collection of characters using a stolen ship to escape an autocratic government. Meeting strange people, trying to find alies, atually finding friendship and love.
Space hippos as a looming antagonist, could seem them invading and colonizing them, I can seem them now, greedy capitalists with an out of control military budget. Like the loxodon crime syndicate as well, someone to go up against in cities, their hands in governments, masquerading as politicians.
I want mind flayers as well, maybe as pirates slowly expanding their turf.
Space hippos as a looming antagonist, could seem them invading and colonizing them, I can seem them now, greedy capitalists with an out of control military budget. Like the loxodon crime syndicate as well, someone to go up against in cities, their hands in governments, masquerading as politicians.
I want mind flayers as well, maybe as pirates slowly expanding their turf.
You could treat mind flayers like Spielberg treated nazis in Indiana Jones: you get sucked into a bigger adventure and as you're getting caught up, there they are just behind the curtain pulling the strings. Turns out the eyepatch motorcycle henchman with the monkey who tried to poison you is now sneaking away into a bar to go report to you know who. You discover the rotating fireplace in that old castle while you and the professor are tied to a chair in a burning room and guess who's secret base you've stumbled into!
Mind flayers are a great main bad guy faction, and the reveal of their involvement would be a good end of Act 1 sort of deal marking the end of the introduction to the plot.
How big should the Giff, and Mindflayer ships be. Should they have access to superior weapons, like lasers?
for giff, just gunpowder weapons everywhere, and for mindflayers maybe like a really big version of mindblasts. thats my idea.
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Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
I mean, this is where you really have to start world building on your own. In the somewhat quaint 2e Spelljammer, most big vessels had a hull mass of about 40 tons, keel length of about 200-250 feet. The aesthetic they were going for was very Age of Sail But In Space. This distinguished them from all the other sci fi games, but it isn't everyone's cup of tea. If you want a Red Dwarf or a Death Star or something that blots out the sun from orbit when characters on the planet look up, you should find some kind of spaceship size comparison chart. There's at least one cool one out there.
Maybe an old astral elf king who is like the first king of the elves when the elves were one unified race. This king got banned with a small group of followers into the astral plane and they became the astral elves. This king has a way to live eternally. Could be a lich, a clone spell or anything else. Since elves invented bladesong, this guy could be a bladesinger. He could one day attack from nowhere with the kingdom of astral elves and "take what's his". This could be a fearsome villain with close-combat skills and magic skills. And you gotta admit a bladesinging elf lich from space is pretty cool.
StealTake inspiration from media.For example, I think the Farscape tv show would work wonderfully as a Spelljammer campaign. A motley collection of characters using a stolen ship to escape an autocratic government. Meeting strange people, trying to find alies, atually finding friendship and love.
Space hippos as a looming antagonist, could seem them invading and colonizing them, I can seem them now, greedy capitalists with an out of control military budget. Like the loxodon crime syndicate as well, someone to go up against in cities, their hands in governments, masquerading as politicians.
I want mind flayers as well, maybe as pirates slowly expanding their turf.
You could have a mind flayers spell jammer that has been taken over by neoithilids. Alien reskin.
You could treat mind flayers like Spielberg treated nazis in Indiana Jones: you get sucked into a bigger adventure and as you're getting caught up, there they are just behind the curtain pulling the strings. Turns out the eyepatch motorcycle henchman with the monkey who tried to poison you is now sneaking away into a bar to go report to you know who. You discover the rotating fireplace in that old castle while you and the professor are tied to a chair in a burning room and guess who's secret base you've stumbled into!
Mind flayers are a great main bad guy faction, and the reveal of their involvement would be a good end of Act 1 sort of deal marking the end of the introduction to the plot.
How big should the Giff, and Mindflayer ships be. Should they have access to superior weapons, like lasers?
for giff, just gunpowder weapons everywhere, and for mindflayers maybe like a really big version of mindblasts. thats my idea.
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
I mean, this is where you really have to start world building on your own. In the somewhat quaint 2e Spelljammer, most big vessels had a hull mass of about 40 tons, keel length of about 200-250 feet. The aesthetic they were going for was very Age of Sail But In Space. This distinguished them from all the other sci fi games, but it isn't everyone's cup of tea. If you want a Red Dwarf or a Death Star or something that blots out the sun from orbit when characters on the planet look up, you should find some kind of spaceship size comparison chart. There's at least one cool one out there.
Maybe an old astral elf king who is like the first king of the elves when the elves were one unified race. This king got banned with a small group of followers into the astral plane and they became the astral elves. This king has a way to live eternally. Could be a lich, a clone spell or anything else. Since elves invented bladesong, this guy could be a bladesinger. He could one day attack from nowhere with the kingdom of astral elves and "take what's his". This could be a fearsome villain with close-combat skills and magic skills. And you gotta admit a bladesinging elf lich from space is pretty cool.