Hi there! I'm going to be playing a Fairy warlock who had his wings removed (either for the pact or a punishment i haven't decided) but i was wondering what all happens to the fairy? i know they can no longer fly obviously, but how does it effect the rest of themselves? would love to see your ideas and interpretations!
Granted Tinkerbell was a pixie, but same sort of rules could apply here where it hampers their magic should they have used fairy dust generated from their wings or something along those lines. Could make them reliant on their patron for spell casting and set them on a journey to break free from their new shackles.
Hi there! I'm going to be playing a Fairy warlock who had his wings removed (either for the pact or a punishment i haven't decided) but i was wondering what all happens to the fairy? i know they can no longer fly obviously, but how does it effect the rest of themselves? would love to see your ideas and interpretations!
Maybe you look for someone to regenerate you. Or a way to wish for them back? Maybe you now yearn to be a bird to fly?
I mean, UA fairies didn't even necessarily have to have wings in the first place, so maybe you're still able to fly because magic.
Really, it's something that should be worked out with your DM. If you were to lose your flight until somehow regaining your wings and I were the DM, I would personally grant your character some kind of small compensation. Like... maybe your patron took your wings to seal your pact and is able to give you slightly more access to power as a result, something like a 1/LR use of advantage on a spell attack or a save against a spell. Something along those lines where the net result isn't just pure detriment to your character, since flight on a race usually means you get little else in the way of racial features.
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
If you're a fairy and you get your wings cut off, I'd imagine it would be the same feeling and emotional trauma of a soldier losing a limb in war, and there's a 117.3% chance that you'd have PTSD from the experience. All my wounded veteran brothers have PTSD from their experiences, whether they lost limbs or not, because it is terrifyingly traumatic. You have a couple of options as someone who suffers from PTSD from an experience like this; you can let it consume you with depression and anxiety, or you can use it to fuel your drive and hone it like a weapon. For example, if you lose both legs in war and separate from the military, rather than feel sorry for yourself and your situation, you instead choose to get yourself a sick wheelchair and start channeling your inner-Aaron Fotheringham; paint some red-hot flames on your wheelchair, then head down to the skate park and teach yourself to do backflips and make it your goal to compete in the X-games.
^---- I would incorporate this into your roleplaying of the character, because this has the opportunity for massive character growth and depth. Even though you might roleplay yourself as "fueled with drive" to overcome your lost wings, inevitably there will be times where depression and anxiety rear their ugly heads and you have to deal with the trauma. This could arise anytime you see winged creatures in flight, or possibly whenever your party aggressively interrogates NPC's (especially if your wings were ritualistically cut off due to punishment meted).
Maybe you made a pact with your patron because you lost your wings and you wish to get them back. What is your subclass? That might help.
As others have said, talking to your DM is definitely something that needs to happen.
Fey are beings who feel emotion in much more powerful and strange ways than humans. Maybe your faerie has become incredibly glum and depressed. Your personality might be like Eeyore from Winnie the Pooh. You might spend long stretches of time staring longingly into the sky. Or, you might despise seeing the sky, always keeping your gaze down, refusing to look up. The clouds, the tops of trees, birds, these reminders of what you have lost are too painful to bear.
Maybe you are filled with rage and anger, cursing birds and swatting at any insect that buzzes by. Why should unthinking little bugs be gifted with flight when you have been stripped off what is rightfully yours. Bitterness and hate spring up whenever you see anything with wings, and if a nonflying creature gains flight through a spell, you get outraged and won't speak to them for days.
Or you might be cheerful and whimsical like most fey, but if anyone ever makes contact with your mind through telepathy or something similar, the turmoil of misery that the lack of wings as given you shocks them senseless. Your happy, go-lucky demeanor is really a carefully constructed facade that stops others from realizing there is anything wrong with you. If anyone tries to mention your lack of wings, the pain that wells up might cause you to lash out, severely harming those near you. So you bottle up your pain, and never let anyone know about what you have lost. Everyone you know just thinks that you are a gnome, halfling, or other short species. You let people think this because you don't want to hurt anyone, but at some point, work with the DM to have your party come across a way to communicate emotions. When the party sees what is inside your heart, they might take psychic damage, that depends on how lenient the DM is. Your character might say they became a warlock by accident, you were hungry for power and made a mistake, but in reality you joined the pact willingly and are working for a way to recover your wings.
Innocent expressions such as ," They have their head in the clouds," might trigger some of these powerful emotions.
Here are just a couple of ideas, I hope they help. The lack of wings is similar to the kenku's yearning for flight.
Hi there! I'm going to be playing a Fairy warlock who had his wings removed (either for the pact or a punishment i haven't decided) but i was wondering what all happens to the fairy? i know they can no longer fly obviously, but how does it effect the rest of themselves? would love to see your ideas and interpretations!
Granted Tinkerbell was a pixie, but same sort of rules could apply here where it hampers their magic should they have used fairy dust generated from their wings or something along those lines. Could make them reliant on their patron for spell casting and set them on a journey to break free from their new shackles.
Ask your DM.
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Maybe you look for someone to regenerate you. Or a way to wish for them back? Maybe you now yearn to be a bird to fly?
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I mean, UA fairies didn't even necessarily have to have wings in the first place, so maybe you're still able to fly because magic.
Really, it's something that should be worked out with your DM. If you were to lose your flight until somehow regaining your wings and I were the DM, I would personally grant your character some kind of small compensation. Like... maybe your patron took your wings to seal your pact and is able to give you slightly more access to power as a result, something like a 1/LR use of advantage on a spell attack or a save against a spell. Something along those lines where the net result isn't just pure detriment to your character, since flight on a race usually means you get little else in the way of racial features.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
If you're a fairy and you get your wings cut off, I'd imagine it would be the same feeling and emotional trauma of a soldier losing a limb in war, and there's a 117.3% chance that you'd have PTSD from the experience. All my wounded veteran brothers have PTSD from their experiences, whether they lost limbs or not, because it is terrifyingly traumatic. You have a couple of options as someone who suffers from PTSD from an experience like this; you can let it consume you with depression and anxiety, or you can use it to fuel your drive and hone it like a weapon. For example, if you lose both legs in war and separate from the military, rather than feel sorry for yourself and your situation, you instead choose to get yourself a sick wheelchair and start channeling your inner-Aaron Fotheringham; paint some red-hot flames on your wheelchair, then head down to the skate park and teach yourself to do backflips and make it your goal to compete in the X-games.
^---- I would incorporate this into your roleplaying of the character, because this has the opportunity for massive character growth and depth. Even though you might roleplay yourself as "fueled with drive" to overcome your lost wings, inevitably there will be times where depression and anxiety rear their ugly heads and you have to deal with the trauma. This could arise anytime you see winged creatures in flight, or possibly whenever your party aggressively interrogates NPC's (especially if your wings were ritualistically cut off due to punishment meted).
Maybe you made a pact with your patron because you lost your wings and you wish to get them back. What is your subclass? That might help.
As others have said, talking to your DM is definitely something that needs to happen.
Fey are beings who feel emotion in much more powerful and strange ways than humans. Maybe your faerie has become incredibly glum and depressed. Your personality might be like Eeyore from Winnie the Pooh. You might spend long stretches of time staring longingly into the sky. Or, you might despise seeing the sky, always keeping your gaze down, refusing to look up. The clouds, the tops of trees, birds, these reminders of what you have lost are too painful to bear.
Maybe you are filled with rage and anger, cursing birds and swatting at any insect that buzzes by. Why should unthinking little bugs be gifted with flight when you have been stripped off what is rightfully yours. Bitterness and hate spring up whenever you see anything with wings, and if a nonflying creature gains flight through a spell, you get outraged and won't speak to them for days.
Or you might be cheerful and whimsical like most fey, but if anyone ever makes contact with your mind through telepathy or something similar, the turmoil of misery that the lack of wings as given you shocks them senseless. Your happy, go-lucky demeanor is really a carefully constructed facade that stops others from realizing there is anything wrong with you. If anyone tries to mention your lack of wings, the pain that wells up might cause you to lash out, severely harming those near you. So you bottle up your pain, and never let anyone know about what you have lost. Everyone you know just thinks that you are a gnome, halfling, or other short species. You let people think this because you don't want to hurt anyone, but at some point, work with the DM to have your party come across a way to communicate emotions. When the party sees what is inside your heart, they might take psychic damage, that depends on how lenient the DM is. Your character might say they became a warlock by accident, you were hungry for power and made a mistake, but in reality you joined the pact willingly and are working for a way to recover your wings.
Innocent expressions such as ," They have their head in the clouds," might trigger some of these powerful emotions.
Here are just a couple of ideas, I hope they help. The lack of wings is similar to the kenku's yearning for flight.