I need your help in the homebrew campaign I am making. As a DM one of my idea's is to let the players meet, among the rest of the map, a very small village or adventuring group representing People they know in Real Life (and also themselves).
I am interested if they will notice this touch. Of course I will make the stats also according to who they are. But with the classes and subclasses representing their daily IRL job I need some help.
They have the following jobs (I combined it already with a class option I was thinking about but I can use some help also with subclasses)
HR (Leadership + Learning & Development) that also is good in martial arts= Paladin?
Nurse who had been in the army and likes outdoor = Cleric
Elementary teacher who likes music and psychology = Wizard/bard?
Econometrics PHD, very very smart = wizard/artificer?
An official outdoor coach and religion coach = Druid/paladin oath of ancient?
Honestly I think you've got a solid set of ideas. Number 5 could even be a Ranger of some kind. I think that either Druid or Paladin fits too, but you may want to avoid 2 Paladins. I do think this is a really cool idea though.
1. Merchant Director/Noble. Rogue as Party "Face" martial arts being "sneak attack" represtation.
2. Nurse = Cleric or Druid depending on campaign theme... "Survival" and "Medicine" as skill choices - possibly Herbalism and or Healers tools proficiencies
Fellow friends,
I need your help in the homebrew campaign I am making.
As a DM one of my idea's is to let the players meet, among the rest of the map, a very small village or adventuring group representing People they know in Real Life (and also themselves).
I am interested if they will notice this touch. Of course I will make the stats also according to who they are. But with the classes and subclasses representing their daily IRL job I need some help.
They have the following jobs (I combined it already with a class option I was thinking about but I can use some help also with subclasses)
I am looking forward to your ideas and opinions!!
Honestly I think you've got a solid set of ideas. Number 5 could even be a Ranger of some kind. I think that either Druid or Paladin fits too, but you may want to avoid 2 Paladins. I do think this is a really cool idea though.
Ideas
1. Merchant Director/Noble. Rogue as Party "Face" martial arts being "sneak attack" represtation.
2. Nurse = Cleric or Druid depending on campaign theme... "Survival" and "Medicine" as skill choices - possibly Herbalism and or Healers tools proficiencies
3. Bard
4. Wizard/Artificer
5. Ranger
6. Monk or Druid
Hidey Ho!
3rd edition had the idea of the expert class. I am thinking that you could use this as baseline to create any modern day job w just using 1 class.
Gamemaster Karl
Thank you for your idea's! Good to hear that the idea sounds cool.