"Instead of dealing damage, the revenant can grapple the target (escape DC 14) provided the target is Large or smaller."
There's 6 revenants. I'd use as many as there are party members, say 4, to attack, not deal damage, and grapple until all of the players are restrained. Then the remaining 2 take turns dealing damage. It's a lot of damage, the average looks like 25 (2d6+4, plus 4d6 for vengeance) but that way you only get 1 or 2 hits on different players before someone escapes the DC 14 grapple and you start over with grappling and getting them restrained.
That's a tough fight, but smart players will weasel their way out of it.
Rollback Post to RevisionRollBack
Thanks,
- Brad (he/him)
Player Since 2020, DM Since 2022, Nerd Since Way Back
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6 Revenant with automatic revenge called so 6d6 per attack with paralyze and regenerate. What are you thinking wizards? How is that supposed to work?
https://www.dndbeyond.com/sources/dnd/pbtso/the-shattered-obelisk#P15BlessedDead
Someone tell me, please.
The second part of the revenant's fist attack:
"Instead of dealing damage, the revenant can grapple the target (escape DC 14) provided the target is Large or smaller."
There's 6 revenants. I'd use as many as there are party members, say 4, to attack, not deal damage, and grapple until all of the players are restrained. Then the remaining 2 take turns dealing damage. It's a lot of damage, the average looks like 25 (2d6+4, plus 4d6 for vengeance) but that way you only get 1 or 2 hits on different players before someone escapes the DC 14 grapple and you start over with grappling and getting them restrained.
That's a tough fight, but smart players will weasel their way out of it.
Thanks,
- Brad (he/him)
Player Since 2020, DM Since 2022, Nerd Since Way Back