During my last session when my party was about finish an encounter with 4 swarms of ravens the last of which had been put to sleep by the parties bard two of the players decided to grab a sleeping raven off the ground and wrap it up so it couldn't get away and try to tame it later.
The main reason they got attacked by the ravens was there was a Blight in the forest that they were in which was causing the local wildlife to act strangely.
I was wondering what would be the best way to have them go about this or if you think I should allow it in the first place.
A suggestion i have is that if the blight has infected the wildlife then the players will need to inspect the raven with lets say an intelligence check to find out if the raven is infected and the players will need to heal or cure the raven depending on how you wish to proceed. Then you can have the players who wish to make it a pet make some animal handling checks in order to gain the raven's trust and train it. I believe that if you proceed in this manner it will allow the players to feel accomplished once its completed due to the amount of work that went into it and they can be more attached to the raven. I hope this helps and wish you luck.
Pretty much what was said. Handle animal, and possibly a charisma/persuasion check. Then generally I would say as long as they kept feeding it and using handle animal eventually they would be able to tame/domesticate it.
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GM of The Bonus Role - We are playing a 5E game set in my homebrew world of Audra check us out Sunday's at 10 AM CST and follow us at the following social media links. https://www.twitch.tv/thebonusrole @BonusRole
I am curious as to how the swarm were put to sleep, given swarms are immune to charm and thus the sleep spell and most other such effects, but that is neither here nor there.
I would say a daily check would be required for maybe two or three weeks (or the equivalent), across a range of skills. Medicine first for a few days to diagnose and cure the thing (maybe with a herbalism kit check to collect some herbs), too many failures there and it dies or goes completely insane. Next some Animal handling to get it comfortable with the party. Failures there take 1 piercing damage, and too many result in the bird injuring itself trying to get away. Next some Nature to research or puzzle out how to train the bird slightly, with multiple failures resulting in the bird leaving. Switch back to Animal Handling for the final phase to turn the bird into a slightly useful ally, failures there will delay the process possibly forever and keep it as a useless friendly bird. Reward any good roleplay or imaginative ideas with advantage on that day's check, or disadvantage whenever you feel the bird has been neglected in some way.
Thanks for the Advice guys. I had forgotten to that creatures that were immune to charm were immune to sleep as well. I'll let me players know at the start of the next session that using Sleep like that won't work again due to me getting the rules wrong last time, though I'll let them keep the ravens.
During my last session when my party was about finish an encounter with 4 swarms of ravens the last of which had been put to sleep by the parties bard two of the players decided to grab a sleeping raven off the ground and wrap it up so it couldn't get away and try to tame it later.
The main reason they got attacked by the ravens was there was a Blight in the forest that they were in which was causing the local wildlife to act strangely.
I was wondering what would be the best way to have them go about this or if you think I should allow it in the first place.
A suggestion i have is that if the blight has infected the wildlife then the players will need to inspect the raven with lets say an intelligence check to find out if the raven is infected and the players will need to heal or cure the raven depending on how you wish to proceed. Then you can have the players who wish to make it a pet make some animal handling checks in order to gain the raven's trust and train it. I believe that if you proceed in this manner it will allow the players to feel accomplished once its completed due to the amount of work that went into it and they can be more attached to the raven. I hope this helps and wish you luck.
Pretty much what was said. Handle animal, and possibly a charisma/persuasion check. Then generally I would say as long as they kept feeding it and using handle animal eventually they would be able to tame/domesticate it.
GM of The Bonus Role - We are playing a 5E game set in my homebrew world of Audra check us out Sunday's at 10 AM CST and follow us at the following social media links.
https://www.twitch.tv/thebonusrole
@BonusRole
I am curious as to how the swarm were put to sleep, given swarms are immune to charm and thus the sleep spell and most other such effects, but that is neither here nor there.
I would say a daily check would be required for maybe two or three weeks (or the equivalent), across a range of skills. Medicine first for a few days to diagnose and cure the thing (maybe with a herbalism kit check to collect some herbs), too many failures there and it dies or goes completely insane. Next some Animal handling to get it comfortable with the party. Failures there take 1 piercing damage, and too many result in the bird injuring itself trying to get away. Next some Nature to research or puzzle out how to train the bird slightly, with multiple failures resulting in the bird leaving. Switch back to Animal Handling for the final phase to turn the bird into a slightly useful ally, failures there will delay the process possibly forever and keep it as a useless friendly bird. Reward any good roleplay or imaginative ideas with advantage on that day's check, or disadvantage whenever you feel the bird has been neglected in some way.
Thanks for the Advice guys. I had forgotten to that creatures that were immune to charm were immune to sleep as well. I'll let me players know at the start of the next session that using Sleep like that won't work again due to me getting the rules wrong last time, though I'll let them keep the ravens.