Unless there is a chance to revivify or resurrect them, then go hog wild! Once they're undead, they become NPCs and they're all yours to command. Hope your players had backup characters ready.
They're level 3 so no they do not quite have access to those levels of spells. That's why I'm looking for advice especially from someone who has done it before I don't wanna upset my players ahha. I just had to murder two of em for making a stupid call. But, at the same time undead party members will be really awesome ahha!
Not really bad manners just as long as you don't level them up too much just level them up to be able to be a sub-boss or even minions of your BBEG with the final encounter/dungeon
By joining a D&D group, it's an unwritten contract between players and the DM that death will most likely occur. They knew what they were getting into. Hopefully, they weren't too attached to those characters. But that's part of the draw of D&D. Having your heart broken when a favorite PC dies.
I don't think it's bad manners. Once my party was invited by a lord to a massive party but it turns out he was evil. one of my players was getting tired of their rogue at this point and wanted to switch. we worked together to find a way to introduce his new character and dispose of the old one. we decided that he would be murdered at the party and his new character was a detective. I described how the body had pieces missing and the player was confused because I didn't tell him why until a later session. The lord ended up being a returning villain and this time he brought a flesh golem, a horrible conglomeration of flesh and what were previously people. In the golem the party saw the bits of the rogue including his face legs and arm. what would normally be a hack and slash fight turned into a moral dilema, do they put the rogue out of it's miseries or do they spare it in case there was a way to save their old friend. I kid you not, the party spent at least 30 minutes debating what to do. So no, I don't think it's bad manners, it leads to a great session and some fun stories.
I think if it serves the story and gets a strong reaction from the players (which I'm sure it will) then I would do it. I would even say, save them for a much later encounter. If possible, when they have almost forgotten about those characters, bring them back as intelligent undead that have a grudge against the party and play them as reoccurring villains.
I just told one of the players who wasn't coming very often that his character is so far behind that if he wanted to play again he would have to reroll. He had only attended like 3 of 16 sessions.
I then had his character's head crushed in one blow by a villain. Do whatever you want!
I appreciate all the replies I have decided that I am going to do it and will probably put in an update on what happened after our session Wednesday if people are interested?
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So my PCs are wading there way into the manor of a necromancer.
They made a very poor decision in splitting the party and got punished pretty heavily losing two team members.
So, it's a necromancers house he might wanna raise those two to fight for him as like zombies or something.
Would this be bad manners to do without their consent cause I want the surprise of oh shit old teammates attacking me.
Unless there is a chance to revivify or resurrect them, then go hog wild! Once they're undead, they become NPCs and they're all yours to command. Hope your players had backup characters ready.
They're level 3 so no they do not quite have access to those levels of spells. That's why I'm looking for advice especially from someone who has done it before I don't wanna upset my players ahha. I just had to murder two of em for making a stupid call. But, at the same time undead party members will be really awesome ahha!
Not really bad manners just as long as you don't level them up too much just level them up to be able to be a sub-boss or even minions of your BBEG with the final encounter/dungeon
Of course it is bad manners, the question IS does the NPC doing so HAVE manners.
Itinerant Deputy Shire-reave Tomas Burrfoot - world walker, Raft-captain, speaker to his dead
Toddy Shelfungus- Rider of the Order of Ill Luck, Speaker to Friends of Friends, and Horribly big nosed
Jarl Archi of Jenisis Glade Fee- Noble Knight of the Dragonborn Goldcrest Clan, Sorcerer of the Noble Investigator;y; Knightly order of the Wolfhound
By joining a D&D group, it's an unwritten contract between players and the DM that death will most likely occur. They knew what they were getting into. Hopefully, they weren't too attached to those characters. But that's part of the draw of D&D. Having your heart broken when a favorite PC dies.
Do it. Nothing wrong with it. Can make for some great fun.
I don't think it's bad manners. Once my party was invited by a lord to a massive party but it turns out he was evil. one of my players was getting tired of their rogue at this point and wanted to switch. we worked together to find a way to introduce his new character and dispose of the old one. we decided that he would be murdered at the party and his new character was a detective. I described how the body had pieces missing and the player was confused because I didn't tell him why until a later session. The lord ended up being a returning villain and this time he brought a flesh golem, a horrible conglomeration of flesh and what were previously people. In the golem the party saw the bits of the rogue including his face legs and arm. what would normally be a hack and slash fight turned into a moral dilema, do they put the rogue out of it's miseries or do they spare it in case there was a way to save their old friend. I kid you not, the party spent at least 30 minutes debating what to do. So no, I don't think it's bad manners, it leads to a great session and some fun stories.
sorry that took so long.
No, But
Make it mean something, bring it out to pour salt into a wound, a necromancer beating them up brings them out to taunt them further,
if they just come up at some point could leave unwanted plotholes
My only disagreement would be, that it WAS bad manners by the Villain, which is what makes them Villains.
Itinerant Deputy Shire-reave Tomas Burrfoot - world walker, Raft-captain, speaker to his dead
Toddy Shelfungus- Rider of the Order of Ill Luck, Speaker to Friends of Friends, and Horribly big nosed
Jarl Archi of Jenisis Glade Fee- Noble Knight of the Dragonborn Goldcrest Clan, Sorcerer of the Noble Investigator;y; Knightly order of the Wolfhound
are zombie movies bad manners? I think the players will be ..."thrilled" with this reunion.
Jesus Saves!... Everyone else takes damage.
I think if it serves the story and gets a strong reaction from the players (which I'm sure it will) then I would do it. I would even say, save them for a much later encounter. If possible, when they have almost forgotten about those characters, bring them back as intelligent undead that have a grudge against the party and play them as reoccurring villains.
I just told one of the players who wasn't coming very often that his character is so far behind that if he wanted to play again he would have to reroll. He had only attended like 3 of 16 sessions.
I then had his character's head crushed in one blow by a villain. Do whatever you want!
Simple: Ask the dead PC's former player if it would bother him. If he says it's okay, do it. if he says 'not cool', then don't.
I really appreciate the story thanks man! I like it! I also think it will straight bring a dilemma and a cool story honestly!
I appreciate all the replies I have decided that I am going to do it and will probably put in an update on what happened after our session Wednesday if people are interested?