im currently creating a pretty in-depth campaign. I’m basing it off of an rpg I’m creating with rpg maker mv, so the story, plot, locations, and key happenings I have all down by memory. The problem is the NPCs. Maybe I’m thinking too much on the game making side of things, but I like having it all structured. The last campaign I had, there were a few key NPCs, and they are easy, but the mundane NPCs, like farmers and barmaids or hired help or random homeless beggars....I have a hard time just making them up on the fly. I’ve been creating campaigns on here and using them as my cities and just creating dummy characters to use as NPCs, but that’s getting pretty daunting. Anyone have any advice or thoughts about it? Sorry if this seems noob, as this is the second time I’ve ever done this, first using this resource.
The NPC generator is great, but for "casual NPCs" that might be revisited such as shopkeepers/bartenders, I use roll20 to keep track of my NPCs. I have a handout for every major village, town, and city, all with the same layout (a table; you could do something similar with Google Sheets, an excel file, a word doc, or even just a notebook), and I track title/rank/job, full name, age, gender, accent, and any bullet point notes I might need. I'm really bad at coming up with names and stuff on the fly, so I prepare these lists in advance. I keep track of basically every single NPC in my game with these juuuust in case, which is probably overkill.
Yeah, I tend to go with a page in my notebook for each town and significant NPC's that are there with race/gender/age/position/business listed and then any notes of importance (plot hooks, info etc). That way when pc's are back in a town, open that town page, good to go.
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im currently creating a pretty in-depth campaign. I’m basing it off of an rpg I’m creating with rpg maker mv, so the story, plot, locations, and key happenings I have all down by memory. The problem is the NPCs. Maybe I’m thinking too much on the game making side of things, but I like having it all structured. The last campaign I had, there were a few key NPCs, and they are easy, but the mundane NPCs, like farmers and barmaids or hired help or random homeless beggars....I have a hard time just making them up on the fly. I’ve been creating campaigns on here and using them as my cities and just creating dummy characters to use as NPCs, but that’s getting pretty daunting. Anyone have any advice or thoughts about it? Sorry if this seems noob, as this is the second time I’ve ever done this, first using this resource.
AFHGaming.com
Use this to make all the NPCs you want on the fly.
http://www.npcgenerator.com/
Thank you!
AFHGaming.com
The NPC generator is great, but for "casual NPCs" that might be revisited such as shopkeepers/bartenders, I use roll20 to keep track of my NPCs. I have a handout for every major village, town, and city, all with the same layout (a table; you could do something similar with Google Sheets, an excel file, a word doc, or even just a notebook), and I track title/rank/job, full name, age, gender, accent, and any bullet point notes I might need. I'm really bad at coming up with names and stuff on the fly, so I prepare these lists in advance. I keep track of basically every single NPC in my game with these juuuust in case, which is probably overkill.
Yeah, I tend to go with a page in my notebook for each town and significant NPC's that are there with race/gender/age/position/business listed and then any notes of importance (plot hooks, info etc). That way when pc's are back in a town, open that town page, good to go.