I am a new DM (and have only played DnD a few times many years ago) and would like to know how to handle purchasing weapons/equipment. I am running the Dragon of Icespire Peak adventure and my PCs (both new to DnD) have finished one adventure and now have some money to spend in the town. My question is whether all equipment/weapons should be available in the town, and shoud I let them choose from the entire list of possible things to buy in the essentials kit player's handbook, or are there some items that should not, or would not, normally be available in the mining town (Phandalin) in the adventure book? I am guessing that it is up to me as DM in the end to choose what items are available, but I would like some feedback. Thanks.
However, with new players, who may not have managed to start with the equipment they would really like, such as forgetting to buy torches or something, I would probably just make the entire PHB basic equipment, armor, and weapons lists available to them. Armor would be at the armorsmith's, weapons would be at the weaponsmith's and probably I'd just have everything else be in one place, such as a 'general store.' This may not be how the town is set up in the book (I don't have it myself) but, it'll be easier to do it with just a few shops vs. a whole bunch of specialty ones.
Rollback Post to RevisionRollBack
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I typically do that all the 'standard stuff' (basic weapons/armor, adventuring supplies) are all available in a decent-sized town. Maybe the larger sets of armor, especially Plate, need to be purchased in a city, but other than that no reason to nitpick about whether they can get, like, spears or daggers or something.
Unless you're running a gritty survival campaign, or you have a particular reason to make that stuff more limited.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I am a new DM (and have only played DnD a few times many years ago) and would like to know how to handle purchasing weapons/equipment. I am running the Dragon of Icespire Peak adventure and my PCs (both new to DnD) have finished one adventure and now have some money to spend in the town. My question is whether all equipment/weapons should be available in the town, and shoud I let them choose from the entire list of possible things to buy in the essentials kit player's handbook, or are there some items that should not, or would not, normally be available in the mining town (Phandalin) in the adventure book? I am guessing that it is up to me as DM in the end to choose what items are available, but I would like some feedback. Thanks.
It is completely up to you, as a DM.
However, with new players, who may not have managed to start with the equipment they would really like, such as forgetting to buy torches or something, I would probably just make the entire PHB basic equipment, armor, and weapons lists available to them. Armor would be at the armorsmith's, weapons would be at the weaponsmith's and probably I'd just have everything else be in one place, such as a 'general store.' This may not be how the town is set up in the book (I don't have it myself) but, it'll be easier to do it with just a few shops vs. a whole bunch of specialty ones.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Excellent, thanks.
I typically do that all the 'standard stuff' (basic weapons/armor, adventuring supplies) are all available in a decent-sized town. Maybe the larger sets of armor, especially Plate, need to be purchased in a city, but other than that no reason to nitpick about whether they can get, like, spears or daggers or something.
Unless you're running a gritty survival campaign, or you have a particular reason to make that stuff more limited.