I've been interested in the works of Howard Philips Lovecraft lately and I thought that integrating some of his eldritch horrors in D&D. From the amphibious Deep Ones to the insectiod Migo, Lovecraft has a plethora of monsters and other things that fit D&D well (changes such as explaining origins in a world that usually doesn't have planets are needed.)
This is discussion to share what you do with Lovecraftian monsters and such in a homebrew sense, how it relates to the stories of the campaign's your in and a showcase of some homebrew creations from the community.
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Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!
First we have The Deep Ones, secretive amphibious creatures with sprawling cities underground. They mate with humans to make strange hybrids that usually return to the sea once they are of age.
They are featured in Lovecraft's story, "The Shadow Over Innsmouth." In this story, we find out that the people of Innsmouth are forced to interbreed with the Deep Ones. Their children are human looking with a few differences, such as bald heads, small ear, slits on the neck for gills , and their most defining trait, their big fishlike eyes.
They also worship Dagon and Hydra, whom they call Father Dagon and Mother Hydra respectively. This is why this race (and Great Old One Warlocks) has access to a new spell known as Dagon's Blessing.
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Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!
I've run a few adventures where mythos is key. My favorites being running players up to level 8 on a normal adventure with the villain escaping via a Halruaan Skyship as they see the rift between worlds torn asunder and great tentacles from beyond grabbing and smashing the airship before a great form clouded by mist crawled out, sinking beneath the waves. Thus launched a campaign that went to 34ish as they tried to separate the cosmos.
I encourage you to check out Lords of Madness if you can find it from 3.5 also the Call of Cthulu 3.0 book is good for some ideas.
There are quite a few Lovecraftian monsters in the homebrew section, you can just search for them by name for the most part. This is a Cthulhu Spawn I created as a familiar for my GOO warlock.
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I've been interested in the works of Howard Philips Lovecraft lately and I thought that integrating some of his eldritch horrors in D&D. From the amphibious Deep Ones to the insectiod Migo, Lovecraft has a plethora of monsters and other things that fit D&D well (changes such as explaining origins in a world that usually doesn't have planets are needed.)
This is discussion to share what you do with Lovecraftian monsters and such in a homebrew sense, how it relates to the stories of the campaign's your in and a showcase of some homebrew creations from the community.
Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!
First we have The Deep Ones, secretive amphibious creatures with sprawling cities underground. They mate with humans to make strange hybrids that usually return to the sea once they are of age.
They are featured in Lovecraft's story, "The Shadow Over Innsmouth." In this story, we find out that the people of Innsmouth are forced to interbreed with the Deep Ones. Their children are human looking with a few differences, such as bald heads, small ear, slits on the neck for gills , and their most defining trait, their big fishlike eyes.
They also worship Dagon and Hydra, whom they call Father Dagon and Mother Hydra respectively. This is why this race (and Great Old One Warlocks) has access to a new spell known as Dagon's Blessing.
Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!
I've run a few adventures where mythos is key. My favorites being running players up to level 8 on a normal adventure with the villain escaping via a Halruaan Skyship as they see the rift between worlds torn asunder and great tentacles from beyond grabbing and smashing the airship before a great form clouded by mist crawled out, sinking beneath the waves. Thus launched a campaign that went to 34ish as they tried to separate the cosmos.
I encourage you to check out Lords of Madness if you can find it from 3.5 also the Call of Cthulu 3.0 book is good for some ideas.
There are quite a few Lovecraftian monsters in the homebrew section, you can just search for them by name for the most part. This is a Cthulhu Spawn I created as a familiar for my GOO warlock.