So, been playing around with the homebrew tools, and I have some questions on how to do certain things.
For starters, creating armors. I know we can't create basic items (which is very annoying), but I'm wanting to make some different kinds of armors using the Magical Item creation tools. But I'm running into some problems. First, the ability to override Maximum Dexterity Modifier doesn't seem to be working. If I set it to "Full" on a suit of medium armor, it still only applies a max of +2. Can work around that by using Light armor and increasing the Armor bonus, but it's not ideal.
Similarly, weapons. If I want to give a weapon, say a +1 attack bonus, how do I do that? I found a way to add "Melee Weapon Attack" modifier, but that applies the bonus to ALL Melee Weapon attacks, not just the equipped item (seems a little silly to have a sword that increases your attack with every weapon you have whether you're actively using it or not). The same applies to armor, but since you really shouldn't be able to wear more than one suit of armor at a time, that's a negligible problem.
Finally (for now, at least) adding a basic magic enhancement bonus (+1, +2, +3). I didn't see any obvious way of doing that, but I may have missed something.
So, been playing around with the homebrew tools, and I have some questions on how to do certain things.
For starters, creating armors. I know we can't create basic items (which is very annoying), but I'm wanting to make some different kinds of armors using the Magical Item creation tools. But I'm running into some problems. First, the ability to override Maximum Dexterity Modifier doesn't seem to be working. If I set it to "Full" on a suit of medium armor, it still only applies a max of +2. Can work around that by using Light armor and increasing the Armor bonus, but it's not ideal.
Similarly, weapons. If I want to give a weapon, say a +1 attack bonus, how do I do that? I found a way to add "Melee Weapon Attack" modifier, but that applies the bonus to ALL Melee Weapon attacks, not just the equipped item (seems a little silly to have a sword that increases your attack with every weapon you have whether you're actively using it or not). The same applies to armor, but since you really shouldn't be able to wear more than one suit of armor at a time, that's a negligible problem.
Finally (for now, at least) adding a basic magic enhancement bonus (+1, +2, +3). I didn't see any obvious way of doing that, but I may have missed something.
Darn, darn, and thanks.