I'm trying to make a magic gun that heals instead of hurts using the Healer's Kit as ammunition. 1d6+4 healing, just like the Healer's feat would do. The problem is, DNDBeyond doesn't seem to want me to make healing items that require a roll. Any ideas?
I'm trying to make a magic gun that heals instead of hurts using the Healer's Kit as ammunition. 1d6+4 healing, just like the Healer's feat would do. The problem is, DNDBeyond doesn't seem to want me to make healing items that require a roll. Any ideas?
Use real dice
What about a staff or wand? Does it have to be a gun?
I would think there is a way to homebrew a magic item with charges that act like potions.
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