So I wanted to make a house rule where you can have flaws like being blind or missing limbs, but have special abilities to make up for it. Any ideas?
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All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
Hmm, perhaps if someone were blind they could have a special ability called Echo Location like a bat, they could send out a high pitched sound that can detect objects and living things from a sertain radius, even if it had a small amount of camouflage. Idk just an idea :)
Look into the notion of "Flaw" feats, as designed by some homebrew users. Players can take a flaw feat at whichever point the DM offers them (usually character creation), and if they do they can also immediately choose a regular feat that goes along with it.
if you want more control, the same principle applies. Create the 'Flaw' feat, and bundle in the bonus that taking the flaw gives you in the same feat.
Look into the notion of "Flaw" feats, as designed by some homebrew users. Players can take a flaw feat at whichever point the DM offers them (usually character creation), and if they do they can also immediately choose a regular feat that goes along with it.
if you want more control, the same principle applies. Create the 'Flaw' feat, and bundle in the bonus that taking the flaw gives you in the same feat.
Thank you.
Rollback Post to RevisionRollBack
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
So I wanted to make a house rule where you can have flaws like being blind or missing limbs, but have special abilities to make up for it. Any ideas?
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while
Hmm, perhaps if someone were blind they could have a special ability called Echo Location like a bat, they could send out a high pitched sound that can detect objects and living things from a sertain radius, even if it had a small amount of camouflage. Idk just an idea :)
hello
big d&d fan here, been playing since 5th grade
as a wonderful man once wrote
Look into the notion of "Flaw" feats, as designed by some homebrew users. Players can take a flaw feat at whichever point the DM offers them (usually character creation), and if they do they can also immediately choose a regular feat that goes along with it.
if you want more control, the same principle applies. Create the 'Flaw' feat, and bundle in the bonus that taking the flaw gives you in the same feat.
Please do not contact or message me.
Thank you.
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while