Keller acrobatics: 20 (he's trying to help Larry, and not sure if Larry can help him, but here's another roll if adv: 7) plus psi knack if a failure: 6
He tries to remember any markings, and grab anything interesting as he moves down and across and away from the mountain and tower. Not pausing long enough to slow down too much, but if there's a pack or a paper or an item or something interesting, he'll grab it and keep running. Investigation: 6
Seems the acrobatics was a success out of the gate, so the psi knack doesn't get used. But I assume the investigation roll is a fail, so he'll apply it to that if he can.
As Keller leaps and swings his way down, Larry just jumps and lands surprisingly lightly for a metal man, gears whirring as they absorb the impact.
((Monk Slow Fall))
Dashing out, Keller doesn't spot much that's grab-able, but does notice that the protruding limbs are varied, and not quite typical humanoid in shape and figure, being somewhat stretched and elongated in unnatural ways, some with enlarged nails that border on talons, others with spiny protrusions or extra digits.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
When everyone is save on the ground Gramps ushers everyone to move out of the way, when it seems they are save he'll make sure to pat Black some extra times.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Keller grabs whatever items he can, ever anything on the bodies. He hopes, in his head, that the people they didn’t crush with their arrival didn’t like the people they did crush. Perhaps they would even sing the troop a song of gratitude for crushing their enemy under a house.
He shakes his head and continues his fast looting and speeds to safety.
Keller manages to grab a bracelet off one body, and a scrap of ornate sleeve from another as he and Larry sprint from the bulding.
Red takes to the air and directs Grandpa in the direction of the other two, the party reconvening on the vast plain well away from the tower. Looking up, you see it framed against the eerie sky, a large bowl of rock with the tower jutting out of it, the whole thing canted at an angle. Even as you watch, you see bits drift down from the tower to shatter on the ground. But you're all together, and whatever welcoming party may have otherwise been in the ruins are well and truly squished under the mass of stone. You have a moment to breathe and get your bearings.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
"If we're anywhere in the first place. Could be nowhere, for all we know."As she's speaking, Bolt gently slaps the back of BB's head, "Good to keep the mood up, but don't go getting distracted. Could be danger anywhere."
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
"I think we could all use a rest and than start to investigate this, wherever we are, place. anyone see a good spot to make camp?"
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"I do not recall the Mistress discussing any locations that match this description. Friend BeeBee, do you still retain the book we found in the library?"
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
This world feels so strange that Grandpa thinks that some, if not a lot, of magic must be surging through these lands, and this planet.
Arcana check: 26
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"Yes, it's time to find the safest ground we can to hole up, and learn what we can," Keller says. "Like we've been airdropped into new land on a job. The goals: identify threats to avoid them, find safe ground, learn where we are, and find a way back. It'd be nice to find out how we got here, too."
He starts making suggestions that can be seen as orders. To those who have scouting ability, use them to look around at their surroundings to find safety and danger. Then the group moves toward possible refuge. If anyone has any ideas, he asks they bring them up. It's going to take everyone to survive this.
Bolt figures that, weird as the place is, living things probably grow by how they live, so maybe there's something to figure there.
Nature: 2
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
Grandpa knows that for a realm as large as this, it wouldn't be sustainable by the magic of any one being short of one approaching godhood, so it stands to reason that it is naturally occurring, for all it's unnatural splendor. That isn't to say that it isn't fueled by magic, just that such magic must be inherent to the plane itself.
Bolt realizes that they haven't seem much in the way of vegetation, or wildlife.
BB doesn't give much thought to the where or why, that's what Keller and Grandpa are for. Give him something that needs hitting repeatedly, on the other hand...
Keller notes the overall lack of cover, beyond the ruins at the base of the tower, and how the plane stretches out to seeming edges in the distance, almost like being atop a plateau... or for a vertiginous moment, he imagines them being on a shard of land adrift in the sparkling void above them, with nothing holding them up...
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Keller acrobatics: 20 (he's trying to help Larry, and not sure if Larry can help him, but here's another roll if adv: 7) plus psi knack if a failure: 6
He tries to remember any markings, and grab anything interesting as he moves down and across and away from the mountain and tower. Not pausing long enough to slow down too much, but if there's a pack or a paper or an item or something interesting, he'll grab it and keep running. Investigation: 6
Seems the acrobatics was a success out of the gate, so the psi knack doesn't get used. But I assume the investigation roll is a fail, so he'll apply it to that if he can.
As Keller leaps and swings his way down, Larry just jumps and lands surprisingly lightly for a metal man, gears whirring as they absorb the impact.
((Monk Slow Fall))
Dashing out, Keller doesn't spot much that's grab-able, but does notice that the protruding limbs are varied, and not quite typical humanoid in shape and figure, being somewhat stretched and elongated in unnatural ways, some with enlarged nails that border on talons, others with spiny protrusions or extra digits.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
When everyone is save on the ground Gramps ushers everyone to move out of the way, when it seems they are save he'll make sure to pat Black some extra times.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Keller grabs whatever items he can, ever anything on the bodies. He hopes, in his head, that the people they didn’t crush with their arrival didn’t like the people they did crush. Perhaps they would even sing the troop a song of gratitude for crushing their enemy under a house.
He shakes his head and continues his fast looting and speeds to safety.
Keller manages to grab a bracelet off one body, and a scrap of ornate sleeve from another as he and Larry sprint from the bulding.
Red takes to the air and directs Grandpa in the direction of the other two, the party reconvening on the vast plain well away from the tower. Looking up, you see it framed against the eerie sky, a large bowl of rock with the tower jutting out of it, the whole thing canted at an angle. Even as you watch, you see bits drift down from the tower to shatter on the ground. But you're all together, and whatever welcoming party may have otherwise been in the ruins are well and truly squished under the mass of stone. You have a moment to breathe and get your bearings.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
“Anyone have a clue as to where we are?” Keller says, in a ‘guys, where are we’ tone of voice.
"About an hour or two from sanity, I'd wager."
BB does a slow circle before nodding and saying,
"Yup. This place is like a bad... or maybe good dream."
He pauses and adds thoughtfully before trailing off,
"Nah... Not a good one not nearly enough..."
A smile graces his lips at whatever the thought was.
"If we're anywhere in the first place. Could be nowhere, for all we know." As she's speaking, Bolt gently slaps the back of BB's head, "Good to keep the mood up, but don't go getting distracted. Could be danger anywhere."
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
Gramps looks around
"I think we could all use a rest and than start to investigate this, wherever we are, place. anyone see a good spot to make camp?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
((Each of you could make a Knowledge check (ie, non-investigation INT check), the flavor of what you get may depend on what you are using.))
Larry: History: 3
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"I do not recall the Mistress discussing any locations that match this description. Friend BeeBee, do you still retain the book we found in the library?"
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
This world feels so strange that Grandpa thinks that some, if not a lot, of magic must be surging through these lands, and this planet.
Arcana check: 26
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"Yes, it's time to find the safest ground we can to hole up, and learn what we can," Keller says. "Like we've been airdropped into new land on a job. The goals: identify threats to avoid them, find safe ground, learn where we are, and find a way back. It'd be nice to find out how we got here, too."
He starts making suggestions that can be seen as orders. To those who have scouting ability, use them to look around at their surroundings to find safety and danger. Then the group moves toward possible refuge. If anyone has any ideas, he asks they bring them up. It's going to take everyone to survive this.
Bolt figures that, weird as the place is, living things probably grow by how they live, so maybe there's something to figure there.
Nature: 2
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
Straight int: 8
Int check: 11
Grandpa knows that for a realm as large as this, it wouldn't be sustainable by the magic of any one being short of one approaching godhood, so it stands to reason that it is naturally occurring, for all it's unnatural splendor. That isn't to say that it isn't fueled by magic, just that such magic must be inherent to the plane itself.
Bolt realizes that they haven't seem much in the way of vegetation, or wildlife.
BB doesn't give much thought to the where or why, that's what Keller and Grandpa are for. Give him something that needs hitting repeatedly, on the other hand...
Keller notes the overall lack of cover, beyond the ruins at the base of the tower, and how the plane stretches out to seeming edges in the distance, almost like being atop a plateau... or for a vertiginous moment, he imagines them being on a shard of land adrift in the sparkling void above them, with nothing holding them up...
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
BB looks around for something that needs hitting, he is getting pretty stressed by this place.
((For flavor, or wanting to give a perception check?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock