This post has potentially manipulated dice roll results.
Orianna Wisdom Save:11
OOC:According to the spell, I would consider dropping an elf on a bunch of spikes(if Quintoc decides to it) as being directly harmful to it, so Orianna wouldn't obey that specific command, you can tell her to do something else or use a different spell.
[Lari's armor is 19. 13 from mage armor, 3 from dex, 3 from int (bladesong). Don't know if that changes the conscious thing. Also he could cast shield.]
Rollback Post to RevisionRollBack
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP DM, Kaden Tolgalen
[Bladesong gives INT mod to AC and concentration checks, 5 more movement, advantage on acrobatics checks. Bladesinger also gave Lari proficiency in performance skill and proficiency in a single handed melee weapon. Lari can now use a whip. I thought I bought SCAG on here but apparently I only bought the spells.]
[What did those spikes do exactly?]
Rollback Post to RevisionRollBack
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP DM, Kaden Tolgalen
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.
[Can Lari try to knock Orianna to the ground and into the spikes with a shove? Also I know shoving is normally athletics but can I use acrobatics?]
Lari sees Byg'wigg's magic take hold causing Orianna to pause in her movement just as Quintoc causes spikes to appear. Lari tries to capitalize on this by circling her to put her between the spikes and himself. He then leaps forward, turning his body into a ball that carries him over into an air borne somersault. He uncurls at the last moment to drive drive both of his feet into the mass of air that is Orianna. He shoves her back and to the ground so that she lands in the spikes. Acrobatics: 24.
Ever the show off, Lari lands lightly on his back and kip ups to his feet. [Like that fight between Aang and Azula on top of the drill if anyone is an Avatar fan]
Lari makes and impressive show of flips and as his feet touch Orianna, ( 23 ) he finds some sort of solidness within the swirling air to kick off of and he shoves her backwards 5 feet, but her incorporeal form resist being knocked prone.
This post has potentially manipulated dice roll results.
The harpy moves from beneath the platform, appearing next to Orianna and Lari where she makes two attacks on Lari.
Attack: 10 Damage: 6
Attack: 21 Damage: 2
It then uses the rest of its movement to move backwards, getting ready to disappear again.(Lari can make an AOO if he wants.)
Orianna doesn't move due to Byg'wygg's command spell, and the cultist don't move due to Quintoc's spike field.
Amethyst, now that the corrupted cultist is defeated, will spend an action to reattach her eye. (So she doesn't have disadvantage on her melee attacks anymore.)
Lari's blade manages to fell the creature, the harpy lets out a shriek as the blade pierces its back and it tumbles over the edge of the platform falling into the void below.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
“We be seeing how tough you is in moment!” Byg’wigg will cast command on Oriana! “Revert!” While continuing to run.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Orianna Wisdom Save:11
OOC:According to the spell, I would consider dropping an elf on a bunch of spikes(if Quintoc decides to it) as being directly harmful to it, so Orianna wouldn't obey that specific command, you can tell her to do something else or use a different spell.
OOC: If you don’t mind, I would like to see if Quintoc commits to Spikes, if so, I’ll change. If not, I’ll keep it
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
oOC: Yes that's fine. I wanted to wait to see what he does too.
Spikes a-go-go!
OOC: Aww... well I guess I’ll change to halt
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
[Lari's armor is 19. 13 from mage armor, 3 from dex, 3 from int (bladesong). Don't know if that changes the conscious thing. Also he could cast shield.]
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
[Reverting it to mobile friendly fixed the character sheet issue... didn't realise I was on desktop site.]
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
OOC:
I don't remember Lari ever casting Mage Armor. When did he cast it?Nevermind i found it Lari is all good.And sorry your character sheet says your AC is 13 and Bladesinger is alien to me(its in like the one book I don't own.).
Retcon: Lari through magic and trickery is able to dodge both blows, he is still standing strong!
Taurus stands guard over the coffin.
Initiative Order:
Lari (21), Taurus(21), Byg'wygg(20), Harpy(19), Cultists(19), Orianna(15), Amethyst(12), Quintoc(9), Ivellios(7)
Lari's turn.
[Bladesong gives INT mod to AC and concentration checks, 5 more movement, advantage on acrobatics checks. Bladesinger also gave Lari proficiency in performance skill and proficiency in a single handed melee weapon. Lari can now use a whip. I thought I bought SCAG on here but apparently I only bought the spells.]
[What did those spikes do exactly?]
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.
[Can Lari try to knock Orianna to the ground and into the spikes with a shove? Also I know shoving is normally athletics but can I use acrobatics?]
Lari sees Byg'wigg's magic take hold causing Orianna to pause in her movement just as Quintoc causes spikes to appear. Lari tries to capitalize on this by circling her to put her between the spikes and himself. He then leaps forward, turning his body into a ball that carries him over into an air borne somersault. He uncurls at the last moment to drive drive both of his feet into the mass of air that is Orianna. He shoves her back and to the ground so that she lands in the spikes. Acrobatics: 24.
Performance: 21.
Ever the show off, Lari lands lightly on his back and kip ups to his feet. [Like that fight between Aang and Azula on top of the drill if anyone is an Avatar fan]
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Lari makes and impressive show of flips and as his feet touch Orianna, ( 23 ) he finds some sort of solidness within the swirling air to kick off of and he shoves her backwards 5 feet, but her incorporeal form resist being knocked prone.
The harpy moves from beneath the platform, appearing next to Orianna and Lari where she makes two attacks on Lari.
Attack: 10 Damage: 6
Attack: 21 Damage: 2
It then uses the rest of its movement to move backwards, getting ready to disappear again.(Lari can make an AOO if he wants.)
Orianna doesn't move due to Byg'wygg's command spell, and the cultist don't move due to Quintoc's spike field.
Amethyst, now that the corrupted cultist is defeated, will spend an action to reattach her eye. (So she doesn't have disadvantage on her melee attacks anymore.)
Initiative Order:
Lari (21), Taurus(21), Byg'wygg(20), Harpy(19), Cultists(19), Orianna(15), Amethyst(12), Quintoc(9), Ivellios(7)
Lari spins and parries the the harpy's attacks and his blade flicks out as it retreats. Attack: 19. Damage: 6.
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
[So the spikes blocking the path to the cultist correct?]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAQuintoc will use his turn to retrieve his bow and as many arrows as he safely can.
OOC: Yes, with your weapon's reach I say you might be able to hit Orianna, but only her.
Lari's blade manages to fell the creature, the harpy lets out a shriek as the blade pierces its back and it tumbles over the edge of the platform falling into the void below.