(Forgot to move Olivier on the map. He will be in I3 on the next update, already made the change on my end, but not going to post another map right now.)
Gunnar let a grin slip as he sees the bugbears fall. Slicing his battleaxe through the air, he murmurs an incantation in a hard, guttural language that would drive one mad if they listened to it long enough, casting [Tooltip Not Found] Darkness clouded the head of the battleaxe, releasing two streaks of shadows and energy, screaming like lost souls toward two bugbears.
Gunnar Strikes out at one of the brutes, making it grunt in agitation more than anything else. (One hit for 5 force damage.) T.A.N.K. moves away from one brute, to circle around another... Opportunity attack from BU8: Attack: 23 Damage: 6
T.A.N.K. (I assume you are still up after that hit...) Continues their move and slashes into the bugbear it now has in a tacticaly disadvantage situation, easily taking out the big brute. Another lifeless bugbear falls to the floor.
BU4 strikes out at Gunnar... Attack: 11 Damage: 11
The bugbear, bleeding and battered, thrusts it's broad chest out in an act of defiance, clearly unimpressed with the lack-luster attack that didn't even come close to hitting.
Longbow attack, focusing bugbear 4: 17 for 15 piercing damage
Longbow attack, focusing bugbear 4 (if still alive); otherwise bugbear 9: 12 for 11 piercing damage
Just a quick question. Do you have something to let you shoot without disadvantage while in melee with someone? BU8 is right next to you, so you would have disadvantage on shots normally. I am leaving this as is, as you hit once and missed once, but something to keep in mind as we move along.
This post has potentially manipulated dice roll results.
Keye sends two shots, one at BU4 and one at BU8, the first strikes down the bugbear, but the second misses.
BU8 strikes back at Aruzhal... Attack: 23 Damage: 8
Not updating map, only BU8 is left. Everyone is up, so whoever can do 24 points of damage to him first will take him down. If initiative order is needed, here it is...
Buni > Olivier > Gunnar > T.A.N.K. > Aruzhal > Keye
It is uncertain who slew the last bugbear, but under a flurry of attacks, it slumps to the floor. As the group of you breathe heavily from the battle a click sounds and the door to the East gapes open slightly.
You can take as long as you need in here, up to a short rest, before moving on. The bugbears have only their weapons and armor, nothing as far as treasure goes.
I am going to have low availability now through the weekend, so this may slow down for a couple of days.
Buni breathes steadily and calms down as he reverts to his original form. He then sits down on the floor where he was standing and begins to tend to the wounds he didn't notice earlier.
(Forgot to move Olivier on the map. He will be in I3 on the next update, already made the change on my end, but not going to post another map right now.)
T.A.N.K. circles around the easternmost bugbear to pincer it between him and an ally before swinging down on it.
Attack: 17 Damage: 6
Attack: 21 Damage: 6
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Gunnar let a grin slip as he sees the bugbears fall. Slicing his battleaxe through the air, he murmurs an incantation in a hard, guttural language that would drive one mad if they listened to it long enough, casting [Tooltip Not Found] Darkness clouded the head of the battleaxe, releasing two streaks of shadows and energy, screaming like lost souls toward two bugbears.
Attack against BU4 18 Hit 5 force damage
Attack against BU9 15 Hit 4 force damage
Gunnar Strikes out at one of the brutes, making it grunt in agitation more than anything else. (One hit for 5 force damage.)
T.A.N.K. moves away from one brute, to circle around another...
Opportunity attack from BU8: Attack: 23 Damage: 6
T.A.N.K. (I assume you are still up after that hit...) Continues their move and slashes into the bugbear it now has in a tacticaly disadvantage situation, easily taking out the big brute. Another lifeless bugbear falls to the floor.
BU4 strikes out at Gunnar...
Attack: 11 Damage: 11
Aruzhal is now up.
Updated Map
Aruzhal laughs. "Ten of you. Reduced to two within seconds. How... well, I'd say 'How the mighty have fallen,' but..." He looks to BU8 with a sneer.
"...that implies you had a chance to begin with!" he yells, slamming his hammer down once more.
Bonus action: Transfer Hunter's mark to BU8
Move to melee range of BU8, Booming Blade Warhammer Attack: 9 Damage: 24
The bugbear, bleeding and battered, thrusts it's broad chest out in an act of defiance, clearly unimpressed with the lack-luster attack that didn't even come close to hitting.
Keye is up.
Slightly encouraged by the diminishing size of the bugbear hoard, Keye nocks another pair of arrows...
Action (including Kensei's Shot bonus action damage):
Just a quick question. Do you have something to let you shoot without disadvantage while in melee with someone? BU8 is right next to you, so you would have disadvantage on shots normally. I am leaving this as is, as you hit once and missed once, but something to keep in mind as we move along.
Keye sends two shots, one at BU4 and one at BU8, the first strikes down the bugbear, but the second misses.
BU8 strikes back at Aruzhal...
Attack: 23 Damage: 8
Not updating map, only BU8 is left. Everyone is up, so whoever can do 24 points of damage to him first will take him down. If initiative order is needed, here it is...
Buni > Olivier > Gunnar > T.A.N.K. > Aruzhal > Keye
Eyeing the final foe, Keye fires two more arrows...Action (including Kensei's Shot bonus action damage):Longbow attack: 18 for 11 piercing damageLongbow attack: 12 for 16 piercing damageNevermind. Bugbear 8 it is within 5' of Keye; so, he would be attacking with disadvantage.
Seeing an opening, Olivier takes two shots at the remaining beast.
Attack: 22 Damage: 7
Attack: 20 Damage: 6
Aruzhal takes one more swing at the last bugbear, hoping to crush him completely and utterly.
Booming Blade warhammer Attack: 15 Damage: 17
Gunnar deflects the bugbear's blow with his shield and returns two swings with his battleaxe.
Attack: 9 Hit 10
Attack: 23 Hit 12
It is uncertain who slew the last bugbear, but under a flurry of attacks, it slumps to the floor. As the group of you breathe heavily from the battle a click sounds and the door to the East gapes open slightly.
You can take as long as you need in here, up to a short rest, before moving on. The bugbears have only their weapons and armor, nothing as far as treasure goes.
I am going to have low availability now through the weekend, so this may slow down for a couple of days.
Olivier sets to cleaning and maintaining his gear, then tends to his wounds.
Hit Die: 3
Hit Die: 8
Keye gathers his unbroken arrows, consumes one of his healing potions, and then sits meditatively, focusing on restoring health and strength.
Healing:
Buni breathes steadily and calms down as he reverts to his original form. He then sits down on the floor where he was standing and begins to tend to the wounds he didn't notice earlier.
Short rest heals (2 dice): 15.
Varielky
T.A.N.K. settles down into a squat and hums to himself.
9
7
13
5
6
6
((Gets back to full 54/54 HP))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Aruzhal leans against a wall, catching his breath.
HP recovered: 10
Breath weapon recharged. Regaining a 2nd level slot with channel divine power, regain channel divinity with short rest.