Ssej will seek directions for the location of his shrine, knowing it is probably not well known, but should have somewhat of a presence in the city. Once inside he would take sometime and pray to Hoar. Asking for any guidance and if it is still his will to help the others with this quest. If there was anything else Ssej could do to help defeat the enemy.
((Got it. In that case, Grishkar is relatively low on funds for what he would aim to purchase, so I'll hang tight until the others are done with their errands))
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin follows behind Brock as he sells the captured equipment in the city before making his way to the south gate. They had already made arrangements for their horses and the new wagon he purchased to be transported to the gate. Yashin occupies his time preparing the wagon to continue the journey. He stares at the mysterious shield as he waits for the others to finish their errands, lost in his own thoughts.. Are you the answer to my request? What secrets do you hold?
As Grishkar languishes near the new wagon, seemingly devoid of vigour, he can't help noticing the continued fascination with this shield. The interest was frustrating to watch - like a child intent on gleaning the hidden message of a scholar's works. Finally, the necromancer gave in and produced a pearl from his robes, "Give it here if you actually want some answers. Otherwise, I suggest just hitting it against a wall. Most magic weapons and armor does something when you hit it. My method is just more efficient."
((If/When Yashin gives the shield, Grishkar will begin ritually casting Identify))
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin looks up startled at the wizard’s words, then breaks out into a smile “I find that hitting most things usually get the results or answers you are looking for. Still, any help is much appreciated.” He reluctantly hands the shield over to the necromancer and adds in a whisper “Sometimes I hear it talking in my head.”
Grishkar reaches a point where his incantations cease and he holds the pearl to his eye like a jeweler studying a fine diamond. "Past experience shows me the best ones always do. Does it at least have anything good to say?"
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin watches the wizard perform his ritual and grunts “Bah, not really, not yet anyway.. It has traveled far and can aid us on our quest. Still, only a fool ignores a gift from the gods. Perhaps it will have more to say as we get closer to our goal.”
Ssej, with a few well-placed requests, you find the shrine you are seeking. It is in a small, modest-looking, square, with the symbol of your god carved into the door of a minor temple's entrance. You can post whatever you wish while you enter the shrine.
Callandra
Callandra is able to locate the shop she is seeking... A dome of stained glass roofs this tall, round shop, casting chaotic shafts of color down across several open-air floors that rise upon wooden pillars, connected by staircases and ladders. While the living quarters upstairs teem with rare plants and bookcases, the bottom floor acts as one of the most popular magic shops in the city. Inside its delicate-looking but magically warded walls, customers can buy and sell all manner of curios and common magic items from the eccentric shopkeeper, Rivalen Blackhand, a neutral male human mage with a withered right hand.
Brock, Itchika, and anyone else
The rest of you sell off the items you have looted from your enemies. (Add the gp value of those items in as payment for anything you sell.) Then you continue on to the far side of the city and wait for the others to arrive.
yYashina nd Grishkar
As Grishkar casts Identify he looks at the shield, and sees nothing. His spell does not seem to be able to tell what the properties of this shield are. Both Yashin and Grishkar recieve the below telephathic message...
"No peeking..." A cool voice says.
Yashin gets the following...
"Yes I was sent as answer to your needs." The cool voice continues. "I will speak with you, and tell you what properties you can make use of from me, but I will not be forced to reveal things I do not feel you need to know. For now know I can protect you some from fire, and you can cast the Fireball spell from me 3 times per day. I can also see through any illusions, see creature's true forms, and warn you of such things."
"Greetings, Rivalen Blackhand, and well met. My time is short so needs must I be brusque. Hast thou the ingredients for a brew that will help shield me and mine from poison? I also seek the ingredients for anti-toxins. Hast thou such?"
Kallandra turns the full force of her considerable charm on the man, though she employs no magic, other than the magic of her elven beauty and compelling personality.
Rivalen gives Callandra a smile of greeting. He nods to a section on the second level of the shop. "You will find ingredients, as well as fully brewed potions of that sort there." He then turns to the next customer, smiling as he answers questions regarding staffs he has available. Moving to a counter, he nods towards an assortment of magical staffs in a protective case just behind the counter and Callandra can hear him speaking with the male elf customer regarding those staffs.
Kallandra moves to second level, perusing the items needed to create a Potion of Poison Resistance as well as the ingredients for more mundane anti-toxins. Pulling out a piece of parchment, she notes the items she needs to brew two of the potions and two of the anti-toxins, not forgetting sturdy vials to store the finished products in. Returning to the mage, she waits until he has a moment then hands him the list.
Ssej will enter the shrine, nodding to the priest tending the inside. He will then seek some guidance from Hoar on if he still wishes Ssej to continue on his quest or if there is a more serious issue that needs to be taken care of.
He will also see if Hoar can enlighten him on which groups are specifically hunting them and if they are working out of any central base camp.
He will spend a few minutes in reflection and then will check with the priest to see if he has any healing potions and maybe a few poisons that he can coat his weapons with for sale.
The mage looks over the list and smiles. "Please get these for the lady..." He says to no one it seems, but a shift in air pressure alerts Callandra just before an invisible form takes the paper and wisks away. A few moments pass, then Callandra sees a bag of supplies being carried back from the area ont he second floor. The supplies are laid on the counter near you. The mage looks over the items brought and nods in satisfaction. "That will be 150 gold please." he stats, smiling as he waits for the coins. "Can I interest you in anything else as you are here anyway?" He asks, waving to the room-at-large. "I have a fine assortment of magic items, if you have a need for anything in particular..."
Grishkar leans back where he sits and laughs. Despite his mirth, the old scars twist and distort the countenance to a mockery of joy. "Ooh what did I say? The best ones talk. I have a friend for you to acquaint yourself with sometime." The Necromancer shifts his weight and rests an arm across his waist. Under his robes, however, his arm rests on an ominous tome bound with blue-iron bands.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin breaks out into a wide grin of his own as the wizard laughs. “Yes, it appears that they are holding on to their secrets. Still, I may have learned a little something about our new friend.” Yashin pats the shield.
As Brock and some of the others begin to arrive back at the wagons, Yashin calls out “Ho now, Master Shattershield. Shall we be getting on our way? We are in a race and the day is wasting! Where are the others?”
(Also Dm if you don't mind may I pick up a set of mason tools and 6 marble blocks 1ft by 1 ft. If you want to give me a cost so I can figure out what to deduct I would be thankful.)
"They took to some sightseeing last I checked, they should soon arrive. We will be able to restock in Calimport before heading back to the trade roads," Brock says pulling out his newly acquired tools and begins working on something with his newly acquired tools.
(Brock is naming a town that he thinks is out of the parties way out in the open in case someone tailing them is listening. If we are going to Calimport he would change the name.)
(It just a reststop to our destination. If I remember right it someplace in the desert.)
Dormark Calling of Strahd (warforged cleric) 4
Ssej will seek directions for the location of his shrine, knowing it is probably not well known, but should have somewhat of a presence in the city. Once inside he would take sometime and pray to Hoar. Asking for any guidance and if it is still his will to help the others with this quest. If there was anything else Ssej could do to help defeat the enemy.
Baldur's Gate is just a town you are passing through. There is nothing you need to do here, simply get to the far side so you can continue South.
((Got it. In that case, Grishkar is relatively low on funds for what he would aim to purchase, so I'll hang tight until the others are done with their errands))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin follows behind Brock as he sells the captured equipment in the city before making his way to the south gate. They had already made arrangements for their horses and the new wagon he purchased to be transported to the gate. Yashin occupies his time preparing the wagon to continue the journey. He stares at the mysterious shield as he waits for the others to finish their errands, lost in his own thoughts.. Are you the answer to my request? What secrets do you hold?
ooc: Do you want us to take the initiative and make a post about what happens during our errands, like Kallandra at the sorcery shop?
Tandor the White, Human Life Cleric
As Grishkar languishes near the new wagon, seemingly devoid of vigour, he can't help noticing the continued fascination with this shield. The interest was frustrating to watch - like a child intent on gleaning the hidden message of a scholar's works. Finally, the necromancer gave in and produced a pearl from his robes, "Give it here if you actually want some answers. Otherwise, I suggest just hitting it against a wall. Most magic weapons and armor does something when you hit it. My method is just more efficient."
((If/When Yashin gives the shield, Grishkar will begin ritually casting Identify))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin looks up startled at the wizard’s words, then breaks out into a smile “I find that hitting most things usually get the results or answers you are looking for. Still, any help is much appreciated.” He reluctantly hands the shield over to the necromancer and adds in a whisper “Sometimes I hear it talking in my head.”
Grishkar reaches a point where his incantations cease and he holds the pearl to his eye like a jeweler studying a fine diamond. "Past experience shows me the best ones always do. Does it at least have anything good to say?"
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin watches the wizard perform his ritual and grunts “Bah, not really, not yet anyway.. It has traveled far and can aid us on our quest. Still, only a fool ignores a gift from the gods. Perhaps it will have more to say as we get closer to our goal.”
Ssej
Ssej, with a few well-placed requests, you find the shrine you are seeking. It is in a small, modest-looking, square, with the symbol of your god carved into the door of a minor temple's entrance. You can post whatever you wish while you enter the shrine.
Callandra
Callandra is able to locate the shop she is seeking...
A dome of stained glass roofs this tall, round shop, casting chaotic shafts of color down across several open-air floors that rise upon wooden pillars, connected by staircases and ladders. While the living quarters upstairs teem with rare plants and bookcases, the bottom floor acts as one of the most popular magic shops in the city. Inside its delicate-looking but magically warded walls, customers can buy and sell all manner of curios and common magic items from the eccentric shopkeeper, Rivalen Blackhand, a neutral male human mage with a withered right hand.
Brock, Itchika, and anyone else
The rest of you sell off the items you have looted from your enemies. (Add the gp value of those items in as payment for anything you sell.) Then you continue on to the far side of the city and wait for the others to arrive.
yYashina nd Grishkar
As Grishkar casts Identify he looks at the shield, and sees nothing. His spell does not seem to be able to tell what the properties of this shield are.
Both Yashin and Grishkar recieve the below telephathic message...
"No peeking..." A cool voice says.
Yashin gets the following...
"Yes I was sent as answer to your needs." The cool voice continues. "I will speak with you, and tell you what properties you can make use of from me, but I will not be forced to reveal things I do not feel you need to know. For now know I can protect you some from fire, and you can cast the Fireball spell from me 3 times per day. I can also see through any illusions, see creature's true forms, and warn you of such things."
"Greetings, Rivalen Blackhand, and well met. My time is short so needs must I be brusque. Hast thou the ingredients for a brew that will help shield me and mine from poison? I also seek the ingredients for anti-toxins. Hast thou such?"
Kallandra turns the full force of her considerable charm on the man, though she employs no magic, other than the magic of her elven beauty and compelling personality.
Tandor the White, Human Life Cleric
Callandra
Rivalen gives Callandra a smile of greeting. He nods to a section on the second level of the shop. "You will find ingredients, as well as fully brewed potions of that sort there." He then turns to the next customer, smiling as he answers questions regarding staffs he has available. Moving to a counter, he nods towards an assortment of magical staffs in a protective case just behind the counter and Callandra can hear him speaking with the male elf customer regarding those staffs.
Kallandra moves to second level, perusing the items needed to create a Potion of Poison Resistance as well as the ingredients for more mundane anti-toxins. Pulling out a piece of parchment, she notes the items she needs to brew two of the potions and two of the anti-toxins, not forgetting sturdy vials to store the finished products in. Returning to the mage, she waits until he has a moment then hands him the list.
"May I have these items, please?"
Tandor the White, Human Life Cleric
Ssej will enter the shrine, nodding to the priest tending the inside. He will then seek some guidance from Hoar on if he still wishes Ssej to continue on his quest or if there is a more serious issue that needs to be taken care of.
He will also see if Hoar can enlighten him on which groups are specifically hunting them and if they are working out of any central base camp.
He will spend a few minutes in reflection and then will check with the priest to see if he has any healing potions and maybe a few poisons that he can coat his weapons with for sale.
Callandra
The mage looks over the list and smiles. "Please get these for the lady..." He says to no one it seems, but a shift in air pressure alerts Callandra just before an invisible form takes the paper and wisks away. A few moments pass, then Callandra sees a bag of supplies being carried back from the area ont he second floor. The supplies are laid on the counter near you. The mage looks over the items brought and nods in satisfaction. "That will be 150 gold please." he stats, smiling as he waits for the coins. "Can I interest you in anything else as you are here anyway?" He asks, waving to the room-at-large. "I have a fine assortment of magic items, if you have a need for anything in particular..."
Ssej
See the PM...
(Okay got an extra 200 gold. Anybody let me know if we need cash for something.)
Brock prepares to leave Baldur's gate waiting for the rest of the crew to appear.
Dormark Calling of Strahd (warforged cleric) 4
Grishkar leans back where he sits and laughs. Despite his mirth, the old scars twist and distort the countenance to a mockery of joy. "Ooh what did I say? The best ones talk. I have a friend for you to acquaint yourself with sometime." The Necromancer shifts his weight and rests an arm across his waist. Under his robes, however, his arm rests on an ominous tome bound with blue-iron bands.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Yashin breaks out into a wide grin of his own as the wizard laughs. “Yes, it appears that they are holding on to their secrets. Still, I may have learned a little something about our new friend.” Yashin pats the shield.
As Brock and some of the others begin to arrive back at the wagons, Yashin calls out “Ho now, Master Shattershield. Shall we be getting on our way? We are in a race and the day is wasting! Where are the others?”
(Also Dm if you don't mind may I pick up a set of mason tools and 6 marble blocks 1ft by 1 ft. If you want to give me a cost so I can figure out what to deduct I would be thankful.)
"They took to some sightseeing last I checked, they should soon arrive. We will be able to restock in Calimport before heading back to the trade roads," Brock says pulling out his newly acquired tools and begins working on something with his newly acquired tools.
(Brock is naming a town that he thinks is out of the parties way out in the open in case someone tailing them is listening. If we are going to Calimport he would change the name.)
Dormark Calling of Strahd (warforged cleric) 4