DC 13 dex save or 8 radiant damage. The spot where the goblin is standing is engulfed in glowing flames that descend from the sky....
(Dex save for the goblin on the road 12 )
Flames descend from above the goblin on the path and before he can react he is engulfed. His screams are muffled quickly and a lightly smoking body keels over, the soul obviously departed.
Melaria aggressively points her staff, and as she does so, the swirling green energy that was circling the staff leaves it and launches in the direction of the Goblin in the road. (Unless they end up dying, then the one in the bottom left.) After the energy leaves, she quickly vaults off her side of the wagon, and moves behind it to get some cover.
Eldritch Blast: Attack: 12 Damage: 4
A bolt of energy screams through the air, crackling as it goes. The goblin ducks his head and it sails over, disappearing into the forest behind.
4 radiant damage Tygron yells to the goblins “ he should have listened. Yer welcome to surrender anytime ye gets tired of being kilt dead!”
he uses sacred flame again: At the one closest to us to the map east
19 Dex check
Flames light up the sky again, and descend upon the goblin closest to you. When they clear she is left unscathed, although the foliage is starting to burn near him.
This kicks her into action, she leaps out of the bushes screaming a high pitched war cry and charges towards the group.
She darts towards Ryn and swings with her horrible shortsword.
The goblin furthest back at the top of the map looses an arrow. It sails through the air, quite clearly aimed for Tygron.
10 to hit for 4 dmg ((Tygron you can assume you are in half cover))
Obviously rattled by his leader being dispatched so easily, the arrow thumps into the dirt short of it's target. He lets out a high pitched curse and ducks back into the bush ((half cover))
((Tygron & Ryn have taken damage. Unless your opp attack took out the goblin, has 6 health, will let you see what happens to keep things moving. Will need a concentration roll for Bless, DC10 I think, please))
Violence is the triggering event and Teo lets his arrow fly at the goblin archer closest to the top. Taking Steady Aim (can't move this turn) gives him advantage (and sneak attack):
Attack: 16 Damage: 9
EDIT: Please place this attack after Ryn's and on the other archer -- the one that wasn't utterly demolished by a vicious glaive attack.
Ryn: A spray of blood and gore stains the bushes as Ryn's spear explodes through the charging goblin's chest. He screams, "Why? Why do they always make me do this?"
Reacting quickly, Ryn lifts the skewered goblin and uses it as cover from the archers and he charges forward. (1SE, 4E)
Once in position, he abandons both spear and shield to the ground. In a single smooth motion, he draws and swings his mighty glaive at the goblin above him.
Indio sprints towards the goblins in the south (5 SE), stopping just shy of the embankment, below the archer. He aims an open-palm right to the goblin at the bottom. (Attack: 14 Damage: 5) He follows through with a spinning kick, again to the head (Bonus Action: Unarmed Strike), lashing out with the heel of his left foot (Attack: 15 Damage: 7)
Melaria grips her staff and begins to mutter an incantation, and as she does so, green energy begins to swirl around her staff again. As she peaks out around the cart, she'll send a blast of energy toward the Goblin on the ridge. ((Eldritch Blast))
Attack: 9 Damage: 10 ((Bless: 1))
((Action taken whenever it's her turn. Her target will be whatever Goblin is alive if her original target is dead.))
(Tygron’s turn I think- only one left alive is it the stealthy one? If he can’t see it he readies an action to use the sacred flame when the goblin pops up.
Tygron yells out “Oh, pity all Yer goblin friends are dead. Now yesee it were easier to move them carcasses than all gettin kilt! Drop Yer weapons and come out if ye wants to live”.
edit - he can see the hiding goblin And tries to sacred flame it.
Tygron pulls out the goblin arrow in his shoulder with clear disgust and looks at the head. “shoddy Goblin work. Can’t believe it can hit anything or get through me armor at all.” Turning to the group , he says ‘nice work all!” Methinks we make a good crew. Pity the goblins whot cross us! Shall we get them horses out o t’ trail?”. He looks around to verify the group killed the last of the goblins and then proceeds to check the bodies for anything of use or value.
As the wagon gets ready to leave, He collects the goblin weapons and mounts them, using some nails from a pocket, as a display on the sides of the wagon. “Might be helpin discourage the next lot. Pretty much all this crud is good fer.” he says, with a smile.
(Dex save for the goblin on the road 12 )
Flames descend from above the goblin on the path and before he can react he is engulfed. His screams are muffled quickly and a lightly smoking body keels over, the soul obviously departed.
N/A
A bolt of energy screams through the air, crackling as it goes. The goblin ducks his head and it sails over, disappearing into the forest behind.
N/A
Initiative
Goblin1 14
Goblin2 6
Goblin3 3
Goblin4 7
N/A
TYGRON (blessed) 21 <---
Goblin1 20
Goblin2 17
Goblin4 17
Goblin3 16
RYN (blessed) 15
TEO 11
N/A
That’s one fer me elf!
4 radiant damage
Tygron yells to the goblins “ he should have listened. Yer welcome to surrender anytime ye gets tired of being kilt dead!”
he uses sacred flame again: At the one closest to us to the map east
DC 13
he stays in cover between the mules and wagon.
he yells back at Teo in dwarvish; Spoiler above
19 Dex check
Flames light up the sky again, and descend upon the goblin closest to you. When they clear she is left unscathed, although the foliage is starting to burn near him.
This kicks her into action, she leaps out of the bushes screaming a high pitched war cry and charges towards the group.
She darts towards Ryn and swings with her horrible shortsword.
((If she makes it passed the opportunity attack))
24 to hit, for 7 dmg
N/A
The goblin furthest back at the top of the map looses an arrow. It sails through the air, quite clearly aimed for Tygron.
10 to hit for 4 dmg ((Tygron you can assume you are in half cover))
Obviously rattled by his leader being dispatched so easily, the arrow thumps into the dirt short of it's target. He lets out a high pitched curse and ducks back into the bush ((half cover))
N/A
The goblin South of the trail, up on the ridge. "The one that made the fire, that one, fire man!" He takes aim at Tygron.
9 to hit for 3 damage. The arrow flys harmlessly into the side of the wagon.
Mirroring his opposing goblin he ducks back into the foliage. ((Also half cover))
N/A
The last goblin, closest to the party to the south, follows the other goblins example and draws his bow and looses and arrow at Tygron.
21 to hit for 7 dmg The arrow find it's way through a nook in your armour, causing a deep wound on the shoulder.
He then attempts to hide. Dex check for stealth 18 He melts back into the thicket ((you have disadvantage against this guy))
N/A
((Tygron & Ryn have taken damage. Unless your opp attack took out the goblin, has 6 health, will let you see what happens to keep things moving. Will need a concentration roll for Bless, DC10 I think, please))
Order of combat
TYGRON (blessed)
Goblin1 20
Goblin2 17
Goblin4 17
Goblin3 16
Ryn (blessed) 15 <--
TEO 11
MELARIA (blessed) 6
INDIO 6
Ryn you're up please. Summary of positions
N/A
19. Tygron concentration check
Tygron growls out in pain at the arrow “ye’ll pay fer that ye little stinker!”
((bless still up)
Ryn: As the goblin recklessly charges down the hill, Ryn firmly plants his feet as he thrusts his spear.
Attack of Opportunity: Attack: 23 + (Bless) 3 = 26 Damage: 17
"Not all those who wander are lost." - J.R.R. Tolkien
Violence is the triggering event and Teo lets his arrow fly at the goblin archer closest to the top. Taking Steady Aim (can't move this turn) gives him advantage (and sneak attack):
Attack: 16 Damage: 9
EDIT: Please place this attack after Ryn's and on the other archer -- the one that wasn't utterly demolished by a vicious glaive attack.
Mel: Champions of the Dragon Wars
Ryn: A spray of blood and gore stains the bushes as Ryn's spear explodes through the charging goblin's chest. He screams, "Why? Why do they always make me do this?"
Reacting quickly, Ryn lifts the skewered goblin and uses it as cover from the archers and he charges forward. (1SE, 4E)
Once in position, he abandons both spear and shield to the ground. In a single smooth motion, he draws and swings his mighty glaive at the goblin above him.
Action - Attack: 22 + 3 (Bless) = 25 Damage: 5
He then deftly swings around the glaive, smacking the goblin again with the blunt end.
Bonus Action - Polearm Master - 23 + 3 (Bless) = 26 Damage: 4
He watches with satisfaction as the goblin breaths its last before ducking into the cover provided by the bushes.
"Not all those who wander are lost." - J.R.R. Tolkien
Indio Sylvanath
Indio sprints towards the goblins in the south (5 SE), stopping just shy of the embankment, below the archer. He aims an open-palm right to the goblin at the bottom. (Attack: 14 Damage: 5) He follows through with a spinning kick, again to the head (Bonus Action: Unarmed Strike), lashing out with the heel of his left foot (Attack: 15 Damage: 7)
Melaria grips her staff and begins to mutter an incantation, and as she does so, green energy begins to swirl around her staff again. As she peaks out around the cart, she'll send a blast of energy toward the Goblin on the ridge. ((Eldritch Blast))
Attack: 9 Damage: 10 ((Bless: 1))
((Action taken whenever it's her turn. Her target will be whatever Goblin is alive if her original target is dead.))
I don't have a signature.
20perception
7 sacred flame Dc 13 dex (note: sacred flame ignores cover)
(Tygron’s turn I think- only one left alive is it the stealthy one? If he can’t see it he readies an action to use the sacred flame when the goblin pops up.
Tygron yells out “Oh, pity all Yer goblin friends are dead. Now yesee it were easier to move them carcasses than all gettin kilt! Drop Yer weapons and come out if ye wants to live”.
edit - he can see the hiding goblin And tries to sacred flame it.
(( 16 Dex check))
Flames erupt, engulfing the bush that the goblin was hiding within. A short scream confirms that they perished in the blaze
N/A
Quiet descends over the trail once again, permeated only by bird song and the occasional crackling of some smouldering foliage.
The two mules remained remarkably stoic throughout and are currently gazing towards Ryn with blank expressions.
There are 5 goblin corpses and the two deceased horses on the trail.
What do you do?
N/A
Tygron pulls out the goblin arrow in his shoulder with clear disgust and looks at the head. “shoddy Goblin work. Can’t believe it can hit anything or get through me armor at all.” Turning to the group , he says ‘nice work all!” Methinks we make a good crew. Pity the goblins whot cross us! Shall we get them horses out o t’ trail?”. He looks around to verify the group killed the last of the goblins and then proceeds to check the bodies for anything of use or value.
As the wagon gets ready to leave, He collects the goblin weapons and mounts them, using some nails from a pocket, as a display on the sides of the wagon. “Might be helpin discourage the next lot. Pretty much all this crud is good fer.” he says, with a smile.