(So you approved the Precognition Focus for advantage on initiative and therefore I take the 9? :D)
Fiinnnneeeee...
( ;) I would say you could deny the Focus since it's a Minor action, but it would still be the 9)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
“I tried to take the pacifist route!” Clayton swings his greatsword three times, once at each bear, Attack: 26 Damage: 11, Attack: 27 Damage: 9, Attack: 26 Damage: 14 magic slashing damage.
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DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Yasei tries a new move. Stretching her shoulder muscles, she relaxes, settles down into a new ready pose, and in a lightning fast move, pulls out her katana, and in the blink of an eye, her blade swishes through the air, and is placed back in its scabbard. The swish was so fast, it caused the air to crackle with electricity.
Lightning Blade
This happens instantly and lightning cracks and pops around every enemy. Each of the enemies must make a dc 15 constitution saving throw or be at disadvantage on attack rolls done to them for 3 turns.
Yasei takes one level of exhaustion after completing this ability.
Crispy-san, please roll the DC15 CON save for all the baddies.
(Wait, so the zom-bears have disadvantage or incoming attacks have advantage? Seems to be a semantic confusion.
"Each of the enemies must make a dc 15 constitution saving throw or be at disadvantage on attack rolls done to them for 3 turns.")
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: It is worded kinda strange. I interpreted it to mean that any attack roll THEY make against us for the next three rounds is at disadvantage. I pictured it as them being shocked / zapped by the lightning, so for three rounds they're crappy attackers. Our attack rolls against them, in my opinion, shouldn't be impacted favorably or unfavorably. It just sounds like it's a great party trick, to have Yasei help out the rest of the party for the next three rounds, as the enemies will be pretty useless in their attacks. Time to gang up on 'em!
OOC:Sorry got an IRL game tonight so won't be posting to much.
Maldrek Initiative:24
ANGRY ZOMBIE PANDA FUN TIME YES
Maldrek24, Clayton20, Zombie1(15)28, Bree11, Zombie2(10)25, Shariel9, Zombie3(6)26
Bree's initiative: 18
She stamps around in a little circle of upsetness at her crappy rolling.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Yasei's pathetic attempt at an initiative roll: (closing eyes and crossing all fingers and toes) 18
OOC: O.M.G. Anything above a 10 is like a nat 20 for me.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
ANGRY ZOMBIE PANDA FUN TIME YES
Maldrek24, Clayton20, Yasei18, Zombie1(15)28, Bree11, Zombie2(10)25, Shariel9, Slither9, Zombie3(6)26
Ok, Slither, lets see that roll, eh?
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Initiative: 9
OOC: What's the encounter range?
ANGRY ZOMBIE PANDA FUN TIME YES
Maldrek24, Clayton20, Yasei18, Zombie1(15)28, Bree11, Zombie2(10)25, Shariel9, Slither9, Zombie3(6)26
Ok, lets get this party started!
Maldrek, Clayton, and Yasei. Go time.
Maldrek will make 2 quarterstaff attacks on zombie1, if he can he will try to stay in the light.
Attack1:11 Damage: 14
Attack2:11 Damage: 13
“I tried to take the pacifist route!” Clayton swings his greatsword three times, once at each bear, Attack: 26 Damage: 11, Attack: 27 Damage: 9, Attack: 26 Damage: 14 magic slashing damage.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Yasei tries a new move. Stretching her shoulder muscles, she relaxes, settles down into a new ready pose, and in a lightning fast move, pulls out her katana, and in the blink of an eye, her blade swishes through the air, and is placed back in its scabbard. The swish was so fast, it caused the air to crackle with electricity.
Lightning Blade
This happens instantly and lightning cracks and pops around every enemy. Each of the enemies must make a dc 15 constitution saving throw or be at disadvantage on attack rolls done to them for 3 turns.
Yasei takes one level of exhaustion after completing this ability.
Crispy-san, please roll the DC15 CON save for all the baddies.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Maldrek and Clayton's attacks either miss or do no damage. Their hides are very tough!
CON SAVE: 8
CON SAVE: 2
CON SAVE: 7
Level 1 exhaustion is disadvantage on attack rolls, you too, Yasei.
ANGRY ZOMBIE PANDA FUN TIME YES
Maldrek24, Clayton20, Yasei18, Zombie1(15)28, Bree11, Zombie2(10)25DISADVANTAGE3, Shariel9, Slither9, Zombie3(6)26DISADVANTAGE3
Zombie1 attacks Yasei: Attack: 13 Damage: 9
Bree!!!
(Wait, so the zom-bears have disadvantage or incoming attacks have advantage? Seems to be a semantic confusion.
"Each of the enemies must make a dc 15 constitution saving throw or be at disadvantage on attack rolls done to them for 3 turns.")
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: It is worded kinda strange. I interpreted it to mean that any attack roll THEY make against us for the next three rounds is at disadvantage. I pictured it as them being shocked / zapped by the lightning, so for three rounds they're crappy attackers. Our attack rolls against them, in my opinion, shouldn't be impacted favorably or unfavorably. It just sounds like it's a great party trick, to have Yasei help out the rest of the party for the next three rounds, as the enemies will be pretty useless in their attacks. Time to gang up on 'em!
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bree!!!!!!