Clayton hobbles over to the sound of panicked monkey. He holds a hand up to the rest of the group, telling them to stay back. He peers through the keyhole, “Ok, buddy. This is gonna tingle a little bit. If you see a door. Do not open it.” Clayton will cast Polymorph using Sculptor of Flesh to turn Slither into a tiny spider.
However, he doesn’t cast it as he sees a lizard appear behind him!
So, what's the room status, is the onyx chest gone? I know two buttons were pressed, are we making progress? Should slither get into the final chest and repeat the key turning, button pressing, teleporting formulae?
Alright, slither will climb into the final chest, verify that he can see through the keyhole, pull the lid closed, verify the keyhole again, then turn the key
So we have the sarcophagus, and the three chests. The chests are trapped, and unless you have a way to get inside, close the lid, turn the key, and exit - you won't be able to access the sarcophagus. If there's no objections, i'm going to assume you rinse and repeat this enter and escape activity?
On your way to the pool room all the way Northweast, you enter the room before it just south of the pool room. A rusting statue of a knight stands at the west end of this hall, gripping a large iron shield. Shards and flakes of rusted metal cover the floor around the statue's feet.
You immediately feel a heavy gravitational pull drawing you to the statue, in order to resist it, i'll need DC10 Str (Atheltics) AT DISADVANTAGE checks from everyone.
Oh yikes. Clay, what metal objects would you realistically say are you wearing right now, including weapons - everything out in the open on your person?
You slam and hit the statue, or I should say the invisible shield that is protecting it, and take 28 bludgeoning damage. Today is just not your day.
Metal things? I would say his Shield on his back, his Battleaxe at his hip, and his summoned magic maul that he was carrying. Also, mess kit and a tinder box
“I really hate this place...” Clayton mutters as he lands face-first into the shield.
This post has potentially manipulated dice roll results.
The shield on your back, the battleaxe at your hip, and your kit and tinder box immediately explode into a million shards of fine metal, forever lost. Your magic maul explodes in an arcane blast, causing another 10 damage.
A tiny spider yes
Slither misty steps his ass out of the chest.
OOC: Alright.
Clayton hobbles over to the sound of panicked monkey. He holds a hand up to the rest of the group, telling them to stay back. He peers through the keyhole, “Ok, buddy. This is gonna tingle a little bit. If you see a door. Do not open it.” Clayton will cast Polymorph using Sculptor of Flesh to turn Slither into a tiny spider.
However, he doesn’t cast it as he sees a lizard appear behind him!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Slither is free!!!
“Alright, moving on from doors! Last box. Slither, you want to try that song and dance again?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
So, what's the room status, is the onyx chest gone? I know two buttons were pressed, are we making progress? Should slither get into the final chest and repeat the key turning, button pressing, teleporting formulae?
OOC: I feel too committed at this point! I vote yes!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alright, slither will climb into the final chest, verify that he can see through the keyhole, pull the lid closed, verify the keyhole again, then turn the key
So we have the sarcophagus, and the three chests. The chests are trapped, and unless you have a way to get inside, close the lid, turn the key, and exit - you won't be able to access the sarcophagus. If there's no objections, i'm going to assume you rinse and repeat this enter and escape activity?
Yes, btw, how bad hurt is every
OOC: I’m at 40 HP. No objections here.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Inside the sarcophagus is a Mace of Terror, along with the bones of some undetermined creature that lived a long time ago.
Take a look at the map. Where to?
OOC: Shariel doesn’t have a magical weapon, correct? Let’s give the mace to her. How about we go to the Blue Circle at the top of the map.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
ROOM #5 of 10, LEVEL 1, ROTTEN HALLS
On your way to the pool room all the way Northweast, you enter the room before it just south of the pool room. A rusting statue of a knight stands at the west end of this hall, gripping a large iron shield. Shards and flakes of rusted metal cover the floor around the statue's feet.
You immediately feel a heavy gravitational pull drawing you to the statue, in order to resist it, i'll need DC10 Str (Atheltics) AT DISADVANTAGE checks from everyone.
Hooo Doggie, Clayton’s best skill: 2 hahahha. Oh dear.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Oh yikes. Clay, what metal objects would you realistically say are you wearing right now, including weapons - everything out in the open on your person?
You slam and hit the statue, or I should say the invisible shield that is protecting it, and take 28 bludgeoning damage. Today is just not your day.
Metal things? I would say his Shield on his back, his Battleaxe at his hip, and his summoned magic maul that he was carrying. Also, mess kit and a tinder box
“I really hate this place...” Clayton mutters as he lands face-first into the shield.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The shield on your back, the battleaxe at your hip, and your kit and tinder box immediately explode into a million shards of fine metal, forever lost. Your magic maul explodes in an arcane blast, causing another 10 damage.
Everyone else is going to have to make that disadvantage save and let me know what metal items they're carrying. So this is the part where we wait =P
Oh dear. That’s an unconscious cowboy.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist