Your nat1 swing goes wild, smashing into many of the vials of poison colorfully laid about the room. A billowing cloud of poison immediately fills the area you and Xopal are in. In the cloud, your other two swings hit true, causing him to recoil in pain.
You hold your breath too late. The poison leeches into your lungs, a deep, burning, gasping pain - you fight back the dizziness and darkness at the edges of your perception to see Xopal advance on you, tears in your eyes. What the hell IS this?! You take 17 damage. Your lungs are on fire, you gasp like a fish out of water.
Slither casts healing spirit causing a spectral goat to appear on Clayton 4 healing then casts thorn whip of xopal 18 for 7 and if that hits, Xopal is pulled 10' towards slither.
Bree runs into the room with Clayton, casting Warding Wind. Sorry I have to make you all look it up and apply it. Lasts ten minutes, blows the poison cloud towards the back of the room, etc.
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
In a cry of rage, Xopal falls dead, and the animated zombies wither and become dust. All that is left on the area is the wind, and the ashes of zombies in your eyes. Just kidding about that last part. Maybe.
ISSAR THE SLAVEMASTER: DEAD XOPAL THE POISONMASTER: DEAD
From this point, you can continue ahead in the room, or head back where you came to the cavern with the river, or the northern passage where Issar and the slaves were.
“Bound soul of the Yuan-ti, guide us to where the Yuan-ti keep their treasure.” Clayton will pick up Xopal’s syringe. Clayton whispers over to Bree, “I want to see if this works.”
Your nat1 swing goes wild, smashing into many of the vials of poison colorfully laid about the room. A billowing cloud of poison immediately fills the area you and Xopal are in. In the cloud, your other two swings hit true, causing him to recoil in pain.
Clayton, make a DC15 Con save, please.
Xopal Initiative: 15
Zombie1 Initiative: 8
Zombie2 Initiative: 3
Zombie3 Initiative: 9
Zombie4 Initiative: 14
Zombie5 Initiative: 17
Clayton19, Zombie5(17)25, Xopal(15)12, Zombie4(14)22, Zombie1(9)20, Zombie3(8)24, Zombie2(3)22
I'll wait to see what you guys do before Zombie5 claws away.
Cowboy Lungs C’mon: 8 Curses!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
You hold your breath too late. The poison leeches into your lungs, a deep, burning, gasping pain - you fight back the dizziness and darkness at the edges of your perception to see Xopal advance on you, tears in your eyes. What the hell IS this?! You take 17 damage. Your lungs are on fire, you gasp like a fish out of water.
“Ha! I’ve had *wheeze* worse! *wheeze*”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Clayton19, Zombie5(17)25, Xopal(15)12, Zombie4(14)22, Zombie1(9)20, Zombie3(8)24, Zombie2(3)22
"It is my destiny to transform the Yuan-ti into something glorious!" Xopal cries, "You will be the first to witness the transformation!"
“Oh you’ll transform, alright. Spooks, show him what I’m talking about. *wheeze*”
Spooks moans in agony and prepares. Initiative: 13. Forgot to roll him earlier.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Slither casts healing spirit causing a spectral goat to appear on Clayton 4 healing then casts thorn whip of xopal 18 for 7 and if that hits, Xopal is pulled 10' towards slither.
Initiative: 20
Bree’s initiative: 17
OOC > Crap, I’m at karaoke and was hoping for a lower initiative roll. I’ll do my best to keep up. Rick Astley is on now.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Well, we'll never give you up, or let you down, so have fun.
Slither20, Clayton19, Bree17, Zombie5(17)25, Xopal(15)5, Zombie4(14)22, Spooks13, Maldrek11, Zombie1(9)20, Zombie3(8)24, Zombie2(3)22
It's your turn Bree haha.
Mal's Initiative:11
Bree runs into the room with Clayton, casting Warding Wind. Sorry I have to make you all look it up and apply it. Lasts ten minutes, blows the poison cloud towards the back of the room, etc.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Slither20, Clayton19, Bree17, Zombie5(17)25, Xopal(15)5, Zombie4(14)22, Spooks13, Maldrek11, Zombie1(9)20, Zombie3(8)24, Zombie2(3)22
Zombie5 attacks Clayton: Attack: 21 Damage: 3
Xopal, in his near death state, attempts to plunge a large syringe into Clayton's arm: Attack: 16 Damage: 1
If that hits, make a DC14 CON save, Clayton, or take 5 damage.
Zombie4 swings at Bree: Attack: 17 Damage: 7
Go Spooks.
Clayton Live: 14!
Spooks pushes itself through Xopal, Attack: 9 Damage: 14 necrotic damage. DC 10 Saving Throw or have his max health reduced by that much.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
In a cry of rage, Xopal falls dead, and the animated zombies wither and become dust. All that is left on the area is the wind, and the ashes of zombies in your eyes. Just kidding about that last part. Maybe.
ISSAR THE SLAVEMASTER: DEAD
XOPAL THE POISONMASTER: DEAD
From this point, you can continue ahead in the room, or head back where you came to the cavern with the river, or the northern passage where Issar and the slaves were.
“Bound soul of the Yuan-ti, guide us to where the Yuan-ti keep their treasure.” Clayton will pick up Xopal’s syringe. Clayton whispers over to Bree, “I want to see if this works.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Bree takes the hit. Since nobody can talk to her because of nine more minutes of wind, she starts walking down the passage ahead of us.
Clayton, she can’t hear your whisper.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
All you see are lips moving lol
I suppose Clayton will follow Bree out of the wind haha
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ok. NOW you both can talk.
Nope. The wind is centered on Bree. It is cast on self. She keep walking into the next room.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.