(remind me, are these normal grapples that I contest with Athletics?)
Athletics checks (11, 19, 11, 20, 8, 7,)
Yes. Looks like the first one hits. The elemental uses his movement to drag Angus toward the door to the cellar door. (I'm not really sure of the internal dimensions of the gorgons demiplane vis a vis between the door to the cellar and the door to the slide, because PCs created them. So, can he get there at ½ of 30ft movement this round???
Walks will move towards the evil mage if she can get there with movement and a bunny hop then casts Bestow Curse on him DC 17 WIS save. Cursing wisdom if successful.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Yes. Looks like the first one hits. The elemental uses his movement to drag Angus toward the door to the cellar door. (I'm not really sure of the internal dimensions of the gorgons demiplane vis a vis between the door to the cellar and the door to the slide, because PCs created them. So, can he get there at ½ of 30ft movement this round???
Edit: 40ft movement
I have no idea, didn't know it would be relevant. I guess I assumed the doors would be about 30 feet apart. But i'm just making that up, really.
If it's 30ft, the water elemental drags Angus into the force bubble, the second d elemental grapples at Calner
Quote from Wysperra >>
Walks will move towards the evil mage if she can get there with movement and a bunny hop then casts Bestow Curse on him DC 17 WIS save. Cursing wisdom if successful.
What mage, where? The one in the cellar? He is on the outside of a wall of force, so Walks would have to move past the water elementals trying to move in through the door from the demiplane, crawling out of the floor from her perspective, dragging Angus and maybe Cslner (have to check his saves). Then move 30ft to the other door to appear above the stone waterside, where she can look dow. On the spit she was a moment prior and cast a spell with appropriate range. Bestow Curse has a range of 'touch' so it would not be eligible on this turn unless the wall of force (triggered by Glyph, no concentration) is removed or if Walks covers the distance.
How far can Walks' rabbit hob get her? (I think she can avoid AOO, and narraribely it makes sense here. She probably can't fir through the door as the others are using it/blocking it, but I think we'll let that go.
Space in the dome is 314ft², eq. 12 5x5 squares, so we have Walks, Tauzen, Angus, Marlyth, Calner, and 2 water elementals in there. There's still room to move. So just need to see Walks' rabbit hop to make range.
Sorry my conclusion didn't post before.
Walks hops down the rabbit hole, easily dodging the clumsy attacks the water elementals make as she passes by. Seeing something strange happening with the statue befire the humble home under the false stars, distorted now as rhe ceiling descends, she is careful to avoid looking at the statue as she dashes past, flings herself out the expanding door, landing on the smooth stone, slick with rain. She rides down the steep stone slab, surprising the Cobalt Mage by tagging his turned back.
Tyreus almost falls over from the unexpected albeit mild contact... 15
This post has potentially manipulated dice roll results.
Tyreus stumbles, then turns and grabs the cleric by the paw. "Silly rabbit." He scowls, "tricks are for Illusionists!" With that, a surge of electricity courses through Walks with Shadows' furry body 15 (shocking grasp DA from curse canceled be AD from metal breadtplate)
a male human called Kathikon, appearance to be ending his stone slumber, but Cslner suffers no effects feom their transformation at this time. He does get grapple dragged into the force bubble in the cellar by a water elemental.
Forgot the 2 mercenaries only used movement and held actions, which Walks triggered.
Iron Lion: spear 14 for 12 piercing
Banner of Blades: longsword 16 for 8 slashing, 24 for 9 slashing. 1x damage bonus 10
Walks has 3 concentration checks to see if bestow curse still effects Tyreus, but he's probably just going to use his turn to seal the door under the dome. Guess we'll see.
Tyreus almost falls over from the unexpected albeit mild contact... 15
OOC: If he failed his save, and he did, he has Disadvantage on all future WIS saves.
So for the shocking grasp, he needs to pass a DisAd DC 17 WIS save in order to act at all. "
"While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing."
If successful, he still needs to pass a DC 17 WIS save to get past her Sanctuary.
The other attackers also need to pass WIS saves to attack her.
(I thought spells couldn't be cast through the dome? how will he seal it if he's outside the dome?)
Same way you walked out of it, he makes adjustments to the demiplane you gave him access to via the door at the top of the slide. He just needs to be able to see or be familiar with what is inside. Also, not a spell or spell effect.
Tyreus almost falls over from the unexpected albeit mild contact... 15
OOC: If he failed his save, and he did, he has Disadvantage on all future WIS saves.
So for the shocking grasp, he needs to pass a DisAd DC 17 WIS save in order to act at all. "
"While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing."
If successful, he still needs to pass a DC 17 WIS save to get past her Sanctuary.
The other attackers also need to pass WIS saves to attack her.
Ooc: As stated, this is all Legendary action, prior to his turn. He hasn't started his next turn yet, didn't need to make a save. Presumably the spell will end first when Walks loses concentration on 1 of the 3 saves. Thats why I didn't burn a Legendary resistance
This post has potentially manipulated dice roll results.
Banner attack 119, attack 2 18
(Fixed parentheses instead of Square brackets error)
Tyreus succeeds, Iron Lion doesn't attack Walks, Banner of Blades as above
(Also, was Sanctuary cast before bestow Curse? Becasue if so, Walks casting BC ends Sanctuary. Bestow curse was in #2596, i dint see "Sanctuary" again until #2607. So, sanctuary is up against the 2 mercenaries taking reactions, but Tyreus did not have to make the save he made anyway. So, con save for curse vs Shocking grasp and maybe the sword attacks from the banner of blades merc.)
Tauzan would follow the path Angus had taken, moving through the one door, into the demiplane, and then through the other door he took. Not sure where he's going exactly, he will cautiously look out before the last door, trying to stay unseen. (Perception: 23, Stealth: 12)
If I'd realized this, you would have been included in attacks by water elementals. Along with the others you would have seen Tyreus appear in the demiplane and also seen him point to the statue and its eyes reanimate.
But I missed that Tauzen was there - though if he's in the same place as Angus, he likely experienced most of the same things. By this point in initiative, he's seen Angus attack Tyreus, who vanished, seen 2 elementals drag Angus and Calner back through the other door and would have (somewhat bizarrely) an opportunity attack on each elemental.
Tauzen also most likely (I might be wrong) saw Tyreus bury Tabaqui in a hole.
At this point I'm not interested in retconning anything. You can take the AoOs and proceed from there.
Yes. Looks like the first one hits. The elemental uses his movement to drag Angus toward the door to the cellar door. (I'm not really sure of the internal dimensions of the gorgons demiplane vis a vis between the door to the cellar and the door to the slide, because PCs created them. So, can he get there at ½ of
30ftmovement this round???Edit: 40ft movement
Walks will move towards the evil mage if she can get there with movement and a bunny hop then casts Bestow Curse on him DC 17 WIS save. Cursing wisdom if successful.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I have no idea, didn't know it would be relevant. I guess I assumed the doors would be about 30 feet apart. But i'm just making that up, really.
If it's 30ft, the water elemental drags Angus into the force bubble, the second d elemental grapples at Calner
Quote from Wysperra >>
Walks will move towards the evil mage if she can get there with movement and a bunny hop then casts Bestow Curse on him DC 17 WIS save. Cursing wisdom if successful.
What mage, where? The one in the cellar? He is on the outside of a wall of force, so Walks would have to move past the water elementals trying to move in through the door from the demiplane, crawling out of the floor from her perspective, dragging Angus and maybe Cslner (have to check his saves). Then move 30ft to the other door to appear above the stone waterside, where she can look dow. On the spit she was a moment prior and cast a spell with appropriate range. Bestow Curse has a range of 'touch' so it would not be eligible on this turn unless the wall of force (triggered by Glyph, no concentration) is removed or if Walks covers the distance.
How far can Walks' rabbit hob get her? (I think she can avoid AOO, and narraribely it makes sense here. She probably can't fir through the door as the others are using it/blocking it, but I think we'll let that go.
Space in the dome is 314ft², eq. 12 5x5 squares, so we have Walks, Tauzen, Angus, Marlyth, Calner, and 2 water elementals in there. There's still room to move. So just need to see Walks' rabbit hop to make range.
Sorry my conclusion didn't post before.
Walks hops down the rabbit hole, easily dodging the clumsy attacks the water elementals make as she passes by. Seeing something strange happening with the statue befire the humble home under the false stars, distorted now as rhe ceiling descends, she is careful to avoid looking at the statue as she dashes past, flings herself out the expanding door, landing on the smooth stone, slick with rain. She rides down the steep stone slab, surprising the Cobalt Mage by tagging his turned back.
Tyreus almost falls over from the unexpected albeit mild contact... 15
Tyreus stumbles, then turns and grabs the cleric by the paw. "Silly rabbit." He scowls, "tricks are for Illusionists!" With that, a surge of electricity courses through Walks with Shadows' furry body 15 (shocking grasp DA from curse canceled be AD from metal breadtplate)
<Note: Tyr. x Wlaks was his 3rd LA, it is not yet the start of his turn>
a male human called Kathikon, appearance to be ending his stone slumber, but Cslner suffers no effects feom their transformation at this time. He does get grapple dragged into the force bubble in the cellar by a water elemental.
(Just wondering if Tabaqui is having any success digging through the green sand, trying to tunnel around the stone seal?)
Forgot the 2 mercenaries only used movement and held actions, which Walks triggered.
Iron Lion: spear 14 for 12 piercing
Banner of Blades: longsword 16 for 8 slashing, 24 for 9 slashing. 1x damage bonus 10
Walks has 3 concentration checks to see if bestow curse still effects Tyreus, but he's probably just going to use his turn to seal the door under the dome. Guess we'll see.
Think I still need actions from Tauzen(?)
longsword crit + 8
(I thought spells couldn't be cast through the dome? how will he seal it if he's outside the dome?)
OOC: If he failed his save, and he did, he has Disadvantage on all future WIS saves.
So for the shocking grasp, he needs to pass a DisAd DC 17 WIS save in order to act at all. "
If successful, he still needs to pass a DC 17 WIS save to get past her Sanctuary.
The other attackers also need to pass WIS saves to attack her.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Same way you walked out of it, he makes adjustments to the demiplane you gave him access to via the door at the top of the slide. He just needs to be able to see or be familiar with what is inside. Also, not a spell or spell effect.
Ooc: As stated, this is all Legendary action, prior to his turn. He hasn't started his next turn yet, didn't need to make a save. Presumably the spell will end first when Walks loses concentration on 1 of the 3 saves. Thats why I didn't burn a Legendary resistance
Didn't realize she had Sanctuary up. Here are 4 WIS saves.
Tyreus shocking grasp 13
Iron lion 10
Banner attack 1Unable to parse dice roll.
Any attacks not made against Walks will not target another creature.
Banner attack 112, attack 2 3
(Fixed parentheses instead of Square brackets error)
Tyreus succeeds, Iron Lion doesn't attack Walks, Banner of Blades as above
(Also, was Sanctuary cast before bestow Curse? Becasue if so, Walks casting BC ends Sanctuary.)
Banner attack 119, attack 2 18
(Fixed parentheses instead of Square brackets error)
Tyreus succeeds, Iron Lion doesn't attack Walks, Banner of Blades as above
(Also, was Sanctuary cast before bestow Curse? Becasue if so, Walks casting BC ends Sanctuary. Bestow curse was in #2596, i dint see "Sanctuary" again until #2607. So, sanctuary is up against the 2 mercenaries taking reactions, but Tyreus did not have to make the save he made anyway. So, con save for curse vs Shocking grasp and maybe the sword attacks from the banner of blades merc.)
Sanctuary isn't a concentration spell =)
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
If I'd realized this, you would have been included in attacks by water elementals. Along with the others you would have seen Tyreus appear in the demiplane and also seen him point to the statue and its eyes reanimate.
But I missed that Tauzen was there - though if he's in the same place as Angus, he likely experienced most of the same things. By this point in initiative, he's seen Angus attack Tyreus, who vanished, seen 2 elementals drag Angus and Calner back through the other door and would have (somewhat bizarrely) an opportunity attack on each elemental.
Tauzen also most likely (I might be wrong) saw Tyreus bury Tabaqui in a hole.
At this point I'm not interested in retconning anything. You can take the AoOs and proceed from there.
CON save 5
CON save 3
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale