"I like your thinking Krull, if we can pull them out of the large room into the corridor, we may be able to overwhelm them." (OOC: Fight them at the base of the stairs, we can attack one target 4x while they might only be able to get a few, also AC advantage for cover)
"Maybe we get them to come to us" she taps on her bow or suggests ranged spells to draw them into the corridor.
"Go directly to the big room or go past the lake first?" Rabbit asks Margret to clarify the plan. "I can make a bonfire." She takes her staff in hand and nods to Margret. "Feel free to lead the way. We'll be as quiet as we can manage."
“I suggest the stairs north east. I’m not certain the stairs by the water lead into the same room. If we can lure them into the hallway, we may have a tactical advantage.
Margret does her best to describe the staircase and the passage before, hoping to draw an enemy with ranged attacks to come to the stairs where they could be attacked from multiple sides of the passageway (assuming they are bad guys).
(OOC: So basically, if we can get shot a bad guy with ranged attacks and draw them into the passageway at the bottom of the stairs, we could attack it from multiple directions,
(Blue circles represent the PC's in ambush, Stars are bad guys) (PCs) is the current location, Red is the pathway to get there with a few slight curves but keep going "straight ish" once we turn right just north of the position.)
Rabbit is set to follow Margret to where they are going. Although, since she's still describing things again, she moves out, making sure the others follow. She decides to slip to the passage that goes to the north just before the stairs while they get set up.
As quietly as they can move, Margret takes them toward the stairs. When. They get 50 feet away, she will motion for them to get into position on both sides of the stairs.
Meanwhile, Rabbit can see, that this area consists of numerous intersecting passages. The ceilings here are only six feet high, and several of the passages end in partially excavated rock faces.
Margret leads them to the room with the stairs (Her memory from Marco's vision and her dark vision (120) helping to see sharply (OOC: Moved token in Roll20 to location, we probably won't get much surprise but can try, but we can ready ranged attacks to draw bad guys to us).
"I like your thinking Krull, if we can pull them out of the large room into the corridor, we may be able to overwhelm them."
(OOC: Fight them at the base of the stairs, we can attack one target 4x while they might only be able to get a few, also AC advantage for cover)
"Maybe we get them to come to us" she taps on her bow or suggests ranged spells to draw them into the corridor.
"Go directly to the big room or go past the lake first?" Rabbit asks Margret to clarify the plan. "I can make a bonfire." She takes her staff in hand and nods to Margret. "Feel free to lead the way. We'll be as quiet as we can manage."
(Stealth, assuming that will be needed: 8)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
“I suggest the stairs north east. I’m not certain the stairs by the water lead into the same room. If we can lure them into the hallway, we may have a tactical advantage.
Rabbit agrees with a nod.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret does her best to describe the staircase and the passage before, hoping to draw an enemy with ranged attacks to come to the stairs where they could be attacked from multiple sides of the passageway (assuming they are bad guys).
(OOC: So basically, if we can get shot a bad guy with ranged attacks and draw them into the passageway at the bottom of the stairs, we could attack it from multiple directions,
(Blue circles represent the PC's in ambush, Stars are bad guys) (PCs) is the current location, Red is the pathway to get there with a few slight curves but keep going "straight ish" once we turn right just north of the position.)
Rabbit is set to follow Margret to where they are going. Although, since she's still describing things again, she moves out, making sure the others follow. She decides to slip to the passage that goes to the north just before the stairs while they get set up.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
As quietly as they can move, Margret takes them toward the stairs. When. They get 50 feet away, she will motion for them to get into position on both sides of the stairs.
Waiting on the updated tokens
Meanwhile, Rabbit can see, that this area consists of numerous intersecting passages. The ceilings here are only six feet high, and several of the passages end in partially excavated rock faces.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Krull acknowledges for once Margret's strategy and nods .He follows her and hopes her plan will work
Eh, follow the yellow line
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
anybody that went beyond Rabbit, roll stealth.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret leads them to the room with the stairs (Her memory from Marco's vision and her dark vision (120) helping to see sharply (OOC: Moved token in Roll20 to location, we probably won't get much surprise but can try, but we can ready ranged attacks to draw bad guys to us).
Krull whispers to the rest 'So..how are we going to position ourselves?and who is going to lure them?'
"Me, my plan, I'll hit one with a spell to start off the party!", Margret says.
Stealth roll Margaret
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Stealth: 15, What does she see when she peaks around the corner and up the stairs?)
pass
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Looking northward, with a peek, Margaret, sees 3 grayish humanoids, gnawing, hungerly,. on an ancient bones
With a boom in the background, a stench of rotted flesh drifts, towards, Margret.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret will motion (3) bad guys, she motions the closest one on her hand, indicating all companions who can hit it with ranged attack
with her fingers, “5,4,3,2,1”
she casts firebolt, 13 to hit, 11 damage.
(Ooc if several others can see, hit same one at same time )
The corridor, lights up, with a bolt of fire, long since, rotted flesh burns, the creature hisses
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please