This post has potentially manipulated dice roll results.
Damian - The cantrip slams into the Zombie, knocking away a sizable portion of its abdomen. It still stands, but is very hurt.
Rhogarr will use Word of Radiance on Zombies 6 & 2. It seems to have little effect this time.
Z6 CON Save: 20, Damage: 5
Z2 CON Save: 13, Damage: 6
Remi is up! Followed by Ankita, then Zombie 2. Not sure why it's giving me an error, the results are the same after my edit as they were before and I didn't touch the rolls... Annoying.
Remi - The arrow misses the Zombie's rotting head, in an anti-climatic turn of events.
Ankita - Your produced flame punches a hole through the head of Zombie 6 and it drops to the floor, truly dead. Also, the flame seed also hits, incinerating Zombie 3.
Zombie 6 & 3 are DEAD.
Zombie 2 will try to bash Rhogarr.
Attack: 22 Damage: 6
The Zombie bashes him right in the snout, causing his eyes to water.
Damian - Zombie 2 has a large chunk of its body blasted away by your cantrip.
Rhogarr's warhammer is enough to finish off Zombie 2, knocking its head from its body. The head collides with the wall and splits like a rotting pumpkin. Rhogarr then steps inside the room.
Remi drops his bow and moves into the room above zombie 5, in flanking position. He pulls out his short sword and dagger and sinks them into the zombie, while he makes a face at its putrid odor and his mouth forms an “Ewww” face.
Short sword : Attack: 16 Damage: Unable to parse dice roll.
Dagger : Attack: 16 Damage: 3
Sneak damage : 5
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - Your flurry of attacks are enough to eviscerate the remaining zombie. How do you do it?
Zombie 5 is DEAD. Combat has ended.
Any who would search the Zombie room would find: Carved into the north-facing side of the sarcophagus are ghastly images of human cannibalism. The sarcophagus was plundered long ago, and a search of its interior yields up only a jawless human skull and a few bone fragments.
The North door reveals a rubble choked passageway and nothing more.
“So I really thought all those zombies would be guarding something. Odd that they would all be shoved into a room. But at least they have been set free.” Ankita looks towards the door they skipped, “shall we try that one next?”
Ankita - The middle door opens and inside you see an open sarcophagus stands at the back of this dusty crypt, its heavy stone lid lying on its side between the sarcophagus and the south wall. The north-facing side of the sarcophagus bears faded frescoes of spear-wielding warriors charging across golden plains on horseback. Your Detect Magic detects something magical within the sarcophagus, something that emits conjuration magic.
“The door with conjuration magic behind it, correct? The last thing I conjured up attempted to eviscerate me. I believe I will stay back some, but by all means…” Samuel motions Rhogarr towards the door.
“Guys, there is something inside the sarcophagus.” She looks at Samuel, “Remember your promise as I’m trying to remember mine!” And she gives him a wink
“Well the suspense is killing me, and if Rhogarr says there is nothing evil about the sarcophagus, I‘m sure its fine.” Ankita walks up to check it out.
This post has potentially manipulated dice roll results.
Ankita - A casual search of the sarcophagus turns up nothing but dust and a few scattered humanoid bones. Thanks to your detect magic, you realize that the sarcophagus has a false bottom made of inch-thick plaster. Smashing through this plaster layer reveals a cavity below that contains a human mummy floating in a shallow pool of red brine. The mummy has two moonstones (50 gp each) embedded in its eye sockets and a bag of beans where its heart would normally be, which turns out to be the source of the conjuration magic you are detecting.
Damian - The cantrip slams into the Zombie, knocking away a sizable portion of its abdomen. It still stands, but is very hurt.
Rhogarr will use Word of Radiance on Zombies 6 & 2. It seems to have little effect this time.
Z6 CON Save: 20, Damage: 5
Z2 CON Save: 13, Damage: 6
Remi is up! Followed by Ankita, then Zombie 2. Not sure why it's giving me an error, the results are the same after my edit as they were before and I didn't touch the rolls... Annoying.
Pre-posting for Ankita’s turn.
She again hurls her flame into the room, directed at zombie 6: Attack: 23 Damage: 8
Her fox does the same, hurling his flame seed, attacking 6 if still standing, 3 if 6 is down, Attack: 22 Damage: 3
Since his prior action wasn’t triggered, Remi gives up on Hodor and pulls out his short bow to hit #6 in the head (hopefully).
Arrow : Attack: 7 Damage: 6
Sneak : 5 damage
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - The arrow misses the Zombie's rotting head, in an anti-climatic turn of events.
Ankita - Your produced flame punches a hole through the head of Zombie 6 and it drops to the floor, truly dead. Also, the flame seed also hits, incinerating Zombie 3.
Zombie 6 & 3 are DEAD.
Zombie 2 will try to bash Rhogarr.
Attack: 22 Damage: 6
The Zombie bashes him right in the snout, causing his eyes to water.
Samuel is up! Followed by Z5, then Damian.
Attack: 10 Damage: 5
Ow.
Pre-posting: Rhogarr will warhammer anyone he needs to.
DM: In the Shadow of the Mountains: Lost Mine of Phandelver
Unable to enter the room, Samuel will attempt to get a line of sight on one of the zombies and cast vicious mockery.
Damage: 3
Samuel - Zombie 2 WIS Save: 2
The Zombie recoils from your vicious mockery.
Zombie 5 will hold its position and dodge.
ROUND 3
Damian is up! Followed by Rhogarr (Pre-Posted), then Remi.
Damian places the Hex on the closest of the moaning dead and blasts it with hellish red crackling force from his ruby ring.
Bonus action: Hex on zombie 2
Action: Attack zombie 2 Eldritch blast: 10 Force: 11 Necrotic: 3
Damian - Zombie 2 has a large chunk of its body blasted away by your cantrip.
Rhogarr's warhammer is enough to finish off Zombie 2, knocking its head from its body. The head collides with the wall and splits like a rotting pumpkin. Rhogarr then steps inside the room.
Zombie 2 is DEAD.
Remi is up! Followed by Ankita, then Samuel.
Remi drops his bow and moves into the room above zombie 5, in flanking position. He pulls out his short sword and dagger and sinks them into the zombie, while he makes a face at its putrid odor and his mouth forms an “Ewww” face.
Short sword : Attack: 16 Damage: Unable to parse dice roll.
Dagger : Attack: 16 Damage: 3
Sneak damage : 5
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - Your flurry of attacks are enough to eviscerate the remaining zombie. How do you do it?
Zombie 5 is DEAD. Combat has ended.
Any who would search the Zombie room would find: Carved into the north-facing side of the sarcophagus are ghastly images of human cannibalism. The sarcophagus was plundered long ago, and a search of its interior yields up only a jawless human skull and a few bone fragments.
The North door reveals a rubble choked passageway and nothing more.
What would you like to do?
“So I really thought all those zombies would be guarding something. Odd that they would all be shoved into a room. But at least they have been set free.” Ankita looks towards the door they skipped, “shall we try that one next?”
Ankita - The middle door opens and inside you see an open sarcophagus stands at the back of this dusty crypt, its heavy stone lid lying on its side between the sarcophagus and the south wall. The north-facing side of the sarcophagus bears faded frescoes of spear-wielding warriors charging across golden plains on horseback. Your Detect Magic detects something magical within the sarcophagus, something that emits conjuration magic.
“The door with conjuration magic behind it, correct? The last thing I conjured up attempted to eviscerate me. I believe I will stay back some, but by all means…” Samuel motions Rhogarr towards the door.
“Guys, there is something inside the sarcophagus.” She looks at Samuel, “Remember your promise as I’m trying to remember mine!” And she gives him a wink
Rhogarr will use Divine Sense and volunteer to be the one to open the sarcophagus if that’s what we decide to do.
DM: In the Shadow of the Mountains: Lost Mine of Phandelver
Nothing evil about the sarcophagus and it is open, the lid lays behind it.
“Well the suspense is killing me, and if Rhogarr says there is nothing evil about the sarcophagus, I‘m sure its fine.” Ankita walks up to check it out.
Ankita - A casual search of the sarcophagus turns up nothing but dust and a few scattered humanoid bones. Thanks to your detect magic, you realize that the sarcophagus has a false bottom made of inch-thick plaster. Smashing through this plaster layer reveals a cavity below that contains a human mummy floating in a shallow pool of red brine. The mummy has two moonstones (50 gp each) embedded in its eye sockets and a bag of beans where its heart would normally be, which turns out to be the source of the conjuration magic you are detecting.
Number of beans: 5
“I mess with a sarcophagus and get viciously attacked by an incorporeal axe. She gets treasure…of course.” Samuel mutters under his breath.