Wildreds looks over to silver song Lake...that looks like the place to be..but in wanting to stay together he's unsure who to follow,making his mind up he turns to stalker
"someone should probably stick with halei,you know how she seems to get carried away but I do like the idea of the snail racing il go with balliol"
Stalker, still thinking sticking together is a safe idea, follows Halei to the teapots. He keeps his eyes sweeping for the tattoo and his ears open for any mention of Zablina or Prismeer. He keeps on guard for any other 'interesting' people or things.
"Not a tea fan, myself, but this is as good a place to start as any," he says.
As you wander over to the Snail Races, taking in the veritable treasure trove of sites as you walk. Excited fair-goers are all around. As you walk past the Mystery Mine on your way to the Snail Races, a twelve-foot-tall walking tree garlanded in golden ribbons marches down the thoroughfare. Emerald clouds swirl above the tree and rain down golden, spinning sycamore seeds. Fairgoers try to catch the seeds before they hit the ground. As the seeds gently fall, a chatty squirrel scampers along the boughs of the tree, handing dandelions to select passersby.
Make a choice, try to catch a falling sycamore seed from the tree or take a dandelion from the squirrel.
If you choose to catch a seed...
The walking tree passes you by, its seeds floating away into the air. (To catch a seed, make a DC10 Dexterity check. If you are successful, roll 1d8 for a welcome gift.)
If you choose to take a dandelion...
The squirrel scampers toward you and hands you a dandelion and encourages you, "Make a wish and let it be free!" he says as he blows a dandelion, its seeds floating away into the air. (Send the DM a private message with your wish, please).
Halei and Stalker
Before you, a twenty-foot-tall teapot rests on a wooden platform, its painted surface whirling with moving imagery of flying dragons breathing streams of bubbles. A door at the teapot's base allows entry to its interior; those who enter emerge from the spout enclosed in a bubble that detaches to float off across the carnival. Seven goblins sit around the platform, sipping tea from mismatched porcelain cups.
As you approach a friendly-looking goblin, wearing a familiar style of wings, gestures to a nearby sign that reads...
The word that you intend to say, Try saying it a different way.
Why crawl when you can walk? Why walk when you can fly?
Why be silent when you can talk? Why talk when you can rhyme?
"Hello there!" says the goblin invitingly. "Would you like a ride on my troubled, tree knot?"he holds out his hand and gestures towards your ticket."Your bramble thicket, please. Before you know it, you'll be above the trees!"
Stalker looks to Hailei and if she looks game, Stalker says, "That sounds like fun, we'll take a ride to see what's on the other side. I wonder what wonderful sights we'll see. Here's a ticket for my friend and me."
Bugs was enjoying himself looking around at all of the wonders of the fair as he headed off towards the snail racing. The large tree walking by was a wonder. He had heard of sentient trees before, but had never seen one. In his experience trees tended to stay where they were - it had something to do with the roots. He looked at the creatures feet to try and see what sort of roots a walking tree might possess but couldn't really tell - just that they moved. And he didn't want to spend too much time looking down when there was so much of interest going on when he looked up!.
Sycamore speeds spun their way through the air and Bugs reached up to catch one. But before he could he noticed the squirrels running around in the branches and handing out dandelions. Dandelions? Many thought they were nothing but a weed, but Bugs had always enjoyed the way they provided a simple beauty in the fields around Sweetcress. How could he resist such a gift from a talking squirrel in the branches of a walking tree?
He reached up and took the dandelion from the squirrel . . .
Out of instinct wildred grabs 8n the air and catches a seed in his hand opens his hand to see the seed...then looks up only just noticing the squirels.
Stalker, Chuffed at your rhyming speak, the goblin says, "Treaklewise Bobbin is one jolly goblin." chuckling as he grins from ear to ear. "Hold out your mitten, and don't be so hasty. Here's a tea treat. It is oh so tasty." The goblin drops a pouch of Scatterleaf Tea in your hand (OOC: I've added it to your equipment) and ushers you into the twenty-foot-tall teapot. As you enter the teapot, your feet get swept up from underneath you, as a giant magic bubble envelops you and floats up through the teapot's spout and into the sky, giving you a wonderful aerial view of the carnival.
Halei, Treaklewise turns to you and hurries you into the teapot, with his joyously spoken words fading, "Away, you fly. Steer your path in the sky", and you also find yourself in a giant bubble afloat above the carnival.
Both of you (Halei and Stalker), please make a DC 10 Dexterity Acrobatics check.
On a successful check read...
You find a creative way to control your floating bubble and can steer it to any part of the carnival. If you try to float outside of the carnival, the bubble pops and you float graciously to the ground inside the carnival grounds.
On a failed check read...
You float around in the sky admiring the view of the carnival for a few minutes until it pops and you float gently down to...
(roll 1d8)
Behind the ticket booth, near the Thunderdome
The spectator stand of the Snail Racing attraction
In front of the Lost Property booth
The Staff Area
Next to the Fortune Teller stand
Drenched from falling into Silversong Lake
The Feasting Orchard
Next to the Carousel
Balliol, You blow your dandelion seeds up into the air and make your wish, watching in awe as a walking and talking tree wanders past to share its joy with more fairgoers.
Wildred, Your reflexes don't let you down, and you manage to catch a falling sycamore seed on its way to the ground just as you look up to see the squirrel bound and scamper up the tree. (OOC: You gain a die and can add 1d4 to one ability check you make before tomorrows dawn.)
You both (Wilded and Balliol), after enjoying the little distraction of glee, make your way to the Snail Races.
Stalker (barely) makes his dexterity save. He waits to see if Hailei makes hers. While the fortune teller is interesting, since we're looking for things, he can't help but think the Employee Zone might bring more answers about Zyblina, Prismoor or anything else they are seeking. However, he takes Hailei's lead and follows her, still in favour of sticking together.
Halei looked down on the carnival from the sky and took in the pretty view. She quickly gave up trying to stand up and steer the bubble and simply plopped down and let it float with the breeze. Eventually, the bubble suddenly popped and Halei found herself drifting gently down to the ground. She barely made a sound as she landed and found herself in front a booth with a sign displaying the words "Lost Property".
Stalker is torn...he'd like to see more...but he values friends and so steers the bubble (if he can) to Hailei's location at lost properties. With a risky brainstorm, he says to the lost and found crew, "We lost our friend...Zylbina. Scar on cheek? Any ideas where we might find her?"
You wander through a grand archway leading into what so far looks like one of the most exciting and popular attractions of the carnival. Two grandstands filled with cheering fairgoers ringing bells, swinging rattles, and waving flags look over a sizeable oval racecourse, where eight giant snails are having their shells scrubbed by pixies on the starting line. Above the circular course, a wooden gantry hangs from the branches of a central tree, where two goblins officiate the proceedings. The grandstands are filling with spectators as those already seated eagerly await the next race. Some are served with carnival food, while others are placing bets with one of several bookies mingling amongst the punters.
Jockeys or spectators caught influencing the race by using magic or harming other jockeys or snails will be instantly disqualified and removed from the carnival.
You hear over the loudspeaker, "Welcome fairgoers to the next giant snail race. Grab yourself a seat in the stand as our eight racers prepare for the ride of a lifetime. There are still a few unclaimed snails, so this is the last call for jockeys."
Your options:
Grab a seat in the grandstand to enjoy a spectators view of the race at the cost of 3 s.p.
Several bookies mingle nearby and are on hand if you wish to make a wager.
After your joyful ride and spectacular view of the carnival, you land gracefully outside the lost property wagon where a large feline creature with midnight-blue fur roughhouses with two young boys. It has a pair of tentacles extending from its shoulders and wears fake butterfly wings. Hanging from its collar is a small wooden keg. One boy squeals, “Again, Dirla, again!” while the other hangs onto the creature’s neck.
Stalker greets the folks around the lost property wagon. "Greetings! We haven't lost any property, per se, but we have lost a person. Name of Zybilna. Scar on her cheek. Don't suppose anyone has seen her, have you?"
"Hello! My name is Halei and his name is Stalker, it's really important that we find her if you could help us at all," Halei greets as she walks to them.
"You guys look like you are having fun! What are your names?" She turns to the feline "And those butterfly wings are beautiful on you! Much prettier then mine." She coos over the pretty wings decorating the creature.
Balliol looks at the giant snails with amazement. Snails? He wanted to race them himself. Certainly a Harengon could outrun a snail! A rabbit vs. a snail? It was almost a cliché! Of course, if these were tortoises it would be a cliché. He'd never quite understood it, but for some reason hares were never able to outrun a good turtle. You wouldn't think it would be a problem, but it was. Every time something seemed to trip them up. Master Xeno had tried to explain it to him once - apparently it had something to do with distances and half-way and similar things. He even tried to explain it with a story about arrows once and it just hadn't made much sense. But one thing Bugs did know was that when he was younger he had seen his uncle, Achilles Bugglesworth, lose a race to a turtle. He'd seen it with his own eyes. It didn't seem possible, but there it was. Hares couldn't outrun turtles. Or Tortoises. Maybe even Tortles? It was just one of those things.
But these weren't turtles. They were snails. These surely he could outrun. He almost let out a sigh as he looked at the snails and realized that the objective was to ride the snails, not to compete against them. That wouldn't be quite the same. But it did look pretty interesting. He looked around the stands and towards the snails. What the heck, you only lived once. How many chances to race (On and not against!) a giant snail was he likely to get? Not many, that was sure.
Suddenly he was aware of Wildred mumbling beside him. "Nope I'm going to go for it wish me luck." Bugs looked at him as he mumbled something about being mad and headed off to join the race. This sudden daring both surprised and pleased the Harengon. Of all of those in the group the wizard of the colorful eyes was the last he would have expected to join the race! But he was glad to see the man had a curious and energetic streak!
He quickly caught up with his companion and slapped him on the back. "Not mad, my friend! Let us go and race these snails! It seems this carnival is full of adventure! Let us seize our share of it!" And with that the two of them set off to join the race.
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Wildreds looks over to silver song Lake...that looks like the place to be..but in wanting to stay together he's unsure who to follow,making his mind up he turns to stalker
"someone should probably stick with halei,you know how she seems to get carried away but I do like the idea of the snail racing il go with balliol"
Balliol nods to Wildred and heads over to the Racing snails.
"I'll catch up with you all in a bit!" Halei calls to them and makes her way over to the big teapot.
Stalker, still thinking sticking together is a safe idea, follows Halei to the teapots. He keeps his eyes sweeping for the tattoo and his ears open for any mention of Zablina or Prismeer. He keeps on guard for any other 'interesting' people or things.
"Not a tea fan, myself, but this is as good a place to start as any," he says.
Wildred and Balliol
As you wander over to the Snail Races, taking in the veritable treasure trove of sites as you walk. Excited fair-goers are all around. As you walk past the Mystery Mine on your way to the Snail Races, a twelve-foot-tall walking tree garlanded in golden ribbons marches down the thoroughfare. Emerald clouds swirl above the tree and rain down golden, spinning sycamore seeds. Fairgoers try to catch the seeds before they hit the ground. As the seeds gently fall, a chatty squirrel scampers along the boughs of the tree, handing dandelions to select passersby.
Make a choice, try to catch a falling sycamore seed from the tree or take a dandelion from the squirrel.
If you choose to catch a seed...
The walking tree passes you by, its seeds floating away into the air.
(To catch a seed, make a DC10 Dexterity check. If you are successful, roll 1d8 for a welcome gift.)
If you choose to take a dandelion...
The squirrel scampers toward you and hands you a dandelion and encourages you, "Make a wish and let it be free!" he says as he blows a dandelion, its seeds floating away into the air. (Send the DM a private message with your wish, please).
Halei and Stalker
Before you, a twenty-foot-tall teapot rests on a wooden platform, its painted surface whirling with moving imagery of flying dragons breathing streams of bubbles. A door at the teapot's base allows entry to its interior; those who enter emerge from the spout enclosed in a bubble that detaches to float off across the carnival. Seven goblins sit around the platform, sipping tea from mismatched porcelain cups.
As you approach a friendly-looking goblin, wearing a familiar style of wings, gestures to a nearby sign that reads...
The word that you intend to say,
Try saying it a different way.
Why crawl when you can walk?
Why walk when you can fly?
Why be silent when you can talk?
Why talk when you can rhyme?
"Hello there!" says the goblin invitingly.
"Would you like a ride on my troubled, tree knot?" he holds out his hand and gestures towards your ticket. "Your bramble thicket, please. Before you know it, you'll be above the trees!"
Stalker looks to Hailei and if she looks game, Stalker says, "That sounds like fun, we'll take a ride to see what's on the other side. I wonder what wonderful sights we'll see. Here's a ticket for my friend and me."
Bugs was enjoying himself looking around at all of the wonders of the fair as he headed off towards the snail racing. The large tree walking by was a wonder. He had heard of sentient trees before, but had never seen one. In his experience trees tended to stay where they were - it had something to do with the roots. He looked at the creatures feet to try and see what sort of roots a walking tree might possess but couldn't really tell - just that they moved. And he didn't want to spend too much time looking down when there was so much of interest going on when he looked up!.
Sycamore speeds spun their way through the air and Bugs reached up to catch one. But before he could he noticed the squirrels running around in the branches and handing out dandelions. Dandelions? Many thought they were nothing but a weed, but Bugs had always enjoyed the way they provided a simple beauty in the fields around Sweetcress. How could he resist such a gift from a talking squirrel in the branches of a walking tree?
He reached up and took the dandelion from the squirrel . . .
Out of instinct wildred grabs 8n the air and catches a seed in his hand opens his hand to see the seed...then looks up only just noticing the squirels.
"Thanks for sticking with me friend," Halei says to Stalker. "And of course I would like a ride!"
Stalker,
Chuffed at your rhyming speak, the goblin says, "Treaklewise Bobbin is one jolly goblin." chuckling as he grins from ear to ear. "Hold out your mitten, and don't be so hasty. Here's a tea treat. It is oh so tasty." The goblin drops a pouch of Scatterleaf Tea in your hand (OOC: I've added it to your equipment) and ushers you into the twenty-foot-tall teapot. As you enter the teapot, your feet get swept up from underneath you, as a giant magic bubble envelops you and floats up through the teapot's spout and into the sky, giving you a wonderful aerial view of the carnival.
Halei,
Treaklewise turns to you and hurries you into the teapot, with his joyously spoken words fading, "Away, you fly. Steer your path in the sky", and you also find yourself in a giant bubble afloat above the carnival.
Both of you (Halei and Stalker), please make a DC 10 Dexterity Acrobatics check.
On a successful check read...
You find a creative way to control your floating bubble and can steer it to any part of the carnival. If you try to float outside of the carnival, the bubble pops and you float graciously to the ground inside the carnival grounds.
On a failed check read...
You float around in the sky admiring the view of the carnival for a few minutes until it pops and you float gently down to...
(roll 1d8)
Balliol,
You blow your dandelion seeds up into the air and make your wish, watching in awe as a walking and talking tree wanders past to share its joy with more fairgoers.
Wildred,
Your reflexes don't let you down, and you manage to catch a falling sycamore seed on its way to the ground just as you look up to see the squirrel bound and scamper up the tree. (OOC: You gain a die and can add 1d4 to one ability check you make before tomorrows dawn.)
You both (Wilded and Balliol), after enjoying the little distraction of glee, make your way to the Snail Races.
Wildred turns to balliol.
"What a wonderful place this is,I had heard but it is behond my imagination!"
Stalker (barely) makes his dexterity save. He waits to see if Hailei makes hers. While the fortune teller is interesting, since we're looking for things, he can't help but think the Employee Zone might bring more answers about Zyblina, Prismoor or anything else they are seeking. However, he takes Hailei's lead and follows her, still in favour of sticking together.
Halei looked down on the carnival from the sky and took in the pretty view. She quickly gave up trying to stand up and steer the bubble and simply plopped down and let it float with the breeze. Eventually, the bubble suddenly popped and Halei found herself drifting gently down to the ground. She barely made a sound as she landed and found herself in front a booth with a sign displaying the words "Lost Property".
Stalker is torn...he'd like to see more...but he values friends and so steers the bubble (if he can) to Hailei's location at lost properties. With a risky brainstorm, he says to the lost and found crew, "We lost our friend...Zylbina. Scar on cheek? Any ideas where we might find her?"
The Snail Races
Wildred & Balliol
You wander through a grand archway leading into what so far looks like one of the most exciting and popular attractions of the carnival. Two grandstands filled with cheering fairgoers ringing bells, swinging rattles, and waving flags look over a sizeable oval racecourse, where eight giant snails are having their shells scrubbed by pixies on the starting line. Above the circular course, a wooden gantry hangs from the branches of a central tree, where two goblins officiate the proceedings. The grandstands are filling with spectators as those already seated eagerly await the next race. Some are served with carnival food, while others are placing bets with one of several bookies mingling amongst the punters.
You see a large sign that reads.
Starters
1 Shellymoo (Pink) 1.9
2 Nimblefoot (Blue) 1.85
3 High Road (Purple) 2.05
4 Quickleaf (Green) 4.3
5 Flowerflash (Yellow) 2
6 Whizzy (Orange) 1.95
7 Breakneck (Red) 2.2
8 Queen's Majesty (Black) 3.4
Jockeys or spectators caught influencing the race by using magic or harming other jockeys or snails will be instantly disqualified and removed from the carnival.
You hear over the loudspeaker, "Welcome fairgoers to the next giant snail race. Grab yourself a seat in the stand as our eight racers prepare for the ride of a lifetime. There are still a few unclaimed snails, so this is the last call for jockeys."
Your options:
Lost Property
Halei & Stalker
After your joyful ride and spectacular view of the carnival, you land gracefully outside the lost property wagon where a large feline creature with midnight-blue fur roughhouses with two young boys. It has a pair of tentacles extending from its shoulders and wears fake butterfly wings. Hanging from its collar is a small wooden keg. One boy squeals, “Again, Dirla, again!” while the other hangs onto the creature’s neck.
Stalker greets the folks around the lost property wagon. "Greetings! We haven't lost any property, per se, but we have lost a person. Name of Zybilna. Scar on her cheek. Don't suppose anyone has seen her, have you?"
"Hello! My name is Halei and his name is Stalker, it's really important that we find her if you could help us at all," Halei greets as she walks to them.
"You guys look like you are having fun! What are your names?" She turns to the feline "And those butterfly wings are beautiful on you! Much prettier then mine." She coos over the pretty wings decorating the creature.
Wildred looks to balliol
"I've never ridden a giant snail before,I'm intrigued I must say, purely for achedemical purposes but...I am drawn to giv e it a go"
He stares at the bookie taking wagers nearby thoughtfully.
"Nope I'm going to go for it wish me look"
Wildred decides to go find a member of staff to get the details on how to enter the race and ride a snail.
He mutters to himself "i must be mad"......and walks off.
Balliol looks at the giant snails with amazement. Snails? He wanted to race them himself. Certainly a Harengon could outrun a snail! A rabbit vs. a snail? It was almost a cliché! Of course, if these were tortoises it would be a cliché. He'd never quite understood it, but for some reason hares were never able to outrun a good turtle. You wouldn't think it would be a problem, but it was. Every time something seemed to trip them up. Master Xeno had tried to explain it to him once - apparently it had something to do with distances and half-way and similar things. He even tried to explain it with a story about arrows once and it just hadn't made much sense. But one thing Bugs did know was that when he was younger he had seen his uncle, Achilles Bugglesworth, lose a race to a turtle. He'd seen it with his own eyes. It didn't seem possible, but there it was. Hares couldn't outrun turtles. Or Tortoises. Maybe even Tortles? It was just one of those things.
But these weren't turtles. They were snails. These surely he could outrun. He almost let out a sigh as he looked at the snails and realized that the objective was to ride the snails, not to compete against them. That wouldn't be quite the same. But it did look pretty interesting. He looked around the stands and towards the snails. What the heck, you only lived once. How many chances to race (On and not against!) a giant snail was he likely to get? Not many, that was sure.
Suddenly he was aware of Wildred mumbling beside him. "Nope I'm going to go for it wish me luck." Bugs looked at him as he mumbled something about being mad and headed off to join the race. This sudden daring both surprised and pleased the Harengon. Of all of those in the group the wizard of the colorful eyes was the last he would have expected to join the race! But he was glad to see the man had a curious and energetic streak!
He quickly caught up with his companion and slapped him on the back. "Not mad, my friend! Let us go and race these snails! It seems this carnival is full of adventure! Let us seize our share of it!" And with that the two of them set off to join the race.